
Open your own local game store. Stock shelves with the latest booster packs, or crack them and collect the cards for yourself. Set your own prices, hire staff, host events, and expand your card shop.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
TCG Card Shop Simulator is a trading card shop simulation where you sell card booster packs to earn money and build your card shop business.
Manage Your Shop:
Design your own TCG shop. Organize shelves and card packs to make the customer shopping experience smooth and easy.
Card Collection:
Open the booster packs yourself and collect the cards. Find rare cards and sell them to make a fortune, or keep them to complete your card collection.
Host Game:
Set your card game format and fee, invite players to play card games in your shop. Be sure to keep your store clean and hygienic for the players or they might leave!
Order Products:
Stock up on different booster card packs and card game products. Keep track of popular trends and adjust your inventory to cater to the ever-changing demands of your customers.
Expand Your Business:
Earn profits to reinvest in your shop. Expand your space, unlock new card sets, and upgrade your facilities to attract even more customers and increase revenue.
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.99−15% | 50.1Kreviews | 96% | — | $39.4M |
| $19.99 | — | — | #61 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1877 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its peak
I wish there was a so-so rating. It's a solid 6.5/10. Great idea, but I don't think it's quite there yet. Excited for 1.0 though! -- My issues: This game is good and I adore the ability to open packs, but the progression of how much money you make versus how much you unlock as you level up feels really uneven compared to a lot of other games of this genre I play. You can't really make enough money to keep your shelves stocked with your current items and also buy the licenses for the others and THEN also buy the stock for them. It just feels a bit wonky, and then customers are mad you don't have something. I have way more stuff unlocked than I could possibly stock, which feels bad because the models for these inventory things are REALLY cute! Speaking of which, the catalogue is... Not fun. Admittedly. It's pretty convoluted to go through with only a few vague categories like Boosters, Accessories, etc. I also despise that you have to checkout, then go to another app to buy the board games and other items and check out separately there. It'd be nice if there was a bit more or better filters to restock. I've also clicked way too many times on a license for something because it's the same button as the buy one and wasted hundreds of dollars. There's also no real reason to have the double boxes of so many things imo and just clogs up the catalogue. Why buy a x64 box of something if it's the same as the x32? There's just double the amount of items now to sift through when I'm figuring out what I need, so restocking each day becomes an absolute chore (though I did see the scanner option, but it's 12k which is nowhere near where I've been able to get to so I'm probably playing it wrong haha). The stink effect is more frustrating than fun, honestly. I thought the option to buy the machines would be a way for players to get around a mechanic they're not fond of like most games, but it only works if the person is DIRECTLY beside it, and stays there for a while. Except customers walk around everywhere, so it'll give 'em a quick puff but does nothing else, so you can't even set it up in your doorway, and then you have to take a can off the shelf, hit R, spray them, hit R again, put it back on the shelf. It's incredibly tedious. I'd love to just turn off this option, honestly. Great idea, annoying as heck execution. The game events app is broken, I think. I can select it, I can number my tables in my shop, but it doesn't do anything that I can see. When I click the confirm button there's no feedback, likewise with the reset option. Shame, 'cause it seems cute! The customer rating system is cool, but overall a lot of the apps on your phone feel so convoluted that everything is a bit more of a chore than you want it to be. And with the repetitive nature of games like these, it goes from zen to "Ughhhh I really don't want to have to restock, dammit." --- I love love love the idea of opening packs, grading cards, selling singles, etc. Getting a little red box back when I got my first 1k card at my shop's front door was actually so exciting! It's honestly so much fun and why I think this game has a lot of cool ideas over others of this genre. Problem is I can't really suggest it just yet. It doesn't feel satisfying in the way others do, but I have tons of hope for the future of it. Here's hoping! If you read the things I mentioned and it genuinely doesn't bother you, then I think you'd adore this game! Also bonus for adding CAD, but since there's no pennies, it's heinous to have to make sure everything is .00 or .05 so I swapped back to USD. But thank you for letting me pick my currency!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best US #73, worst KR #100 · 10 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the gambling addiction is real
Very promising! You can hold the Bind to pick up multiple card packs, haha Will check back, later, when more developed! Nice touch having to count out the cash or key for $ amount. Thank you for adding a way to undo, if either one is miscount. Nicely designed town, outside, of the shop. Really adds to the atmosphere!! Edit: this does hold much potential. Like, what you have already is solid. Now just gotta complete it You can do, it. Edit 2: For the tutorial. Please, add steps to do so. Not everyone is going to know where to look. For example, Buy a Table. Renovation (Reno) made sense. But, no table. Then tried Decoration. No, table. Final Edit: On phone, would recommend putting the "Settings" In the bottom right corner. Because that is not just, in-game. but the settings for, the entire, game. so ought be in a prominent, cornered, spot.
好玩
자꾸 손놈들이 키스하려고 돌진하는데 역겹네요
Absolutely recommend this game entirely, also I feel like its kind of overlooked because it doesn't give you a profit and is a little pricy, but decorate your shop, its refreshing to have your own look to the store. I do wish when decorating walls/ceilings/floor you could see it in action though so you don't have to keep going back and forth out of a menu seeing if you like the scheme of it.
game
✧. ┊ Do I reccommend this game? ┊ ┊ ⋆˚ My rating: 7/10. Honestly this game is incredibly fun and I highly reccomend getting it either way, My rating would be a 10/10 if it wasn't such an abandoned project as the update's have been inactive for quite a bit now. I love the option to change the currency of the game, I wish more simulator's did this as a brit playing these games - They always appear to be in American currency. Hopefully the Dev starts working on this game again as it has so much potential. But either way I suggest getting it even if it's an abandoned project - It has so much content either way.
够休闲,就是有点贵
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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