
In a world torn by war and political skirmishes, accept the burden of the Shepherd and fight human darkness to protect your world from Malevolence and reunite humans and Seraphim.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 30 → 0.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 822 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Despite it's flaws, Zesteria is still a good game that I think any Tales fan should play at least once. Sorey at first might seem like any other protag but when you learn the themes of Berseria and Zesteria, you come to appreciate how his character grows while still remaining true to himself and showing what a TRUE hero should look like internally. The cast is what makes this game deserve a shot. If they ever remade this with modern Qol features and fixed the gameplay and equipment system, Zesteria could truly be one of the greats.
Tales of Zestiria serinin 20. Yılına özel geliştirilmiş ve Tales serisini köklerine geri döndüreceğiz vaatleri üzerine geliştirilip piyasaya sürülmüş bir JRPG oyunu. Müzikleri efsane ötesi. Japonya'da çok ünlü bir anime firması olan Ufotable tarafından yapılan (bknz:Demon Slayer) sahneleri mükemmel olmuş. Lakin oyunun olumsuz yönleri bi hayli fazla. Çevre tasarımı çok boş hissettiriyor. Yaşayan bir dünya asla yok. Bir şehire veya bir alana girdiğinizde bomboş arazi ve bir iki tane düşman sizi öylece bekliyor. Serbestlik zaten yok. Düz koridor ilerleme mantığı. Yolculuk hissi ve karakterleri iyi düşünülmüş. Bişeyler var ama o potansiyel harcanmış. Ana karakter dışında bütün karakter kadrosu hoşuma gitti ama ana karakter Sorey hiç sempatik ve ilgi çekici değil. Keşke biraz daha o evreni doldurup karakterleri daha iyi işleyip bize o hissi verebilselerdi. Savaş sistemi için de bazı yenilikler getirilmiş ama asla eğlenceli değil. Bu haliyle monoton ve klişeleşmiş bir JRPG örneğinin ötesine geçemiyor.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 824 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tales of Zesteria man, what a treat. This and Tales of Graces F were two JRPG's back during the PS3 I always had a lot of nostalgia for, despite not getting far in either. A whole decade later, after getting back into gaming proper, I see now why the Tales series is so beloved. The first Tales game I've finished proper, and I loved it. Absolutley had it's flaws, and from what I've seen this one's sitting on the lower end critically amongst the fanbase, but it was still such a fun time. The highlights for me were the characters and setting. The cast of characters were just oozing charm. The skits were always so much fun, the humor was on point, and chemistry was just right. Not the deepest or most thought provoking tale, but fun is still fun! And the setting itself was so interesting. Love the universe they've set up here, and learning that Berseria was a prequel that took place at basically the starting point of what this world and setting consisted of had be jumping right in as soon as I finished the Afterstory DLC. I truly hope they revisit this series of Tales with a part 3. There's some bread crumbs there sprinkled out during the credit cutscenes and the DLC (and from what I've read even in Berseria) that eludes to potential plans to finish out this series with another entry. Here's to the future of this franchise. Can't wait to experience more of what Tales has to offer.
C'est mon 2ème tales of et j'ai bien aimé même si le système de combat je trouve qu'il est mieux dans Berseria (heureusement il est sorti après Zestria) et j'ai bien aimé découvrir des perso en lien avec ce de berseria qui est sorti après ce jeu.
Way too grindy, way too bland, way too much running around, getting teleported back, running to the same spot. I gave myself 40 Levels over the course of the game to finish it, because otherwise that would've been like 30 more hours excessive grinding just to get to the same spot without even considering the terrible Equipment-System. I like the Tales Games, but this one does NOT respect your time at all. Story is meh, characters are okay-ish. It would be fine if you could just teleport more or maybe having a way to move faster over the map. If you like unnecessary complex systems and grinding, this is the game for you tho.
nice game, still worth to play till now
Bom jogo com uma boa história (y)
[spoiler] Nach Symphonia und Vesperia stand nun dieser Titel auf meiner Liste. Naja, für mich ist es leider nichts. Zwar gibt es auch recht viele Gespräche (deutlich weniger als in Vesperia), doch reagieren die Charaktere öfters nicht der Situation entsprechend (der Gegner ist übermächtig und ich komme nicht mal in seine Nähe, ooooh eine Ruine wie toll <3) Darüber hinaus wird der Hauptcharakter ständig durch von Anderen durch die Weltgeschichte gezogen und ihm werden seine Entscheidungen abgenommen, wodurch er sehr flach bleibt, da er einfach ein Mitläufer ist. Zwar gibt es recht viele Tutorials zum Kampfsystem, doch ist es Anfangs noch recht konfus, läuft aber im Endeffekt auf Schere, Stein, Papier aus. Wenn man nicht die richtige Richtungstaste beim Angreifen drückt macht man nur rund 10% des Schadens. Außerdem ist es sehr grindlastig. Anstatt sich bei einem Händler ordentlich auszurüsten oder in einer Kiste eine mächtige Waffe zu finden ist dies ein Looterrpg. Zwar haben Ausrüstungsgegenstände und Titel Grundwerte, allerdings sind die verknüpften Talente anfangs relativ zufällig, was im Spielverlauf allerdings noch beeinflusst werden kann. Und Ausrüstung muss fusioniert werden um stärker zu werden, also muss ein Gegenstand gegrindet, gegrindet, gegrindet werden, wenn man ihn stark haben will. Die Grafik ist zweckmäßig und ich kann mich da nicht beklagen, allerdings hat man ständig auch lange Laufwege hin und zurück, da hilft schnellere Bewegungsgeschwindigkeit leider auch nicht so sehr. [/spoiler]
坚持不下去了,因为就是不好玩 抛开真の仲間这一大笑点不谈,剧情白开水中带点莫名其妙,人物塑造全靠偶尔来个小剧场,艾莉莎离队了商店商品列表也不调,npc的对话文本却出人意料的用心 1.5/5,最大的问题是没有闪光点,不知道继续玩下去是为了什么
ta bueno
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $859.9K | 4.8K | 79% | $7.99 | |
| $187.3M | 517.5K | 89% | $29.99 | |
| $18.9M | 58.4K | 93% | $14.99 | |
| $1.4M | 5.8K | 91% | $14.99 | |
| $4.2M | 3.3K | 64% | $34.99 | |
| $32.8M | 49.1K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.2M | 21.3K | 92% | $19.99 | |
| $12.1M | 32.6K | 96% | $19.99 | |
| $12.2M | 12.9K | 92% | $59.99 | |
| $12.1M | 15.6K | 82% | $29.99 | |
| $12.1M | 16.4K | 93% | $19.99 | |
| $12.2M | 48.4K | 93% | $9.99 |