
In a world torn by war and political skirmishes, accept the burden of the Shepherd and fight human darkness to protect your world from Malevolence and reunite humans and Seraphim.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 30 → 0.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 822 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game was fun until the water temple. it was terrible. totally ruined the game. looked online for help and hints and found its considered the most annoying task in the game. I'm too old to fool around with nonsense. On to something not annoying.
The gameplay is really good, though I also think the prequal is also good I prefer Zestiria.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 824 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I had just finished all the trials (the Wind Trial was the last one) when I suddenly went to Aifread’s Training Grounds and saw Heldalf there. I didn’t expect to be able to kill him at only level 52. Heldalf had just a little over 50k health, and my damage was very weak, but the damage he dealt to me was also very low. I only used Fire armatization and patiently chipped away at him. He died without me really struggling. I thought I would get an item or a skill. I even expected that the Heldalf I killed might just be an illusion. I was surprised to find out that it was already the ending. It was a bit disappointing because the excitement of how strong the final boss would be was gone. I was just left thinking, “So this is the final boss?” I killed him without much difficulty at all. My excitement faded a bit, but for those who love RPGs, this is still something they will enjoy. It’s open-world, the battle system can be learned, and upgrading equipment is fairly straightforward. Even so, I would still recommend this to players who are into RPGs. I wouldn’t say this is the worst among the Tales games because I still enjoyed exploring to some extent, but it’s not the best either.
I'll start by saying that this game has the best intro within any game i've ever played so far, the animations, that pure and raw guitar riff...and to my surprise, there are no vocals, which caught me extremely off guard, especially since its an anime game where there's always some japanese vocals. I cant describe into words how much i love that opening.. it really made the whole game for me, and the price alone was worth it JUST for that intro. Now moving on, the combat is mediocre at best and its the only reason why i didnt finish the game, even after getting used to it after 20 hours or so, i mostly had 'auto' on, then i decided to try it for myself and it definetely got better but not nearly enough for me to praise it.. that final boss with Haldalf dragon-lion head abomination i couldnt figure out and i wont waste anymore of my time by trying to do it. The characters are a bit messy from alot of their interactions, although nothing too jaring.. their designs are really good, i need to say i love them all. When my favorite character, Dezel died, i was devastated and really expected him to come back like every other anime game does.. and he never did, which from a story perspective is fantastic but i was hardly able to handle it.. although Zaveid joining the party was another pleasant surprise, since hes my second favorite character, it made the pain of losing Dezel more bereable, especially with his friendly and flirty personality, cant help but praise him. Onto the story, it was definetely better than i would've expected, even though i didnt finish the game, i did watch the rest on youtube and it only made me like the story even more! The game itself is really beautiful, i enjoyed the scenery in every location i've went, took my time to explore the open spaces, even some of the ruins. The soundtrack in this game REALLY stands out, not only for the opening, which is too much for words to tell, the combat, towns, fields, everywhere you go, you will listen to great soundtracks, that alone is worth the money in itself !
Gráficos: 7/10 História: 7/10 Gameplay: 7/10 Som: 7/10 Obs: jogo com legendas em português. Havia jogado o Tales of Arise faz um tempo e tinha gostado do jogo. Já este Tales of Zestiria, não estou curtindo muito como o Tales of Arise. A mecanica de combate não é tão simples, ou melhor intuitiva como o Tales of Arise. A história para mim não me cativou tanto como o Tales of Arise. A parte do mapa não é tão intuitivo como o Tales of Arise, pois em alguns casos deixa de marcar para onde devemos ir e depois temos que andar ai pelos mapas até achar onde está a "estrela" indicadora do objetivo. Os inimigos não gostei muito da forma como retrataram eles. Enfim e tem outros pequenos detalhes que acabaram por não atrair muito a atenção no jogo. Mas no resumo, eu pessoalmente não recomendo o jogo. Comprem o Tales of Arise que é muito melhor a nivel de história, inimigos e sistema de combate. Nem terminei o jogo que já estava a ficar muito maçante.
I like the game play, but find the story to be a little dull until the very end. I prefer the anime instead.
Great game that gets overhated. Of course it has some flaws as most of tales games but it doesn't stop the game from being awesome
A great entry in the Tales series with the same solid combat and storytelling you'd expect. The graphics are beautiful and the music is fantastic. If you're a fan of JRPGs or the Tales franchise, this delivers exactly what you want.
拖拖拉拉几年终于打完,还凑合,剧情某些地方确实挺土的(二次开战那部分尬的不行),最后结局的对波还是很感动的,总体还可以! 但是战斗和跑图真的太难受了,加上没有中文攻略找诺尔敏找的奔溃,要玩的话请务必开桂,获得全新体验
Игра довольно таки хороша, душнит только боёвка и прокачка, лучше всего включить сразу автобой и всё. Как прокачиваться игра хоть и объясняет, но она очень строгая и непонятная. История в начале набирает обороты и тем самым становится интересной, но после середины игры начинается духота и тупое растягивание. В целом, игра хорошая, советую попробовать! Если захотите попробовать, то дождитесь скидки побольше, она определённо не стоит своего ценника в 999 руб. Может быть даже ещё зайду в неё ради сюжета, но это наврядли...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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