
In a world torn by war and political skirmishes, accept the burden of the Shepherd and fight human darkness to protect your world from Malevolence and reunite humans and Seraphim.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 30 → 0.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 822 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
LIAR
6년 전쯤 나름 재밌게 했지만 아쉬움이 컸던 작품이었는데 ToZ 더 크로스가 그걸 싹 내려줌.
A good RPG
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.2M | 23.3K | 92% | $19.99 | |
| $12.1M | 32.6K | 96% | $9.99 | |
| $12.2M | 12.9K | 92% | $59.99 | |
| $12.1M | 15.6K | 82% | $29.99 | |
| $12.1M | 16.4K | 93% | $19.99 | |
| $12.2M | 48.4K | 93% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $729.8K | 4.1K | 79% | $7.99 | |
| $48.6M | 517.4K | 89% | $7.79 | |
| $18.9M | 58.4K | 93% | $14.99 | |
| $1.4M | 5.8K | 91% | $14.99 | |
| $4.2M | 3.3K | 64% | $34.99 | |
| $4.7M | 49.1K | 88% | $4.79 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 824 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tales of Zestiria tiene la bondad de ser un JRPG demasiado tradicional. Y, posiblemente, acercarse en demasía al JRPG más puro sea un movimiento errático a la misma vez. ¿Así es como esperaban atraer nuevos adeptos a la saga "Tales of", siendo excesivamente fiel a títulos de los 90?
Irgendwie spielt man kaum selbst im Spiel, von 50 Minuten sind bestimmt 30 Minuten nur Zwischensequenzen und nerviges Standard gelabere was nichts bringt. Die Welt riesig gestaltet und aber mit keinem Inhalt. Grafisch ist das Spiel wirklich richtig hässlich, unterste Schiene. Weitsicht gibt es nicht, die Gegner sind oft nicht zu sehen. Unsichtbare Wände um Objekte und wo man nicht lang soll gibt es zu hauf.
Never forget that Alisha costs 1300 yen
Alright Tales Game just wish the Remastered Game or something But if your playing this game because your a Tales Series fan that yeah go for it
游戏还不错……但nmsl狗南宫
que si lo recomiendo? este juego tiene una calidad narrativa de nivel DIOS, puede que el combate no sea muy llamativo a dia de hoy... y que la dificultad no es que sea muy buena, pero en todos los demas apartados, tanto artisticos es muy bueno, eso si, el dlc de de alisha la ultima dungeon es infumablemente larga... se pasaron... pero el final vale la pena cada maldito segundo.
+ • interessante Story • Cutscenes haben schöne Grafik • sehr viel Inhalt – Kampf, Story und Rätselsequenzen • viele Erfolge - • wozu Teleport-Punkte einbauen, wenn diese dann nicht genutzt werden können, sobald sie freigeschaltet wurden und es zu Backtracking kommt • Orientierungshilfe fällt einfach viel zu oft aus • das Spiel quält seine Spieler:innen anstatt sie zu unterhalten • die Grafik innerhalb des Gameplays schon etwas veraltet [h1] Fazit [/h1] Das Spiel ist leider nicht sehr gut gealtert und die negativen Punkte überwiegen für mich leider, weil sie das Spiel unerträglich machen. Hätte das Spiel gern zu ende gespielt, aber es ist einfach nicht Nutzerfreundlich aus heutiger Perspektive und frustet schnell. _____________________________________________________________ + • interesting story • cutscenes have beautiful graphics • lots of content - combat, story and puzzle sequences • many achievements - • why include teleport points if they can't be used as soon as they are unlocked and backtracking occurs • orientation assistance simply fails far too often • the game tortures its players instead of entertaining them • the graphics within the gameplay are already somewhat outdated [h1] Conclusion [/h1] The game has unfortunately not aged very well and the negative points unfortunately outweigh the negative points for me because they make the game unbearable. I would have liked to finish the game, but it is simply not user-friendly from today's perspective and quickly becomes frustrating.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.