
Tale of Immortal is an open-world sandbox based on Chinese mythology and cultivation. You will grow to become immortal, conquer the beasts from the Classic of Mountains and Season, make your choices carefully and grasp your own destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 12 → 7.67/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1089 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
看时长就知道是否好玩了,游戏值得推荐
Se você gosta de Xianxia esse é o jogo perfeito.
垃圾游戏,垃圾中的战斗机,不推荐任何人已任何理由购买,我为了支持国产吃了这一坨,后悔至极。千万别买!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 6.14/day in the week to Jul 24 → 9.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English, Korean
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
17h in 2days
I'm such a huge fan of this game. Found it after reading "The Cradle" series and I find myself playing my character's stories out in that style. I love this game's style. I have multiple characters all doing "different" things. There may be a repetitive nature to this a bit, but I don't mind it. Focus too much and many of the skills are just reskins of other styles, but each seems to have it's own flavor that I enjoy. It's not a perfect game, but I love everything about it. (especially how easily it swaps to my steamdeck)
Bad thing: 1. the game may not launch at first but there's a easy fix, you only do it once and good to go. Good thing: 1. I didnt know I'd enjoy it, 550 hours in the 1st month. 2. Having fun with mod, mostly in CN so you may need to use google translate to find what you want. There's also ENG mod, minority but some of them are GOAT. Wuxia and bullet hell is something I wouldnt dreamt playing such a nice combination that may not for everyone. The price was ok just 10 bucks ( Main game + 5 Bloom DCL, I don play survival mode ) Hope this help for those who wanna try this.
很上头,想把每种功法都来一遍,要是有点擦边就更好了
刷子游戏,重复性高
我只能这么说 ,如果这游戏玩100个小时的话,其中97个小时你要去刷长相同样境界不一样的怪,只是不同境界掉的东西名字不一样,1个小时做完主线任务。其余2个小时看下攻略,要怎么搭配功法。总之一句话 没意思。
是史
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.6K | 82 | 37% | $14.99 | |
| $11.2K | 59 | 81% | $7.99 | |
| $1.5K | 7 | 57% | $9.99 | |
| $0 | 37 | 62% | Free | |
| $21.1M | 24.9K | 90% | $29.99 | |
| $9.1M | 24.5K | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $97.1M | 270.4K | 96% | $19.99 | |
| $96.7M | 96.6K | 94% | $59.99 | |
| $98.3M | 155.3K | 92% | $39.99 | |
| $98.6M | 138.8K | 72% | $39.99 | |
| $94.1M | 132.1K | 84% | $39.99 | |
| $93.4M | 64.8K | 49% | $49.99 |