
Tale of Immortal is an open-world sandbox based on Chinese mythology and cultivation. You will grow to become immortal, conquer the beasts from the Classic of Mountains and Season, make your choices carefully and grasp your own destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 12 → 8/day in the week after.
About














Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1088 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
后期重复度比较高,但是整体还不错
东西被偷打死还拿不回来
친구놈 추천받고 해본 게임인데 기대보다 재미있었다 첫판은 그냥 해봤는데 그냥하면 좀 노가다가 심하더라 두번째 부터는 모드깔고 해봤더니 신세계더라
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Jul 24 → 9.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English, Korean
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
看时长就知道是否好玩了,游戏值得推荐
游戏一般般,创意工坊的大奶确实不错
No recommend, there is little guide to help you around. The world is very dangerous, you'll die quiet a bit early. Nothing is clear to where to get the stuff you need to advance. Most NPCs are OP to you even same level. You're best avoid any random fights at all, but you still can't avoid people who's got a grudge on you. There is no progression zone, fights feels likes you are open to enemy or ht enemies are OP to you. I put it down and picked it up again few times but the game is not fun at all.
庞大的mod数量无疑增添了足够的可玩性,但也暴露出游戏本体内容的匮乏。我不否认本质刷子游戏的本质,但也不得不认可在mod的支持下,那令人上瘾的重复流程。游玩的过程和赤石无异,但没有喜欢赤石的人会嫌石臭,从这个角度讲,我认为《鬼谷八荒》是部好游戏,至少在我短短70h的体验中,我上了瘾。
Bad thing: 1. the game may not launch at first but there's a easy fix, you only do it once and good to go. Good thing: 1. I didnt know I'd enjoy it, 550 hours in the 1st month. 2. Having fun with mod, mostly in CN so you may need to use google translate to find what you want. There's also ENG mod, minority but some of them are GOAT. Wuxia and bullet hell is something I wouldnt dreamt playing such a nice combination that may not for everyone. The price was ok just 10 bucks ( Main game + 5 Bloom DCL, I don play survival mode ) Hope this help for those who wanna try this.
Se você gosta de Xianxia esse é o jogo perfeito.
theres quite a lot of bugs and translation issue, but other than that it is the greatest xian xia game i have ever played
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.6K | 103 | 47% | $14.99 | |
| $11.2K | 59 | 81% | $7.99 | |
| $1.5K | 7 | 57% | $9.99 | |
| $0 | 36 | 61% | Free | |
| $21.1M | 24.9K | 90% | $29.99 | |
| $9.1M | 24.4K | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $96.7M | 96.6K | 94% | $59.99 | |
| $97M | 270.3K | 96% | $19.99 | |
| $96.1M | 95.2K | 82% | $49.99 | |
| $98.3M | 155.3K | 92% | $39.99 | |
| $98.6M | 138.8K | 72% | $39.99 | |
| $94.1M | 132.1K | 84% | $39.99 |