
This is a game of S·RPG, which tells the story of the of Jane .As the second work of crossing the series, there is a great leap forward compared with the previous one.You can play strategy, also can nurture your favorite roles.Everything depends on your decision!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
首先我知道这款游戏是一个系列,但是单单通过玩这一作,我就知道前一作有多离谱 这是RPG游戏,勉强算是,为什么说他算是?因为无论是从人物建模风格还有立绘以及故事背景铺展,都和古典的RPG游戏差不多 那么,为什么勉强呢? 请你看看我玩这个游戏的时间 这个游戏有三个结局,我目前勉强完成了两个结局。这个游戏的食谱有20个,我不断的sl终于攒齐了。但是,太tmd折磨人了 两个周目,两个不同的结局,无论哪个结局都让贞德死,让我亲眼看到贞德被连续杀两次,我tm心态都崩了,一百个小时nmd两次啊啊啊 更离谱的是,看到一个steam老哥有一个玩了500多小时,作者真是活该被骂 然后再说一下巴别塔。看老版本应该是每隔十层才会进行一次记录,才能进行跨塔爬。之后优化了变成五层一次跨塔爬 有评论说,从第八章的剧情开始,难度就是几何倍的成长。我认为不是 从第八个巴别塔开始,难度是几何倍的增长。第25层之后,我都不知道要怎么爬了。而且无论你怎么通关,他的结局收尾动画都不让你跳过 fin~欲哭无泪呀 从第三章之后的对话剧情会自动跳过不说,目前我没能完成任何一个角色的全可沟通剧情,我觉得这不是我的问题 从第六章后,如果有新角色加入,老角色的装备可能会出现乱码,导致你无法给装备进行强化。甚至升级的时候会卡住在升级界面,购买天赋需要重复的关闭和重新加载,一个宝物装备,你卖50万还需要sl进行刷等级,你是怎么想的? 顺便一提,加上新手给的食谱,总共应该拥有的食谱应该是21个,他只会给你显示20个,因为他没有下拉菜单! 什么时候我全成就了我给你改回好评 唗!
cannot start in window mode, alt+tab = cannot be clicked anymore, have to close the game and restart..
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2018年5月26日,BUG过多了,导致游戏根本进行不下去 所以游戏性没有反馈,只能说我这里的情况是这样,BUG很多
버그투성이. 나름 패치한다 하는데 패치하면 더 치명적인 버그 발생 웬만한 버그라면 봐주고 넘어가는데 세이브가 안된다던지 마법쓰면 다운된다던지 도저히 진행할수가 없슴
Tactics & Strategy Master:Joan of Arc is an extremely badly made 2D retro pixel turn based tactical strategy game developed by Google Translate. You're physically assaulted by dialogue with some of the worst translation known to mankind, so extreme that it violates several chapters of the Geneva Convention. If you survive, you run into an awful, almost mobile-app like turn based strategy, only badly made and badly balanced and designed. Not that anyone would want to play it after the godawfully bad presentation here. It is worth mentioning that the translation is so bad, if you don't die from the damage it inflicts you might die from laughing. This is a pretty dangerous game. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. These technical defects push this game below acceptable standards for any modern PC game. Tactics & Strategy Master:Joan of Arc has the ridiculous price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. You can get X-Com games for cheaper than this garbage.
十几年前的战旗游戏都比这个好玩 画面粗糙 战略性低 刚进游戏就发现食堂bug可以无限做食物 剧情不做评价 技能方面 直接摆一堆出来 还要慢慢找能用的 总而言之 不太想继续玩下去
挺好
It is a game with broken dialog yeah but the game play is fun the story once you make sense of it is good. It can be a little bit of a challenge at times. Well even after I figure out how its played it's all great I love the broken dialog it makes me laugh. I shouldn't be mean but when I see stuff said wrong but know what they meant it makes it fun for me. My brother saw me play he was like Put Arrows What..... then we both bust out laughing. Please don't take it to heart creator of the game we know you where trying to make it easy for us. I loved it so yeah I recommend it to others just hope no one is harsh on you game creators. I mean it makes it more fun when you see games like this I mean it from my heart. The leveling system is great so is the idea of leveling the gathering areas to get better stuff. Dungeon play is cool too I have not gotten far enough to where I've seen equipment break on you yet but it is over all great loved it. Loved the ideas makes me happy every time I play and at times like this man it makes me so happy.
冲着贞德买了,游戏操作手感极差,忍了勉强能接受,不跳成就,忍了,看剧情莫名其妙的突然快进不知道点了啥,算了不看了跳过,看了点剧情感觉也不怎么样。游戏队伍经验奖励机制,说实话火纹或者别的战棋类经常有这种,第一关奖励500,就初始升级所需经验感觉挺多的,第二关奖励30?30?30?第三关40???是不是少了个0?然后直到第7关,因为强度不够,所有限制了回合数的特殊奖励全部没拿到,气死强迫症。目测只有坚持打过7关不停刷塔刷钱升级天赋和低级的人物以保证进入下一关。玩不下去了,告辞。
Пройдя игру, могу сказать следующее: не то, чтобы игра была совсем плоха, но рекомендовать ее я бы не стал. Во-первых сама игра (сюжетная линия) довольно короткая и большую часть времени вы будете фармить золото и опыт в башне ( Babyl tower) , поскольку на каждой битве противники имеют определенный уровень и вам придется подгонять группу под этот уровень, дабы эту самую битву выиграть. Золото тоже нужно будет вагонами, поскольку оно нужно абсолютно на каждый чих: улучшение оружия и брони, апгрейд персонажей на 20 и 50 уровнях, покупка умений и аксессуаров, улучшение мест для добычи реагентов для кулинарии и улучшения оружия/доспехов. Фарм не то, чтобы сложный, но учитывая объемы, надоедает. Кроме того, в игре есть куча багов, которые удовольствия от игры отнюдь не добавляют. Чтобы почитать сюжет вам придется после каждой битвы сохраняться и перезапускать игру, поскольку текст начинает прокручиваться так быстро, что прочитать что-либо нереально, а в настройках опции по скорости прокрутки текста нет. Для любителей поделать ачивки тоже есть неприятный момент - при входе в игру первый раз, вы получите первое достижение автоматом, однако это будет единственным достижением, которое вы получите ( по всей видимости на данный момент ачивки просто не работают) и игра, даже после прохождения , будет висеть с 1% выполненных достижений. ( Ачивки даже на английский язык никто перевести не сподобился, но я как-то сомневаюсь, что пройдя игру, я не заработал ни 1 достижения).
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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