
You get a strange job. Your job is to patrol a 13th-floor apartment, look for anomalies...
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
玩完可以退款
游戏是好游戏,价格也很亲民,中式恐怖的题材很新颖 就是异常点太少了,和其他找异常的游戏相比还是很欠缺 以下是这款游戏中的所有异常点: 1、对联回南天 2、右侧门把手反了 3、“春”字变“舂”字 4、花盆位置左右颠倒 5、关公统一向左看 6、关公朝向背对背 7、窗户右下角的笑脸 8、左侧地毯放反 9、只剩一幅对联在中间 10、窗户外的马 11、“福”变“衤畐” 12、花盆旁的玩偶 13、多出一个办证广告 14、迎春变春迎 15、两边门把手全部反了 16、左侧春联位移 17、左侧春联上下联贴倒 18、窗户旁的血手印 19、窗户被打开 20、右侧春联下联镜像 21、出入平安边出人平安 22、老李开锁变老王开锁 23、广告贴在了电线左侧 24、门消失了 25、两个花盆 26、“迎春”贴歪了 27、敲门声 对大爹您有帮助的话请施舍个小小的点赞吧,我太需要那该死的点数去买瑟瑟头像和背景了
游戏的本质就是找不同。玩法没有创新,而创意也是照搬别的游戏。发售前本来以为是难得的中式怪核游戏,结果啥的没有,开头提示说千万不要回头,我还以为回头会有什么彩蛋,有什么吓人的东西在后面,结果一道空气墙打破了我的幻想。真就只是找不同。虽然只要6块钱,但我建议还是去买瓶饮料喝
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Hours played at review time, across 42 reviews with recorded playtime.
打着中式恐怖的幌子
40分钟通关了,感觉可玩性不是很强,但毕竟简介里写了游戏时间15-60分钟就不管这点了 好像字迹不公正也算不同? 感觉这游戏优化也不太好,现在还是支持一下,但建议作者下个作品用点心
好游戏 试一试每层楼直接跑 直接不要看异常 速通 10秒
游戏创意很明显来源于经典找异常游戏《8番出口》,但还有提升空间,很多细节需要打磨,比如: 1.本以为会有更多中式恐怖元素,但其实游戏中的异常大部分只是一些细微处的变化(门把手反了、窗台多了一个小木马、门前地毯上的字方向反了等等),据说有响起敲门声然后出现血手印的异常,但我玩了两遍都没有遇到,[strike]可以说除了对联字化开之外没有任何跟中式恐怖或者说惊吓元素搭边的地方吧 [/strike] 2.结局有点简单粗暴了,主角跳楼之后戛然而止,但走到顶层之后只能跳下去,不是很能接受剧情中主角跳楼的必然性,希望能再补充些剧情,渲染一点恐怖氛围 3.建议在正常流程通关后可以增设继续查看其他异常现象的选项 总而言之能想到把《8番出口》的创意移植到本土环境中是值得肯定的想法,希望作者再接再厉。
很好玩完直接退款
这个游戏证明要把一款爆火的网红游戏(《8番出口》)按原质量复刻出来还是要点心思的,不然就会变成这玩意,连原作这种一小时通关的迷你游戏还简陋的、让人大呼“这种毫无诚意的半成品都不算的‘我的朋友学了三年3d建模’的废品”。 别的不说,最起码学学这种类型游戏,弄个优先推送没触发过的异常情形(abnormalities)吧?还是说我运气太黑,跑了几十次都还是一样的打转转? 另外民俗也是个不错的题材,最起码得做点“中式恐怖”吧?当真谁都能做游戏啊。
Short and mostly easy. I stared at the Chinese symbols and made up names for them in my head based on what they resembled to me (I don't read chinese). I was able to notice some of these slight changes by doing this. One thing I didn't like were that anomalies also were in the stairwell and not the floor you were meant to observe, Little things like double window / smiley on the window / etc.. At first I was ignoring that area thinking only the floor between the stair was changing. But ya.. the game could have been made longer or had more to explore. I play a lot of these anomaly type games and I feel like this one was made hastily.
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