
A first-person fight to the death in the depths of space!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 17 → 3.25/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 13Kreviews | 90% | — | $2.8M |
| $11.99−70% | 1.5Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 932 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its old school offline. Get a pen and paper and prepare to read, take notes, write down numbers and back track. The game will come to a point where some might check a guide online to finish as it can easily drag you down. Shodan is one of the best antagonists (of all time) and worth the price of admission. Every time Shodan speaks, you stop and listen. Diego sets the story off and then becomes a head scratcher. The ranged combat is ok, the melee is bad and the level design can be very confusing until you finally start to wrap your head around what's going on. The Puzzles are great! The game gives you everything you need without an Objective looming over your head or an arrow that you mindlessly follow, you have to think about what your doing. To me this is the definition of a Water Cooler Talk game that the internet has ruined. Its a classic that time is passing by.
This game is great, but this is one of the most annoying death systems in a single-player game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Turkish +1 more
| $39.99 |
| 686ratings |
| 86% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
| $39.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excellent remake, no hand holding, great graphics and gameplay. Runs smooth as silk on my rig.
Amazing game
enjoyable game but the way the objectives are designed makes a lot of the game running back and forth and not in a good way. 7/10
Not only does this remake live up to the bar set by the original, but it surpasses it in basically every way. One of the best games ive played in a long time
A very vell deserved remake for a classic. If you are into immersive sims and haven't tried System Shock yet, definitely give this a go. You'll see that many of the things you take for granted in the immersive sim genre were invented here.
For what it is, it's fine. But really. This is just another marketed ploy of trying to rehash the game it was already made and it just, doesn't really do anything different for me to look at it and be like "WHOA YEAH! THEY DID IT! WHAT IT WAS ALWAYS MEANT TO BE!" Because System Shock already did that. That's why it had a sequel. That's why it had successors. I can't recommend playing this over the Enhanced Edition of the original because that has immense flavor for a game of it's age. This one doesn't do anything sinful and I will note they did cyberspace pretty good, but it just feels like it wanted to be System Shock, but also Prey, but also Doom, but also blah blah.
This game makes you pay attention in the best way. I kinda forgot what that felt like after years of chasing objective markers and yellow paint.
A delightfully immersive sci-fi dungeon crawl with one of the most entertaining villans in gaming. It's both sonically and visually impressive, which makes it a pleasure to become immersed in its world. SHODAN is simply excellent, the voice acting and modulation effects are fun to listen to and really sell the character and her distain for you; an insect. Highly recommended for fans of sci-fi, or the immersive sim genre. Some tips; take notes and take your time! This is an old school game with very little hand-holding. Voice logs can help you understand what you should be doing, if they mention codes pay attention!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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Related
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|---|---|---|---|---|
| $2.8M | 20K | 75% | $6.39 | |
| $2.8M | 3.2K | 94% | $19.79 | |
| $2.8M | 6.3K | 59% | $19.99 | |
| $2.8M | 15.3K | 98% | $9.99 | |
| $2.8M | 4.8K | 85% | $29.99 | |
| $2.8M | 2K | 94% | $49.99 |