
Let the music move you in Synth Riders, a dance-action VR rhythm game with custom song support and a thriving multiplayer community! Play on PC VR and Steam Frame.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
A FREESTYLE-DANCE RHYTHM GAME
Let the music move you as you catch notes, ride the rails, and dodge obstacles in a unique combination of freestyle dancing and fitness workout that’ll allow you to burn calories while having tons of fun at the same time.
CUSTOM SONGS officially supported - create your own beatmaps using the free editor today!
BURN CALORIES in a unique combination of freestyle dance & fitness!
MUSIC FOR EVERYONE with over 80 free songs and 127 optional paid DLC tracks feat. Linkin Park, Lady Gaga, Gorillaz, Bruno Mars, Queen, Dua Lipa, and more...
CROSS-PLATFORM MULTIPLAYER for up to 10 players
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−70% | 1.7Kreviews | 92% | — | $242.8K |
| $24.99 | 1.9Kratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
much better than it seems at 1st glance judging by screenshots/vid One of the best rhythm games out there, for sure. Can be as demanding as you want it to be, approachable for all ages. Also- bring a spare shirt, because it WILL make you sweat
great game, far better than beat saber!
cóż mogę powiedzieć...? polecam.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese
| $29.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
音ゲー初心者です。 ノーマル難易度でもノーツが多めでノリやすく、多少アバウトでもPOORで拾ってくれるのでスコアが伸びなくてもコンボ自体は途切れにくいので楽しいです。 某セイバーより肩の負担が少なくて助かります。
If you are looking for an immersive VR rhythm experience that prioritizes flow and dance-like movement over pure aggression, Synth Riders is an absolute must-play. Unlike other rhythm games that focus on drum-like striking, Synth Riders invites you to "ride the rails" and trace arcs through the music, creating a uniquely fluid and creative connection to every track. Why This Game Rocks: Incredible Gameplay Flow: The core mechanic involves using your hands (virtual orbs) to strike notes and ride long rails, which feels more like a synchronized dance than a typical rhythm game. The "Spin Mode" adds another layer of immersion by allowing orbs and walls to come at you from 90, 180, or 360-degree angles, keeping you constantly on your toes. Stunning Aesthetic & Visuals: The game perfectly bottles up a vivid 1980s cyberpunk aesthetic, featuring neon-drenched dystopian cities, Tron-like landscapes, and brilliant laser effects. For a truly "mind-blowing" experience, try the handcrafted Synth Riders Experiences, which are playable visual journeys synchronized perfectly to major tracks. Diverse and Expanding Soundtrack: The base game includes over 55 phenomenal tracks, primarily focusing on synthwave, synthpop, and electro-swing. For fans of bigger artists, the DLC collection is massive, featuring packs from Muse, Gorillaz, Lady Gaga, Lindsey Stirling, and even League of Legends (K/DA). Great for Fitness: It is a fantastic tool for physical exercise. With an integrated calorie tracker and a "Force Mode" that rewards you for hitting notes with more physical intensity, you can easily turn a gaming session into a high-energy workout. Customization & Progression: The game is highly user-friendly with deep customization, from adjusting colors and transparency to a new progression system that lets you level up, track stats, and earn rewards as you play. Whether you want to climb the global leaderboards in competitive multiplayer or just lose yourself in a "synthey-disco dance," Synth Riders is a top-tier VR essential that belongs in every library. The Only Real Drawback: Mandatory VR Hardware: On Steam, a VR headset is absolutely required to play. While a 2D "flat screen" version has been adapted for the Nintendo Switch that removes the headset and motion control requirements, the Steam experience remains a committed VR title. To join the "Riders" community on PC, you must own compatible hardware like a Meta Quest (via SteamVR or link), PlayStation VR2 (via PC adapter), or other SteamVR-compatible headsets. Why It's Still Worth It: Unmatched Immersion: Despite the hardware barrier, reviewers note that the game is an "absolute must-have" for anyone who already owns a headset. The "experience" levels are cited as some of the most overwhelming and impressive visual journeys available in VR. Full-Body Engagement: Unlike traditional rhythm games, the VR requirement allows for gameplay that involves your entire body, catching notes and riding rails that make you feel like you are truly dancing within a surreal musical universe. Continuous Updates: The developers, Kluge Interactive, frequently release massive free updates, such as the recently launched "Level UP" progression system and mixed reality modes for specific headsets. I currently own a Meta Headset
fun as hell, beats the saber even modded
круто
si hacia la reseña hace 2 años atras le daba mano arriba por la sorpresa y todo eso, pero lamentablemente el juego esta repleto de canciones a lo skilirex que son horribles que te destruyen los oidos cuando podrian poner algo mas de synthwave para hacerlo mas movido, esta lleno de musica sin copyright para renovar un poco pero no sacan dlcs de canciones a precios de juego completo.
게임은 좋음, 이 게임류의 1인자인 비트세이버랑 비교하게 되지만 비트세이버는 적어도 춤추는 느낌을 살리긴 어려움(어렵다지 불가능은 아니지만) 근데 이건 춤추듯이 만들기 쉬운 환경임, 하지만 이런 게임은 항상 유저가 문제였음 당연하겠지만 리듬게임을 하는 사람은 가오를 부려야함 리듬게임과 가오는 일심동체라 말해도 상관없을 정도로 가오는 중요한거임, 이 가오에 충만한 나머지 신스라이더에서 추구하는 리듬겜 즉 댄스와 같은 부드러움은 걍 무시까고 EDM에 춤추는 VR낀 요코즈나로 만듬, 심하면 걍 리듬 조차 무시까는 경우도 많음 이 지경으로 만든것 중에서 탑급이 OSU(핑딱)인데, 걔네들도 리듬맵 개판으로 만든건 개 많지만 물량으로 압도하는지라 체감이 안되는데 체감이 되는 경우가 나듣노 나좋노임 나만듣는거 나만 좋아하는 노래 이런거 찾을때는 똥구데기 같은 비트맵을 억지로 참던가, 아니면 지가 만들어야함 이 게임이 딱 그 길을 걷고 있음, 물론 내 말은 커스템맵이 잘못됐다는건 아님 필요했고 없으면 망했음ㅇㅇ 이건 순전히 맵을 만드는 유저가 적어서 생기는 문제임, 단점이 그거임 맵을 만드는 사람이 압도적으로 적고 거기에 잘만들고 부드럽게 만드는 사람은 또 적음 그러니 나는 작업하러 가겠음 ㄹㅇ로 게임이 아까워서라도 만들어야 겠음
I've played it more than Beat Saber, because it "feels" better. Maybe sounds weird, but it's more engaging and direct to music, than the disconnected Lightsaber, as you need to move your entire body. I know there are mods, etc. but I rate the game just by how the usual one will get it. I love both games, but this one is my all time favourite. Custom songs are also available, but unfortunately by far not as many as for Beat Saber.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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