
Command an army of specters, unleash terror on the town of Gravenville, and solve puzzles to unlock mysteries in this strategic adventure game of resource management and supernatural mayhem.
Modeled estimate, not a reported figure. How we estimate →
About
The classic Ghost Master returns from the depths of the underworld, resurrected in a glorious rebirth of terror and intrigue. This faithful remake of the beloved original brings back the essence of the classic, now infused with stunning new graphics, a powerful new engine, and refined mechanics that will leave you screaming for more.
Key Features
Command an army of specters: Wield the power to summon and control a variety of grim specters, howling banshees, and sly gremlins, each with their unique abilities and strengths, now with enhanced visuals and improved AI.
Unleash terror on Gravenville: Explore 11 expansive and distinct locations, including the town's lunatic asylum, military base, sorority and frat houses, and police station, now with new environments and detailed textures.
Solve puzzles and unlock mysteries: Delve into a world of mystery and intrigue, where clever thinking and strategic planning are essential to success in unique, hair-raising adventures with multi-branching scenarios, now with new challenges and hidden secrets.
Experience a thrilling blend of strategy, adventure, and resource management: Combine the best of strategy, adventure, and resource management games in a coherent plot and complete virtual world, now with new gameplay mechanics and fresh content.
Rediscover the Terror
Relive the classic gameplay that made Ghost Master a cult classic, now with the benefits of modern technology and design. Ghost Master: Resurrection is the ultimate treat for fans of the original and newcomers alike, offering a fresh take on a timeless formula.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish*, Russian*, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 427reviews | 82% | — | $242.7K |
| — | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It looks better and plays better than the original. However, while a lot of the quirks of the original have been fixed, there's still many glitches and weird behaviour to be found. Unfortunatly, there's a general lack of polish to this game, including a ton of typos and many out-of-place, distracting AI assets. The AI artwork is especially bad - they often don't look anything like the original artwork, so it just look bizarre and sticks out like a sore thumb.
[i] The smug and irritating devs of the "remastered" version mock the supernatural and do not respect the dead. [/i] a disgrace of the Ghost Master universe. cheap, worthless cash grab. AI usage involved, aggressive monetization. better to let the dead stay dead.
Media

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Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Okay, I am a massive fan of Ghost Master, I love it and used to play it all the time when I was a kid, and I even bought it on here and am playing it again, and I was surprised to find out that there was a remake, I bought it, and... the graphics are better, and that is really the only positive thing I have to say, everything else is almost exactly the same, but the one thing that is an extremely big negative that ruins the whole thing for me is the use of Ai, there is no excuse for that, that is just lazy!(the main menu literally has a giant freaking Ai generated image of a haunted house that looks terrible). If you have not played Ghost Master before and want to, do yourself a favor and just buy the original, its on Steam as well, there is no Ai slop in it, and it is significantly cheaper.
"Season Pass" that costs twice as much as the base game.
[h1]AI Slop[/h1] As engine is adjusted for modern PCs standards - game doesn't crash, doesn't stutter or something. Rest of the game like textures or arts are just thrown to free AI image generator and then put in the game [b]without any correction or something[/b] to check if they even fit to art style or just doesn't look strange lol. I bought this for €3.50, but I still don’t think it’s worth it because of how sloppily the graphics were handled. They aren’t just mediocre - you can see unnatural elements that are the result of AI-generated graphics that weren’t even corrected by a graphic designer. I feel sorry for the people who paid full price. Example of loading art https://youtu.be/YYd2BT61mqk?t=13 (OG) https://images.steamusercontent.com/ugc/12267881065339625533/2A62F2692D3BC886D98ACF012B5CE4B5FD3A5299/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false (Resurrection) Or just look how terrible new main menu looks like, residence windows that doesn't make sense at all. https://www.youtube.com/watch?v=TM5-rHv9M-U (OG) https://youtu.be/RRtffLaZu7U (Resurrection)
A bit soulless - ironically. Does a disservice to the original. If you can ignore the typos, the AI assets, the AI 'art' which doesn't make sense, the placement of weird emojis, and the fact that the game has been made much easier than the original, you might enjoy it. But I don't appreciate the lack of honesty from the developers, nor the obvious cashgrabbing in the DLCs.
As a kid, I was absolutely obsessed with the original Ghost Master, easily beating it over ten times long before it even made its way to Steam. I vividly remember struggling with those complex, clever puzzles, which makes it all the more painful to see what they’ve done in Resurrection. Aside from the upgraded graphics, this remaster is a total trainwreck of broken mechanics, bugs, and sheer developer laziness that practically plays itself. It honestly makes me want to sit down and cry over what they’ve done to this cult-classic franchise. The most embarrassing and infuriating moment for me was seeing how they butchered the mechanics in the first Hospital mission, where you have to get the toy bunny to the child to free a ghost. Good lord, why on earth does the bunny magically teleport itself to the child if no mortal picks it up? What kind of hand-holding babysit-mode is this? Because of casualized garbage like this, the original campaign has become a total breeze that you can blitz through in a measly ten hours max. Instead of fixing the quirks of the original, the developers managed to introduce a flood of new issues. While the game is riddled with far more bugs than I can even list, one particular flaw stood out as completely game-breaking. The Mortal Ghostbreakers can now banish your ghosts from across the entire map and through different floors. For instance, I placed Lara (the Vapor ghost) on the first floor of the hospital. Suddenly, with zero warning, some Ghostbreakers walking down the stairs on the third floor triggered a red exclamation mark over my ghost, and I watched them trap her with a comical tractor beam pulling her straight through the ceilings and floors of the entire building. It was exactly because of bugs like this that I wanted to refund the game, but unfortunately, nostalgia got the best of me, I got sucked in, and I passed Steam's two-hour refund window. I’m kicking myself for it. To make matters worse, what they did in the DLCs is an absolute crime against the fan base. The original Ghost Master had one thing that was sacred and irreplaceable: a brilliant, iconic Polish dubbing that built the game's dark, satirical atmosphere and beautifully fleshed out the ghosts' backstories. The studio clearly smells of poverty now, because the voiceovers in the add-ons were generated by terrible, soulless AI. It sounds artificial, robotic, and completely dead. Honestly, I have a strong feeling that AI wrote the backstories for these new ghosts, their dialogue, and maybe even the entire concept of Resurrection. The DLC feels like an unwanted acquaintance who shows up to beg you for cash, and instead of saying "thank you," they just spit on your shoes. The lack of creativity in these expansions is staggering, relying on peak laziness where mortal characters are shamelessly copy-pasted from previous story missions without even changing their bios. The result is embarrassing; in the drive-in cinema mission, there is a literal duplicate of a character on the map, leaving you with two identical people with the exact same name and biography. Meanwhile, another character gets called into Joe's Diner for interrogation because of the bones found at the old lady's house in a main story mission, which makes absolutely no narrative sense. Scaring people in the original was great because we were doing it for a reason, but here, any sense of logic or narrative consistency is completely gone. Why are we constantly stuck in the same tiny town? We have a portal, so why can't the ghosts slowly take over new territories? Right now, I can drive mortals into absolute, gibbering madness, only to return to the map in the next mission to find everything perfectly fine and back to normal. This game won't survive on cheap jump scares and weaponized nostalgia, and it is already actively losing its grip.
low effort remaster, its just texture upscale. NPCs still can get stuck, so you lose time. Few more levels but still no new ideas, just repeating schemes from base game.
I've been following this project on and off for years, and I was so happy to finally learn they released the long awaited Resurrection edition. Imagine my major disappointment when I found out too late that they use Gen AI in their creation and in the game itself. I had a hunch while playing, and then I saw the AI generated sheep art in the sleeping mortal's dreams. The dishonesty in of itself is a slap in the face. Not to mention all those DLCs and the bugs still present (someone got stuck in a door a few too many times!) I recommend getting your money back if possible and just playing the Complete Edition mod on Nexus or Mod DB.
Unlike traditional strategy games, [b]Ghost Master: Resurrection[/b] casts players as the unseen mastermind behind a haunting. Instead of defeating enemies through combat, your goal is to terrify unsuspecting humans by carefully placing ghosts, combining supernatural abilities, and exploiting each victim's fears. Every mission feels like solving a supernatural puzzle rather than simply overwhelming opponents with force. The variety of ghosts and their unique powers encourage experimentation, and discovering effective haunt combinations remains just as satisfying today as it was in the original release. [b]Ghost Master: Resurrection[/b] features updated graphics, lighting, and interface improvements that make the game far more accessible on modern hardware. While the visual overhaul doesn't completely disguise the game's early-2000s origins, environments are cleaner, animations are smoother, and performance is generally solid on PC. The soundtrack continues to be one of the game's strongest assets, blending spooky atmosphere with playful humor that perfectly matches its campy horror style. The learning curve also remains steep. New players receive limited guidance, and some puzzle objectives can feel cryptic without experimentation. Original and highly creative gameplay. Excellent variety of ghosts and supernatural abilities. New missions and additional content. Charming dark humor and atmosphere. Strong replay value. [b]Ghost Master: Resurrection[/b] proves that great game design never truly dies. Despite its imperfections, it successfully resurrects a cult classic and delivers hours of clever supernatural strategy for both nostalgic veterans and curious newcomers. [h1]8/10[/h1] DISASTER | BAD | MEDIOCRE | OKAY | GOOD | [b][u]GREAT[/u][/b] |AMAZING| MASTERPIECE [quote] Reviewed on: Win11 Home 64-bit, Intel i5-11600K, NVIDIA GeForce RTX 5060 Ti 16GB PRIME, 32GB DDR4-3600 RAM, 2 x Kingston NV1 1TB M.2 NVMe SSD, Internet Broadband 1000/1000 Mbit[/quote] [quote] If you like this review, then please consider giving it a thumbs up. I've also reviewed other games that you might find interesting. If so please follow [u][url=https://store.steampowered.com/curator/27418263/] Top of the Chart.[/url][/u]
Players by region
Where this game's players are, estimated from review languages.
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