
In a ruined desert, a strange golden dust transforms a free-spirited bird into a determined young child, setting off a chain of events that will reshape the world itself.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English, Italian, Spanish - Spain, French, German, Japanese, Simplified Chinese
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 628reviews | 55% | — | $243K |
| $24.99 | 355ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A very abstract and immersive game that gets compared to Journey quite a lot, but I think it's a surface level similarity. While Journey is also a quiet, enigmatic experience, I feel like that game is very frictionless while here you may find the controls and camera slightly frustrating and apparently a lot of people have trouble with where to go or what to do. Personally I had a blast with the game, I think it was very evocative and explores some very interesting themes and culminates in a poignant ending with a lot to say.
OH MY GOD PLEASE WALK FASTER. it is such a chore to do anything in this game. It is beautiful but i don't have the patience to go any further.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Besides the unclear guidance, Vane’s controls feel loose and sometimes fail to respond properly, making puzzles and movement more frustrating than they need to be. The collision detection can be inconsistent as well, which is a real problem in a game where puzzles often require pushing objects or landing precisely on small metal platforms. The only bright spot in handling these awkward controls is the rarely used but very smooth synthwave soundtrack.
This is a game I still think about.
Visually stunning, but the terrible controls and no visual indication where you can do something in huge open area's ruined the game for me.
I never really understood this game or its concept. It jumps from one thing to another without any real logic or direction, and the gameplay itself was clumsy and frustrating. It completely failed to deliver on what the trailer promised. Honestly, if you’ve watched the trailer, congratulations — you’ve basically seen the entire game. I regret buying it.
No sé qué clase de juego es este, pero el control deja mucho que desear, es muy lento, la cámara se posiciona mal y no te explica absolutamente nada de manera decente. Lo único reseñable es el arte, pero es que es bastante tosco también. Parece que quisieron hacer un juego estilo Neva "Va-Ne / Ne - va" y les salió este esperpento de "You gonna be a Bird Simulator. Nada, que ni cuando te convierten en humano de nuevo entiendes nada. Un 0 como juego y como experiencia.
I don't know what I'm doing, my thumb hurts from mashing A to fly, and the camera has spazzed out on me a few times. Very unpleasant experience. Even the action-packed opening couldn't keep me playing to figure out wtf was going on
It's a nice game once you figure out the controls and your objective. The layout and color choices are beautiful and make for pretty screenshots. Careful when exploring though, because I went "Can I go in there?" a few times and fell through the map on 3 of those occasions.
ПРИЯТНЫЙ ВИЗУАЛЬНЫЙ СТИЛЬ ПРИЯТНЫЙ ЭМБИЕНТ ПРИЯТНАЯ ИГРА)
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $485.9K | 4.8K | 79% | $6.99 | |
| — | 230 | 74% | $1.49 | |
| $0 | 13 | 85% | Free | |
| $8.4M | 26.5K | 95% | $14.99 | |
| $7.1M | 49.5K | 89% | $9.99 | |
| $3.9M | 9.8K | 91% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $242.9K | 402 | 61% | $24.99 | |
| $243.1K | 2.1K | 69% | $6.99 | |
| $242.8K | 1.7K | 92% | $7.49 | |
| $242.8K | 599 | 83% | $12.99 | |
| $242.8K | 571 | 86% | $19.99 | |
| $243.3K | 2.3K | 80% | $3.99 |