
An ecosystem City Builder in a unique world. Build your settlement, manage your workers and optimize your resources. Analyzing your environment, spreading new plants, and harvesting them are key to prosperity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Conduct analysis of the plants and other natural elements of the region and flesh out your Knowledge Book.
This newly-acquired knowledge will provide you with an essential guide to obtaining resources, ensuring the safety of your citizens and optimizing your city, thus promoting survival and prosperity through a sustainable approach in harmony with the surrounding natural environment.


Assign citizens to the research center and the hall of wisdom to launch research projects. Technological research allows you to uncover new advanced techniques, while cultural research will innovate on processes and civil structures.
This quest for knowledge also gives you access to several new buildings. From extraction structures to social spaces, from harvesting points to cultural buildings, every new construction and discovery helps you shape your city's evolution.


Build nine districts with unique features around the various squares by cleverly placing your buildings. Take advantage of the powerful bonuses specific to each district to foster the development of your city. Meet the needs of your citizens and thrive by providing them with the most satisfying accommodations possible.


Gather your citizens and send them on expeditions to learn more about the world.
Exploration is an important vector of progression in the game. Explore increasingly remote regions to reveal new destinations, meet other survivors and convince them to join your city, find tablets bearing priceless knowledge, and bring back new plant species to introduce into your environment.


Your citizens are immersed in a strange environment, both mesmerizing and unforgiving. Your goal is to build a city to help them prosper. You will need to explore, analyze and experiment with new things.
In Synergy, the well-being of your citizens is paramount. You will need a deep understanding of their environment to help them adapt and thrive.

Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−60% | 1.1Kreviews | 76% | — | $683.7K |
| $9.99−60% | 37ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 75 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Beautiful cosy colony sim with just enough strategy and puzzle to keep you interested. It was a little frustrating trying to figure out the point system at first, but once you get there it's not too hard to expand outwards. The other downside I would say is the inability to flip through buildings of the same type. Five districts in, I can't tell where I put the single saw mill! The crafting buildings aren't so thematically different that it's easy to tell from one glance where things are when you're five districts in. And map exploration gets a bit same old after a while, the art doesn't always feel specific to the scenario described. Other than those two really minor points, I really loved it.
冲着莫比斯画风来的,但是游戏设计有点问题
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 24 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Russian, Japanese, Korean, Portuguese - Brazil, Simplified Chinese
| $24.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 75 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
De entrada quizás no te llama mucho la atención este juego, un gestor de ciudades con un estilo visual muy característico evidentemente basado o calcado de Moebius (ya solo esto debería ser motivo para comprarlo!) pero dentro te encuentras con un gestor muy característico donde lo importante del gameplay no son las campañas militares o generar riqueza sino conseguir un equilibrio medioambiental con el entorno y creo que eso es algo bastante novedoso e interesante por que te ofrece unos retos en función del paisaje o el terreno en el que estés. Otras cosas interesantes son las expediciones que llegan a otros lugares y generan pequeños "elige tu camino" cuando llegan a los puntos señalados. No todo es perfecto, el juego se puede volver algo repetitivo y la campaña es larga y ofrece poca historia aunque aun no la he completado entera, creo que hubiera mejorado añadiéndole facciones con estilos visuales diferentes por ejemplo y necesidades diferentes. En general sí vale la pena echarle un vistazo y jugar al juego si lo tuyo son los juegos de gestión de ciudades/aldeas y quieres ver algunas novedades de jugabilidad que no encontrarás en otro juegos.
...
Good fun. A bit too complex at some parts, requiring too much micromanagement that makes it hard to grow your settlement too much, but its survival aspects are pretty good and it keeps you interested and on your toes. Recommended, but probably best at a discount.
四人联机战术合作射击,职业分工清晰,护盾、治疗、控场、输出。 关卡机制丰富,防御据点、护送目标、解谜开门,怪物种类多样,敌人 AI 懂得包抄、远程牵制,不能无脑莽冲。 武器与技能构筑自由度高,每名角色多条天赋路线,可以搭配出完全不同的作战风格。 玩家基数较小,路人匹配困难,几乎只能依靠固定好友组队游玩。 单局流程偏长,关卡存档点分布稀疏,全队阵亡需要从头推进,翻车成本较高。 单人模式 AI 队友智商有限,很难独立通关高难关卡,核心乐趣完全依托联机。
this is a great city builder, interesting concepts and its very own unique style. its sad it didnt get more attention
I just finished a tutorial and I already know that this is the game I was looking for. Beautiful art, very complex mechanics, systems that actually makes sense. Very futuristic, yet cozy; solarpunk, science and survival. Love this game
it's addictive but kinda difficult to figure out
É um jogo relaxante, ficou bem didático após a última atualização
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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