
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $683.7K — a different platform, not this one.
Conduct analysis of the plants and other natural elements of the region and flesh out your Knowledge Book. This newly-acquired knowledge will provide you with an essential guide to obtaining resources, ensuring the safety of your citizens and optimizing your city, thus promoting survival and prosperity through a sustainable approach in harmony with the surrounding natural environment. Assign citizens to the research center and the hall of wisdom to launch research projects. Technological research allows you to uncover new advanced techniques, while cultural research will innovate on processes and civil structures. This quest for knowledge also gives you access to several new buildings. From extraction structures to social spaces, from harvesting points to cultural buildings, every new construction and discovery helps you shape your city's evolution. Build nine districts with unique features around the various squares by cleverly placing your buildings. Take advantage of the powerful bonuses specific to each district to foster the development of your city. Meet the needs of your citizens and thrive by providing them with the most satisfying accommodations possible. Gather your citizens and send them on expeditions to learn more about the world. Exploration is an important vector of progression in the game. Explore increasingly remote regions to reveal new destinations, meet other survivors and convince them to join your city, find tablets bearing priceless knowledge, and bring back new plant species to introduce into your environment. Your citizens are immersed in a strange environment, both mesmerizing and unforgiving. Your goal is to build a city to help them prosper. You will need to explore, analyze and experiment with new things. In Synergy, the well-being of your citizens is paramount. You will need a deep understanding of their environment to help them adapt and thrive.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
11 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
11 on sale3 answered “not sold”1 we did not ask
The 3 “not sold” markets are read from the GOG price pass of Sep 4: that day the store answered for this game elsewhere and gave no price in those. The 11 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 1 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Conduct analysis of the plants and other natural elements of the region and flesh out your Knowledge Book.
This newly-acquired knowledge will provide you with an essential guide to obtaining resources, ensuring the safety of your citizens and optimizing your city, thus promoting survival and prosperity through a sustainable approach in harmony with the surrounding natural environment.


Assign citizens to the research center and the hall of wisdom to launch research projects. Technological research allows you to uncover new advanced techniques, while cultural research will innovate on processes and civil structures.
This quest for knowledge also gives you access to several new buildings. From extraction structures to social spaces, from harvesting points to cultural buildings, every new construction and discovery helps you shape your city's evolution.

Build nine districts with unique features around the various squares by cleverly placing your buildings. Take advantage of the powerful bonuses specific to each district to foster the development of your city. Meet the needs of your citizens and thrive by providing them with the most satisfying accommodations possible.

Gather your citizens and send them on expeditions to learn more about the world.
Exploration is an important vector of progression in the game. Explore increasingly remote regions to reveal new destinations, meet other survivors and convince them to join your city, find tablets bearing priceless knowledge, and bring back new plant species to introduce into your environment.
Your citizens are immersed in a strange environment, both mesmerizing and unforgiving. Your goal is to build a city to help them prosper. You will need to explore, analyze and experiment with new things.
In Synergy, the well-being of your citizens is paramount. You will need a deep understanding of their environment to help them adapt and thrive.
Genres
Stats
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 38 | 72% | $9.99 | |
| — | 96 | 88% | $29.99 | |
| — | 119 | 84% | $12.25 | |
| — | 29 | 90% | $19.49 | |
| — | 15 | 62% | $7.99 | |
| — | 23 | 70% | $6.99 |