
A new EDF adventure begins! Only this time, the action unfolds in a parallel world where the Earth is made of digital blocks. This world has befallen into chaos, as the once peaceful square Earth has been shattered into pieces. Shape aside, it is an Earth nonetheless which needs to be defended.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 685reviews | 82% | — | $683.3K |
| $39.99 | 1.5Kratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the lack of local CO-OP Killed this game for me, as i wanted to play it with my young boys.
Finished mission 31 and got an achievement for completing 10% of the story 0_0
地球防卫军早教版,EDF要从小抓起
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Japanese*, Korean**languages with full audio support
| $39.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
達成度100%まで遊ばせていただきました、非常に満足度の高いゲームです。 しかしこのゲームの素晴らしさを全て語ると途方もない文字数になるため、最も伝えたいことをひとつだけ書かせてください。 [h1] 武器アーマー拾いが不要になって滅茶苦茶快適 [/h1]
just doesnt feel like a modern edf game, its a little bit too kid like, the voxels, violently vibrant colors. the bad voice acting is one of earth defense force's staples, you know that they dont take it serious but it feels like they did with this game. its a good game. just not an earth defense force game
Geez!. How many missions this game has?
If you can get this game on sale it is a decent little bit of fun, but if you feel the need to 100% games this one is a straight 1/10. You have to play through every mission 5 times over and get all of the characters and weapons which is just a bunch of mission resetting. Also there is 1 co-op achievement so you either have to find someone else who has the game or buy it for someone else to get that :)
Was really pleasantly surprised with this one. Went into it not really knowing what to expect. Turns out to be a really solid EDF game with "Hero Shooter" elements. Rather than having your standard 4 classes Ranger, Wing Diver, Air Rader and Fencer. You instead have a whole selection of different characters to choose from. Each with their own unique abilities. This not only includes your standard EDF classes but EDF classes from every EDF game up till this games release. We're talking Global Defense Force (EDF1) all the way through to EDF5 and including spin off games Insect Armageddon and Iron Rain. Giving this game a very Avengers Endgame/Super Smash bros feel. You will also be fighting enemies from those games too. The writing is pretty enjoyable and very light hearted. I had a great time playing through this one and I would 100% Recommend if youre on the fence about trying it out. Especially if youre an EDF fan whos played all the games.
I'd recommend skipping this one and moving to 2nd game (or whatever the latest one is at the time of reading). Mechanically and visually this game is cool, but 2nd game is the same game, just improved. [list] [*] Multiplayer is dead, so you're missing half the charm. [*] I doubt many people will want to play this game twice (mostly because nothing much changes) [*] It lacks difficulty until you unlock it (locked difficulties are a mistake), and you'll be unlocking it solo in this game. It just feels bland when not even the dumbest mistakes are punished. [/list] I think the biggest strength/weakness is the balance of units/weapons. Some of your finds to be very good and many will be boring. I think for this system to shine the game needs higher initial difficulty so players can actually feel the value of stronger units/weapons. For instance the concept of collecting characters is initially cool, but about half of all characters are recolored duplicates with slightly different stats (everything else the same). Many of the remaining half have duplicate abilities. For example: 2 characters have different dodges with similar cooldown, but one is faster and has longer distance. There's a 3rd one with slightly longer cooldown, but even faster and more charges. One of them is clearly useless, but the other 2 don't feel better (apart from getting around faster) because the game's difficulty doesn't set up any threats for dodges to be useful against. You can also see it as a strenght, because this makes it more kid-friendly.
EDF! EDF! EDF!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $683.3K | 4.1K | 92% | $7.99 | |
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| $683.7K | 1.1K | 76% | $24.99 | |
| $683.9K | 2.6K | 91% | $9.99 | |
| $682.4K | 997 | 91% | $29.99 | |
| $684.2K | 2.3K | 94% | $17.99 |