
In this PvPvE extraction shooter, players, aided by an AI partner known as a Magus, must survive against xenomorphic creatures and other players in the hunt for resources.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 7 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 3.7Kreviews | 41% | — | $3M |
| $69.99 | 6.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
0分神人大作,优化一坨,ui丑陋,最高灵敏度和最低灵敏度没差别。
The control is quite clunky, the acting and voice aren't good either. (the body language is straight up uncanny/unhinge) The worst of all is probably graphic which I think should be playable on PSP, but somehow use more resource than I thought.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Thai, Traditional Chinese*languages with full audio support
| $39.99 |
| 495ratings |
| 56% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like this game and am grateful to have played this game as I was going to write of extraction shooters all together after playing Marathon. However this game does the genre well and I am enjoying it from a casual to the genre. I like mechs which was the main draw and I get that, the heat system is forgiving and not as annoying as other games such as Marathon and Anthem so I am enjoying it. I like the character customisation, I get to be cute which is nice. The problems. -Is repetitive and there isn't an active counter on the screen for favourited recipes so I run around picking up loads of items I do not need and don't end up picking up the resources that will help me progress. -This is an extraction shooter, if you die even from something silly you loose everything on this run, I am lucky to be playing without many other players but the 1 I did find was nice and we waved at each other. -The mech customisation is good however due to being an extraction shooter is dependant on how risk adverse you are, running a better mech means more resources and easier fights with bandits but you loose that and you will have to buy or craft one again -There isn't really a good co-op function, I have heard you unlock it however after playing for 6 hours I still haven't and originally I was trying this to see if my friends would like so not having co-op from the start is a negative The Positives -I like the mech designs -I like the character customisation -The progression system is a little confusing but once you have the hang of it, it can be fun -Base building/cleaning I think this should be a staple more, starting from rags and slowly upgrading to a high tech facility is really incentivising Anywho cool mech game would play more
Ждал игру с момента выхода аниме (вообще кто-то знает кроме меня про аниме по SYNDUALITY?). Изначально как я понял в игре должен был быть сюжет с падением Амасии и выживание Альба Кузе вместе с Адой по миру. Но по итогу получили шутер от третьего лица в мире SYNDUALITY без какого либо сюжета. ------------------------------------------------------------------------------------------------------------------ I've been waiting for the game since the anime was released (does anyone else know about the SYNDUALITY anime?). Initially, I understood that the game would have a story involving the fall of Amashia and the survival of Alb Kuzé and Ada in the world. However, what we ended up with was a third-person shooter set in the SYNDUALITY world without any storyline.
如果是我這程度的電腦建議放棄... 因為畫面開最低也有可能lag到死 遊戲性來說還算能接受 如果像BORDER BREAK就好了... 如果解任務時系統有保護措施或許還不會被罵這麼兇? 目前故事進度S3沒贏過通緝犯的人留(承認自己技不如人)
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結局どうあがいても救いようがないゲーム。 300円セールで買ってシンプルにプレイヤー間のバランスが終わってると酷評して切ってたけど、これではあまりにキャンセル界隈過ぎると思って200時間遊んだ。 やっぱダメだわ。300円払って偉そうにボロクソいうけど、正直知らなかったほうがいいくらい遊んだことを後悔。 ロボゲーでメカデザユニークで早すぎず遅すぎずのマップ探索と俺の好きな要素で期待していた。操作感やいろんなカスタマイズで駆け巡るのは楽しい。 しかしプレイして期待外れだった。PVPVEゆえに時にはプレイヤーと出くわして戦うこともありすぐロスト(持ってる装備全部落とす)してしまう人が多いだろう。新規はこれがきつい。 そしてゲーム中の依頼内容の達成もそいつらに阻害されまったく達成できない。敵だけレジェンダリー装備でこっちは1グレード下のエピック装備。そのエピックも作るのにコストと時間かかって容易に出せない。壊されたらさらに安い紙装甲の機体でちまちまやらないといけない。撃たれるだけの的になりながらマップを駆けるマゾプレイ。どこで装備整うんだよ? 協会員に所属してればで仲良しプレイできるというのも、協会員に成りすました裏切者に後ろを打たれる。そいつは指名手配扱いになるが裏金システムでいくらでも協会員に行き来できる。協会システムがあまり意味をなしてない。PVP避けてプレイしたら好戦的なプレイヤーとマッチしなくなる?明らかに人足りな過ぎて一つのマップに詰めるしかないよなぁ。 あ、そうそう過去に成りすまし協会員に堕とされまくって多くのプレイヤーやめていったんでしたっけ? この「裏切られるかもしれない」を駆け引きととらえ「面白い」と感じる人はどれくらいいるんだろうか。この「プレイヤー間の信頼と駆け引き」がマッチバランスがらみになるのよくないですねぇ こんな発想しか出ないのであればもうPVPVE含め対戦形式のゲームには関与しないでほしいですね。
not bad for what it is when you get it on sale, but the technical side is so scuffed I can't recommend. it seemingly doesn't save shaders between pc restarts so it recompiles constantly, resulting in a 3 minute load time into your first raid. even if that was fixed, the game runs awful no matter what you do (UE5 yay) and is just a rough port from ps5 with very limited graphics settings. it's a shame because the game has some really cool ideas, like your Magus being a wiki that learns as you explore and will direct you to where you've found materials or enemies when doing tasks, or the association system which is pretty much a diegetic version of arc raiders aggression based matchmaking, letting others know if you're a KOS bandit or more open for co-operation. But if the game barely runs without insane frame drops or hitching so long you think it crashed, it's not worth playing in the long term. Also you'd think the game is free to play with the microtransactions they have in place, the MSRP is ridiculous.
The game looks bad. Everything is so bright and overstimulating, I don't think they know shadows exist. Also, apparently a large futuristic mech can't handle a few drops of water. So they want you to take cover from the rain. Alright, no problem... oh wait, all these lazily made copy-pasted ruined buildings are inaccessible, and there is no cover. Enemies are uninteresting bullet sponges, character design is wildly uncanny and just weird, and the gameplay is prototype-level at best. Just trust the reviews and leave it be.
THIS GAME IS SO FUN! WHY IS THIS GAME BEING SLEPT ON? DEVS NEED TO ADVERTISE YOUR GAME! So...HATERS BE D#MNED...Not sure what people's issue with this game is exactly...as far as an extraction shooter it is super solid. The PVE is great and so far the PVP when it has happened has been much like Arc Raiders. Shoot if you want and wave hello if you do not. The PVP mechanics are pretty straight forward and seem to have a learning edge and some skill involved. So far i have won one fight and lost another. If you love the Synduality anime you will love this game. It feels very good as far as the world and things involved. Are there microtransactions? Sure. Is it pay to win? No. Not that i have seen yet. I think if the makers of this game would advertise better this game would do fantastic. I love the anime and didn't even know the game existed until recently. Most of the negative comments come from people who do not understand PvEvP extraction games. I am thoroughly enjoying my time. Will edit once further in. DEAR DEVS MY ONE COMPLAINT: BIGGEST CON SO FAR IS NO PARTY SYSTEM UNLESS RUNNING INTO A FRIENDLY IN GAME. CHANGE THIS PLEASE OR MAKE 2 AND 3 PLAYER PARTY LOBBIES LIKE ARC RAIDERS WITH LARGER MAPS. THANK YOU.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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