
Enter Tahnra, a land savaged by war. You, a fresh academy graduate with humble beginnings, will grow to lead a grand army against a corrupt adversary. Gather heroes, form bonds, and lead your force in turn-based battles. Make use of tactics, terrain, morale and more to bring peace to the land!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 23 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


At the turn of the millennium, the world of Tahnra is headed for a reckoning. The long and bloody conflict of Veridian Succession left the Empire of Veridia scarred, its people subject to brutal hardships. Under the reign of Empress Florina, the vicious cycle seemed to be broken, until a rogue General abducted her from the capital, mustering his own armies and raising the flag of rebellion. You, a young academy graduate, will command an expedition against these forces… a conflict that will set off a chain of events and shake the very foundations of the world.
2D Turn-based Strategy RPG
Squad-based player army
Story-rich 30-40 hour Campaign with huge replay value
50+ Character classes for your troops
Massive depth of tactics you will learn through natural play
Limitless possibilities for how to build your characters and squads

The gameplay focuses on grand-scale operations, outwitting and out-planning the opponent, while individual battles are carried out automatically and are thrilling to watch unfold.
Maneuver squads of up to 9 soldiers across battlefields and seize the advantage by grabbing high ground, holding chokepoints, ambushing from the woods, and more
P ay attention to the weather, or fall prey to a sudden blizzard or heat wave
Liberate towns and capture resources to bolster your reputation and sustain your armies
Break the enemy's morale, while maintaining your own
Eliminate enemy squad leaders to shatter their chain of command

Tactics win engagements. Logistics win wars. Once the dust settles, it's time to collect the wounded, rally the troops, and prepare for another battle in the long march to peace on Tahnra.
Assemble squads from more than 50 unit classes, including heavy infantry, archers, shock cavalry, medics, arquebusiers, dragons, battle mages, and more
Outfit squads with equipment and artifacts obtained through looting and victory
Nurture your conscripts into elite warriors, or hire mercenaries to instantly boost your army's fighting prowess
Research upgrades through your faction’s tech tree across a multitude of classes to specialize or generalize your troops for the job


The graduates of the Imperial War Academy were sent to quickly contain a rebellion, but became embroiled in a vicious plot far beyond what they could imagine.
Meet friends, heroes, allies, and rivals from the many different factions across the world
Manage a dynamic relationship system, unlocking iconic conversations, unbreakable bonds, and powerful bonuses between your characters
Experience an epic tale brimming with malice, treachery, and ambitions, as the fragile peace of Tahnra unravels
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 952 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A terrific addition to the fantasy tactics RPG genera. It has enough depth to be engaging without being a total number crunching slog. The artwork is very well done, and the music always fits without becoming annoying.
Wow... I underestimated the game immensly. It succeeds with making a movie run in my head. The screenshot cannot do the game justice, because it is the composition between, jrpg-cutscenes, music, dialogue, story pacing, world-building which makes the game succeed as a movie. In most RPGs, when there is a war-story, then the war is the background, generals leading armies in the field and the main character and their group doing special operation like missions in the story. In this title, you are the leader, you are the general. Your story is the main story of the faction. You are not hand to a leader, you are the leader going through the story. The story is linear, but I liked it very much (though I like those kind of stories). It plays in the same setting as the RPG titles of the developer, but you do not need to know them to enjoy the story or the world. The core of the game, besides the story-cutscenes and dialogues are the strategy combats. The combat is round-based and similar to titles like Fire-Emblem 3 Houses. But(!) you can design the troops by yourself. And with squad composition you can give them individual tactics (which then are resolved via auto-battle when 1 unit attacks/defends against another). The game clearly gave me the "just one more round, one more game, one more mission"-itch. You should not expect AAA-graphics (it is a retro-jrpg-look) and you should not expect dialoges as long and deep as in the trails series. It took me 55 hours to beat the game and finish the story (without the dlc). So I think the game is worth its price. I have paid more for games, which I played much less.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese*, Russian*languages with full audio support
| $19.99 |
| — |
| 93% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 958 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
画质虽然老但是战棋的元素真的很不错!
8
this possesses similar quality like fire emblem series
Very few games keep me interested the whole time, but this one I actually finished. Great game!!
Прекрасная игра с интересной механикой формирования отрядов. Возможностей создать уникальное воинство просто море - можно не только включать в подразделение различные типы солдат, но и настраивать отдельно каждого бойца - а еще и артефакты...
很好玩
还有谁能比戴安娜更有安全感吗
Excellent little SRPG. I don't think it's too hard, but also I've spent many hours optimizing my party before each battle. Lots of options to keep you involved. Some RNG, but not atrocious.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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