
Enter Tahnra, a land savaged by war. You, a fresh academy graduate with humble beginnings, will grow to lead a grand army against a corrupt adversary. Gather heroes, form bonds, and lead your force in turn-based battles. Make use of tactics, terrain, morale and more to bring peace to the land!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 23 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


At the turn of the millennium, the world of Tahnra is headed for a reckoning. The long and bloody conflict of Veridian Succession left the Empire of Veridia scarred, its people subject to brutal hardships. Under the reign of Empress Florina, the vicious cycle seemed to be broken, until a rogue General abducted her from the capital, mustering his own armies and raising the flag of rebellion. You, a young academy graduate, will command an expedition against these forces… a conflict that will set off a chain of events and shake the very foundations of the world.
2D Turn-based Strategy RPG
Squad-based player army
Story-rich 30-40 hour Campaign with huge replay value
50+ Character classes for your troops
Massive depth of tactics you will learn through natural play
Limitless possibilities for how to build your characters and squads

The gameplay focuses on grand-scale operations, outwitting and out-planning the opponent, while individual battles are carried out automatically and are thrilling to watch unfold.
Maneuver squads of up to 9 soldiers across battlefields and seize the advantage by grabbing high ground, holding chokepoints, ambushing from the woods, and more
P ay attention to the weather, or fall prey to a sudden blizzard or heat wave
Liberate towns and capture resources to bolster your reputation and sustain your armies
Break the enemy's morale, while maintaining your own
Eliminate enemy squad leaders to shatter their chain of command

Tactics win engagements. Logistics win wars. Once the dust settles, it's time to collect the wounded, rally the troops, and prepare for another battle in the long march to peace on Tahnra.
Assemble squads from more than 50 unit classes, including heavy infantry, archers, shock cavalry, medics, arquebusiers, dragons, battle mages, and more
Outfit squads with equipment and artifacts obtained through looting and victory
Nurture your conscripts into elite warriors, or hire mercenaries to instantly boost your army's fighting prowess
Research upgrades through your faction’s tech tree across a multitude of classes to specialize or generalize your troops for the job


The graduates of the Imperial War Academy were sent to quickly contain a rebellion, but became embroiled in a vicious plot far beyond what they could imagine.
Meet friends, heroes, allies, and rivals from the many different factions across the world
Manage a dynamic relationship system, unlocking iconic conversations, unbreakable bonds, and powerful bonuses between your characters
Experience an epic tale brimming with malice, treachery, and ambitions, as the fragile peace of Tahnra unravels
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 14.9Kreviews | 94% | — | $6.2M |
| $6.99−65% | 111ratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 952 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I thoroughly enjoyed playing this game from beginning to finish. From units and squads customization, base of operations and resources management, soundtrack, the characters and the story. TL;DR at bottom. Gameplay wise the game explains you the basics, the more in-depth you'll figure out as you play. I played on Warlord difficulty and it was fair balance imo. While not very often, i will admit having save scummed at times to obtain optimal battle outcome. Especially on [spoiler] Chapter 10's [/spoiler] optional objective. Story wise yes, it's the generic "good vs evil" trope. That does not make the story bad. It's a good story. Truth be told, even though i still enjoyed it, the story felt a bit rushed towards the end. Some other stuff i could comment on such as MC having more class variety, flying units variety, among other stuff. Though, these are more personal nitpicks than cons tbh. Overall recommend trying this game this out, especially if you're a turn-based fan o7 I always love being impressed by what people can create with RPGmaker engine.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese*, Russian*languages with full audio support
| $19.99 |
| — |
| 93% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 958 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Schönes rundenbasiertes Strategiespiel im klassischen Fantasy setting. Das Zusammenstellen der Armeen und das Positionieren und Hochleveln der einzelnen Charaktere in den Armeen macht mir viel Spaß. Auch den Technologiebaum finde ich interessant gestaltet. Die Geschichte ist jetzt nicht überragend, hat aber die eine oder andere Wendung. Einziger Wermutstropfen sind die doch arg in die Länge gezogenen gegnerischen Züge. Hier fehlt mir eine Vorspulmöglichkeit.
*For an RPG maker game, it's great. Grab on it sale and let's see DDG give it another go. RTP - Run Time Package, as in the default assets that come with RPG maker. The good; - In battle, the sprite work and backgrounds are gorgeous. - The menu's really aren't that bad, if you've played the games that this one is inspired by (Ogre Battle 64) - The class system, while a bit shallow was really fun at the start. - The maps are fun to explore and get resources. Definitely a nice spin on it. - The game is actually quite balanced. I played on the second hardest difficulty and it felt just right. The Bad; - It's an RPG maker game and in some weird ways they decided to make detailed RTP over world maps and use the weird RMVX/RMXP chibi sprites. It ends up making this look generic. - Speaking of Generic, they used RTP Sound effects. The music while decent is kind of forgettable. We're really spoiled in this space and while this games is serviceable, some tracks tend to drag on. - The story is also quite generic, to a fault unfortunately. Alot is being said and shown, but the substance and depth is that of a puddle. - No branching paths. Little to no player agency in the story. - The art isn't really my thing. Some more angles would be nice? Really solid first go. Would love to see the dev's try again. Strongly urge them to draw up even basic tilesets. The over world sprites are great, i would have preffered simpler overworld tiles to ones that blend with RTP.
Slow at first but actually alot of fun as you progress and build op groups!
Fun game. I enjoyed the squad management and playing with different setups. Fun little turn based tactical game. Nothing fancy graphic wise, but the story was decent, though a bit cheezy.
一部优缺点明显、玩法十分有趣的战旗游戏。 剧情确实很拖后腿,美术、关卡设计等也还有很大提升空间,但编队养成的设定大大拔高了游戏的上限。相比于具体的战斗关卡,出征前的整编规划、谋篇布局更能体现游戏深度,时常令人有编队一小时、战斗半小时之感。游戏给的上将数量也很慷慨,后期可以满满当当上20支编队,让人一时不知道谁才是反派。整体十分推荐。
Simplesmente cinema! História e jogabilidade excelentes!
无敌的游戏性,好评
很传统的战棋游戏,一开始就让我想起梦幻模拟战。规模值给了这个游戏一定深度。
好上头
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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