
Enter Tahnra, a land savaged by war. You, a fresh academy graduate with humble beginnings, will grow to lead a grand army against a corrupt adversary. Gather heroes, form bonds, and lead your force in turn-based battles. Make use of tactics, terrain, morale and more to bring peace to the land!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 23 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


At the turn of the millennium, the world of Tahnra is headed for a reckoning. The long and bloody conflict of Veridian Succession left the Empire of Veridia scarred, its people subject to brutal hardships. Under the reign of Empress Florina, the vicious cycle seemed to be broken, until a rogue General abducted her from the capital, mustering his own armies and raising the flag of rebellion. You, a young academy graduate, will command an expedition against these forces… a conflict that will set off a chain of events and shake the very foundations of the world.
2D Turn-based Strategy RPG
Squad-based player army
Story-rich 30-40 hour Campaign with huge replay value
50+ Character classes for your troops
Massive depth of tactics you will learn through natural play
Limitless possibilities for how to build your characters and squads

The gameplay focuses on grand-scale operations, outwitting and out-planning the opponent, while individual battles are carried out automatically and are thrilling to watch unfold.
Maneuver squads of up to 9 soldiers across battlefields and seize the advantage by grabbing high ground, holding chokepoints, ambushing from the woods, and more
P ay attention to the weather, or fall prey to a sudden blizzard or heat wave
Liberate towns and capture resources to bolster your reputation and sustain your armies
Break the enemy's morale, while maintaining your own
Eliminate enemy squad leaders to shatter their chain of command

Tactics win engagements. Logistics win wars. Once the dust settles, it's time to collect the wounded, rally the troops, and prepare for another battle in the long march to peace on Tahnra.
Assemble squads from more than 50 unit classes, including heavy infantry, archers, shock cavalry, medics, arquebusiers, dragons, battle mages, and more
Outfit squads with equipment and artifacts obtained through looting and victory
Nurture your conscripts into elite warriors, or hire mercenaries to instantly boost your army's fighting prowess
Research upgrades through your faction’s tech tree across a multitude of classes to specialize or generalize your troops for the job


The graduates of the Imperial War Academy were sent to quickly contain a rebellion, but became embroiled in a vicious plot far beyond what they could imagine.
Meet friends, heroes, allies, and rivals from the many different factions across the world
Manage a dynamic relationship system, unlocking iconic conversations, unbreakable bonds, and powerful bonuses between your characters
Experience an epic tale brimming with malice, treachery, and ambitions, as the fragile peace of Tahnra unravels
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 14.9Kreviews | 94% | — | $6.2M |
| $6.99−65% | 111ratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 941 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game.
Combat seemed like it might get interesting but was on the edge of bland. The writing and story are very bad anime which definitely did not provide enough incentive to keep moving forward. I only hope I bought this on sale.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 7.8K | 75% | $29.99 | |
| $6.2M | 18.8K | 85% | $9.99 | |
| $6.2M | 15.1K | 88% | $14.99 | |
| $6.2M | 9.8K | 86% | $19.99 | |
| $6.2M | 13.7K | 96% | $24.99 | |
| $6.2M | 12.5K | 80% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 3.1K | 72% | $24.99 | |
| $4.8K | 42 | 88% | $3.29 | |
| $1.1M | 1.8K | 89% | $24.99 | |
| $542.3K | 619 | 93% | $29.99 | |
| $272K | 701 | 93% | $17.99 | |
| $19K | 62 | 81% | $6.74 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese*, Russian*languages with full audio support
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 947 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
被高估的游戏,故事稀碎,战斗同质化,几乎没有策略要素,更像是魔塔?
If you like RPG and try to create party with almost endless various combinations (especially if you bought DLC), this is your game.
please make a sequel.
战斗 爽!
I really enjoyed playing Unicorn Overlord, and had no idea this game even existed, but to find this and see it is essentially the roots of what Unicorn Overlord is has me hooked sinking my hours into the strategy/tactics that it offers, Absolutely brilliant background music, arguably better than Unicorn Overlord.
You can tell these devs loved Fire Emblem because the sprite work and animations for units during combat are clearly where the bulk of the effort went to. They did make some decent iterations with the Artifact system and Traits, but other than these things the game is a slog. The writing is barely serviceable. I mean mid-way the protagonist dies and like five chapters later is literally brought back by the god of this world. The artwork and dialogue during relationship conversations are... Painful. There's a romance tag in the game but so far there's been three romances that have sprung precisely out of nowhere with no mention of said relationship afterwards. The Protagonist ends up in one before dying, and after coming back has *NO INTERACTION* with his supposed beloved. The bones of a compelling narrative are there but whomever is making the calls like that needs to stay away from the keyboard. The combat and army management is where this game shines, and around the 28 hour mark I began skipping story cutscenes just to get back to them. Unfortunately, and rather predictably, after resurrection the protag and Co. are so powerful that they can roll over most foes. The answer to this is a surplus of assassin squads deployed by the enemy. These squads have 0 compunction about throwing their lives away attacking you in order to ensure you have to spend all of your resources replacing the support/glass cannon units in your Squads. It got to the point where these squads were quite literally my only strategic concern, at which point I just stopped playing. I want to love this game since Fire Emblem-esque titles are rare this day and age, but man. Y'all made it tough.
好玩儿,不过估计萌新耗时较长,教程等于没有,只是确认你是否是人类。 可以一周目先熟悉各种机制,二周目方能无双。 建议自己摸索各个兵种进攻顺序和特点进行组合,就算打不过也不用怕,多纳尔伟力不会抛弃你。
好玩,下一个作品队友之间还能谈恋爱吗,配cp蛮好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.