
Hardcore open-world survival where preparation is everything. Scavenge, craft, fortify during the day. When night falls, the infected hunt in numbers. Play solo or with friends in a brutal post-apocalyptic sandbox where survival is earned through smart decisions. How many Nights will you survive?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 1 → 3.86/day in the week after.
About
Prepare during the day. Survive the night.
Survive the Nights is a hardcore open-world survival game where preparation is everything. Scavenge, craft, fortify, and plan during the day — because when night falls, the infected hunt in numbers, and mistakes are punished.
Play solo or with friends in a brutal post-apocalyptic sandbox where survival is earned through smart decisions, strong fortifications, and cooperation under pressure.
Zombie difficulty comes from numbers, not individual strength. By day they roam slowly — by night they gather into massive hordes drawn to player activity. The longer you survive, the bigger and more dangerous the nights become.

Structures and vehicles are fully fortifiable. Cover windows and add strength to gain the advantage.


Like to be on the move? Take your home on the road. Cook, sleep and store your items in your mobile base.

Settle into your new home by using pegboards, player storage and blueprints to put your stamp on the place. Physically place your items in the world to make your perfect survival hideout. Use traps to get the upper hand. Traps can give you the edge when zombies or raiders arrive.


Cook over an open fire or directly on a stove to manage your calorie and hydration needs. Maintaining your player vitals will increase your overall strength and carrying capacity over time.

Sick of canned food? Head out into the wilderness to hunt for larger animals.

When food stores start to run out, turn to farming for your calorie needs. Protect your crops indoors under light or grow them outside in the warmer months to produce food that will last through winter.

Weapon attachments let you customize your gun and get it just right for your play style.

Every vehicle is repairable. Engine and wheel parts are required to get a vehicle running. Items can be stored in trunks and on truck beds.

Explore the different points of interest to find valuable location-specific loot.

The weather is dynamic including all four seasons along with seasonal vegetation and foliage.

Spend your days preparing to survive the onslaught at night. Zombies are more aggressive and alert when the sun goes down.
Day Objectives: During the day, focus on resource gathering and fortification. Fell trees, craft planks, engage in hunting and trapping. Collect loot, food, and fortify a structure. Ensure doors and containers are locked, fuel generators, and prepare power systems. Keep your health up by lighting fires, crafting bandages, and gearing up for the night.
Night Objectives: At night, prioritize safety and stealth. Team up with friends in a secured structure, favor melee over firearms to stay quiet. Activate generators, power up structures, set traps, and cook meals indoors on wood stoves. The key is to survive until morning.
The mental health system discourages the "Kill On Sight" mentality, promoting alliances for better survival against the zombie threat. While PVP is still a factor, players have ways to correct a negative mental state.
Survival and zombies how you like them! Browse hundreds of scenarios that set the scene for your perfect survival experience. Zombie survival just how you want it.

Powering a structure can provide light to make nighttime activities easier. Some structures also require electricity to power interior and exterior doors.
Full Steam Workshop support with the ability to mod all areas of the game. Mods can be browsed and installed directly ingame.
If achievements are your thing, we’ve got you covered. With almost 100 achievements, you’ll be busy for some time. Can you ‘Choke a Chicken’?
Simple game hosting that uses steam relays. There’s no need to port forward. Simply choose your settings and start playing.
Expand electrical systems - This will include electrical traps, house alarms, heating systems, working stoves, more lighting in towns and roadways, light towers, functioning water pumps (water tied to power).
Expanding weapons - New weapons and improved handling.
Additional vehicles - Expanding on “mobile survival” such as adding box trucks, trailers and light aircraft.
Fishing - Spend your days shore side with a line in the water, if you think it’s safe.
Character customization - A full scale character customization feature including the implementation of a female character
Expand on STN+ and Workshop - This includes more furniture, structure painting, holiday lights and decorations, proper Steam workshop implementation and working arcade’s with API.
Grouping system - Players can join a grouping system with friends.
Island wide community missions and events - Come together to clear out larger structures. Band together and share your loot to repair the power station and provide the entire island with power.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 884 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥♥ ♥♥♥♥♥♥♥
WASAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
каллллл
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian +7 more
Hours played at review time, across 886 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
это жоско
Cырая игра, но прикольная и веселая, много багов связанные с машиной и деревом, у нас ожила машина и начала нюхать капотом землю, а потом она превратилась в турбину ядерного реактора раскручиваясь до 2к оборотов в минуту, рекомендую тяжелые машины :)
o jogo trava muito muito ruim nao tem marcador de combustivel no hud mao tem marcador de velocidade no hud
bu
Là, on touche au fond du baril de l'Early Access qui s'éternise. Survive the Nights, c'est le cas d'école du projet trop ambitieux qui s'est pris les pieds dans le tapis de sa propre complexité. Lancé avec des promesses folles (survie réaliste, fortification de chaque bâtiment), le jeu est devenu un mème de frustration pour ceux qui suivent son développement depuis... 2017. Voici un avis qui résume bien le naufrage technique : Survive the Nights : Le simulateur de bugs déguisé en jeu de survie Note : 05/20 — Une promesse de 2017 qui n'est toujours pas un jeu en 2026. Dire que c’est "ni fait ni à faire" est presque un compliment. Survive the Nights est dans un état de développement qui, après tant d'années, confine à l'irrespect pour les joueurs qui ont financé le projet. C'est l'exemple parfait du jeu qui veut simuler la réalité mais qui ne sait même pas simuler un gameplay fluide. Le concept (qui reste sur le papier) L'idée était belle : Pouvoir se barricader dans n'importe quelle maison, gérer l'électricité, les calories, le moral, et devoir survivre à des nuits réellement dangereuses. Sur le papier, c'était le tueur de DayZ. L'optimisation aux abonnés absents : Le jeu rame sur des configurations de la NASA. Les chutes de framerate sont constantes, ce qui est impardonnable pour un titre visuellement daté. Une jouabilité rigide au possible : Les mouvements sont lourds, les combats contre les zombies sont imprécis et mous. On a l'impression de diriger un tank dans de la mélasse. Des bugs critiques à chaque coin de rue : Entre l'inventaire qui disparaît, les collisions foireuses et les déconnexions serveurs, l'expérience de jeu se résume à lutter contre le code informatique plus que contre les zombies. Le rythme de développement : Les mises à jour sortent à la vitesse d'un escargot asthmatique. À chaque fois qu'un bug est corrigé, trois nouveaux apparaissent. On sent que la base technique du jeu est cassée au plus profond. L'avis final : Survive the Nights est un chantier permanent qui ne sera probablement jamais terminé de manière satisfaisante. C'est un jeu qui a manqué le coche : aujourd'hui, d'autres titres (comme Project Zomboid pour la profondeur ou 7 Days to Die pour la construction) font tout ce qu'il propose, en dix fois mieux et de manière stable. Un conseil : Ne regardez même pas la page du magasin. C'est une perte de temps et d'argent pour un titre qui n'a de "survie" que le nom.
Есть потенциал
Почувствовал себя DOOMгеем. Мне понравилось
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.8M | 40.5K | 76% | $24.99 | |
| $6.5K | 17 | 88% | $9.99 | |
| $3.2K | 44 | 66% | $4.99 | |
| $357.5M | 469.8K | 78% | $49.99 | |
| $3.8M | 8.8K | 56% | $14.99 | |
| $228.3K | 821 | 77% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 13.3K | 99% | $5.99 | |
| $2.9M | 9.9K | 83% | $12.99 | |
| $2.9M | 2.1K | 76% | $39.99 | |
| $2.9M | 6K | 74% | $24.99 | |
| $2.9M | 7.5K | 77% | $19.99 | |
| $2.9M | 4.1K | 89% | $19.99 |