
Hardcore open-world survival where preparation is everything. Scavenge, craft, fortify during the day. When night falls, the infected hunt in numbers. Play solo or with friends in a brutal post-apocalyptic sandbox where survival is earned through smart decisions. How many Nights will you survive?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 1 → 3.86/day in the week after.
About
Prepare during the day. Survive the night.
Survive the Nights is a hardcore open-world survival game where preparation is everything. Scavenge, craft, fortify, and plan during the day — because when night falls, the infected hunt in numbers, and mistakes are punished.
Play solo or with friends in a brutal post-apocalyptic sandbox where survival is earned through smart decisions, strong fortifications, and cooperation under pressure.
Zombie difficulty comes from numbers, not individual strength. By day they roam slowly — by night they gather into massive hordes drawn to player activity. The longer you survive, the bigger and more dangerous the nights become.

Structures and vehicles are fully fortifiable. Cover windows and add strength to gain the advantage.


Like to be on the move? Take your home on the road. Cook, sleep and store your items in your mobile base.

Settle into your new home by using pegboards, player storage and blueprints to put your stamp on the place. Physically place your items in the world to make your perfect survival hideout. Use traps to get the upper hand. Traps can give you the edge when zombies or raiders arrive.


Cook over an open fire or directly on a stove to manage your calorie and hydration needs. Maintaining your player vitals will increase your overall strength and carrying capacity over time.

Sick of canned food? Head out into the wilderness to hunt for larger animals.

When food stores start to run out, turn to farming for your calorie needs. Protect your crops indoors under light or grow them outside in the warmer months to produce food that will last through winter.

Weapon attachments let you customize your gun and get it just right for your play style.

Every vehicle is repairable. Engine and wheel parts are required to get a vehicle running. Items can be stored in trunks and on truck beds.

Explore the different points of interest to find valuable location-specific loot.

The weather is dynamic including all four seasons along with seasonal vegetation and foliage.

Spend your days preparing to survive the onslaught at night. Zombies are more aggressive and alert when the sun goes down.
Day Objectives: During the day, focus on resource gathering and fortification. Fell trees, craft planks, engage in hunting and trapping. Collect loot, food, and fortify a structure. Ensure doors and containers are locked, fuel generators, and prepare power systems. Keep your health up by lighting fires, crafting bandages, and gearing up for the night.
Night Objectives: At night, prioritize safety and stealth. Team up with friends in a secured structure, favor melee over firearms to stay quiet. Activate generators, power up structures, set traps, and cook meals indoors on wood stoves. The key is to survive until morning.
The mental health system discourages the "Kill On Sight" mentality, promoting alliances for better survival against the zombie threat. While PVP is still a factor, players have ways to correct a negative mental state.
Survival and zombies how you like them! Browse hundreds of scenarios that set the scene for your perfect survival experience. Zombie survival just how you want it.

Powering a structure can provide light to make nighttime activities easier. Some structures also require electricity to power interior and exterior doors.
Full Steam Workshop support with the ability to mod all areas of the game. Mods can be browsed and installed directly ingame.
If achievements are your thing, we’ve got you covered. With almost 100 achievements, you’ll be busy for some time. Can you ‘Choke a Chicken’?
Simple game hosting that uses steam relays. There’s no need to port forward. Simply choose your settings and start playing.
Expand electrical systems - This will include electrical traps, house alarms, heating systems, working stoves, more lighting in towns and roadways, light towers, functioning water pumps (water tied to power).
Expanding weapons - New weapons and improved handling.
Additional vehicles - Expanding on “mobile survival” such as adding box trucks, trailers and light aircraft.
Fishing - Spend your days shore side with a line in the water, if you think it’s safe.
Character customization - A full scale character customization feature including the implementation of a female character
Expand on STN+ and Workshop - This includes more furniture, structure painting, holiday lights and decorations, proper Steam workshop implementation and working arcade’s with API.
Grouping system - Players can join a grouping system with friends.
Island wide community missions and events - Come together to clear out larger structures. Band together and share your loot to repair the power station and provide the entire island with power.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Очень сырая игра, которую ещё пилить да пилить.
очень перспективный выживач про зомби является смесью 7 days to die и project zomboid
ЗОМБЭЭ ?!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 13.3K | 99% | $5.99 | |
| $2.9M | 9.9K | 83% | $12.99 | |
| $2.9M | 2.1K | 77% | $39.99 | |
| $2.9M | 4.1K | 89% | $19.99 | |
| $2.9M | 6K | 74% | $24.99 | |
| $2.9M | 7.5K | 76% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.8M | 40.5K | 76% | $24.99 | |
| $6.5K | 17 | 88% | $9.99 | |
| $3.2K | 34 | 59% | $4.99 | |
| $357.5M | 469.8K | 78% | $49.99 | |
| $3.8M | 8.8K | 56% | $14.99 | |
| $228.3K | 821 | 77% | $9.99 |
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian +7 more
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
氛围感不错。 但是游戏服务器特别糟糕,单机也必须联网玩。服务器卡死的时候,游戏根本关不掉,强退后服务器也在后台运行,必须手动去运行管理器里结束掉服务器的进程。 丧尸凭空生成,好几次周围啥也没有,转身后突然半秒钟脸上出现三四个丧尸。 很好的游戏底子,很差的技术生产力。
Too many bugs, invisible zombie, damage coming out of nowhere, constant disconnections, but the worst part is the zombies respawning after loading a game. The game has potential, but as it stands, I absolutely don't recommend buying it. It's completely unplayable. If you like the genre, buy 7 Days to Die. The difference between the two games is embarrassing.
все было хорошо до тех пор пока я не нашел этот фургончик и не пустился во все тяжкие
За мной бежала толпа но с вышки встретили их огнемёты
Eu joguei por umas horas, na minha visão o jogo e legal até mais achei que vc morre muito fácil, tipo no meu caso estava com bastante recursos e taus morri perdi tudo estava na mochila 🎒 marcada no mapa quando cheguei para pegar meu lute cada ? Só tava a mochila vazia, ia trazer ele no meu canal mais estou pensando bem pois e bom para trazer como Lives e não vídeos , mais precisa melhorar muita coisa , mais a gameplay e boa quando vc entende como funciona, uma coisa que estou tento dificuldade e o menu de criação, no meu fica enorme não consigo deixar ele pequeno alguém sabe como fazer deixar ele pequeno
🧟 Reseña Definitiva: Un "DayZ + Project Zomboid" con mucho potencial, pero aún esta verde Después de 18.4 horas, mi veredicto es que el juego tiene ideas de 10 pero una ejecución que aún debe mejorar mucho. Lo recomiendo porque el concepto de supervivencia es único, pero hay que ser realistas con lo que hay. ✅ LO BUENO (Mecánicas que enamoran) Fortificación Total: Lo mejor del juego. Puedes cerrar puertas, poner barricadas y personalizar tu base de verdad. Puedes llevarte la estufa donde quieras, poner luces y focos. Electricidad y Realismo: El sistema de generadores para que la base tenga energía y las puertas eléctricas funcionen está genial. Además, detalles como abrir latas en la fogata o curarte con el calor del fuego son de 10. Inmersión Sonora: El sonido espacial está muy bien logrado; oír a los zombies rodeando tu casa por la noche da mucha tensión. Agricultura y Metas: El sistema de macetas para plantar dentro en invierno funciona muy bien. Además, para los que buscan retos, tiene casi 100 logros (como el de "estrangular un pollo") que te mantienen ocupado. ❌ LO MALO (Falta de contenido y equilibrio) Mapa descompensado: Hay pueblos con muchísimas casas y luego zonas totalmente vacías. Falta variedad de zombies, armas y vehículos. Supervivencia extrema: El hambre y la sed bajan demasiado rápido. ¡Falta un recolector de agua de lluvia! IA de los animales: Aunque la caza está bien, los animales tienen una IA muy básica; a veces se quedan corriendo contra una pared o quietos. Salud Mental: El sistema para evitar el PVP "disparar al ver" está mal equilibrado y a veces te penaliza injustamente por defenderte. Traducción: La traducción salta de español a inglés constantemente. ⚠️ BUGS Y FALLOS (Lo más frustrante) El desastre de las caravanas: Hay un bug con la escalera: al subir, el personaje falla y los objetos se deslizan solos hacia adelante. Además, en la caravana con cocina no puedes poner cofres, pero en la normal sí. Vehículos de la cárcel: Los autobuses están bugeados; en la parte de atrás te caes todo el rato mientras se mueven. Conducción y Lag: El mapa es grande pero los coches se manejan fatal; se bugean, saltan o las ruedas se hunden en el suelo. Además, por el lag, los zombies a veces se "teletransportan". Bugs de interfaz: A veces un objeto se te queda pegado a la mano flotando. El sistema de accesorios para armas también falla y muchas veces no te deja equiparlos. 💡 CONCLUSIÓN Es un juego curioso con una dificultad buena. Los zombies por separado son torpes, pero en grupo te destrozan. Jugar solo no es una opción ahora mismo, la experiencia cambia totalmente con amigos. ¿Mi consejo? Si te gusta el género, píllalo de oferta. Tiene mucho potencial y el desarrollador está activo sacando parches, pero ahora mismo está muy verde.
впринципе игра норм,но оптимизация заставляет желать лучшего, купил по скидке за 99 рублей,цену оправдала все норм советую
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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