
The apocalypse is here, and you saw it coming. Survival Log is a zombie-apocalypse hoarding survival sim. Hoard supplies, reinforce your home, and optimize every run before zombies flood the city. Every failure becomes experience. You must adapt and survive this time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Survival Log fuses two distinct phases of survival: the desperate scramble to hoard before the outbreak and the relentless challenge of managing your stronghold after. Strategy, resource management, and endurance are the name of the game.
A single death gave you a glimpse of the future. The apocalypse is coming in just 10 hours. And this time, you're ready. With disaster still hours away, the clock is ticking. Scavenge for resources, fortify your stronghold, and chart your survival strategy... because when the dead rise in force, there's no room for mistakes.
Scour the city—supermarkets, hardware stores, farmers' markets. Leave no corner untouched. Before society collapses, grab everything you'll need to stay alive.
Every decision carries weight. Do you spend your precious time and money on food and water, or do you fortify your shelter and secure fuel for the long haul? Choose wisely. Your survival depends on it.
Keep a close eye on your supplies with a live inventory system. The Loot Spotter lets you see exactly what you've gathered, identify critical gaps, and plug every hole before the clock runs out.
Scavenge or purchase furniture, appliances, and construction materials. Design your safe house layout from scratch, then roll up your sleeves and install, upgrade, and customize every last detail with your own two hands.
As your survival demands grow, so does your safe house. Expand it floor by floor. Living quarters, storage rooms, power generation, and even farming areas... everything meticulously planned and in its place.
Every resource you invest before the apocalypse becomes the lifeline that keeps you alive after.
Grow your own crops and cook proper meals because surviving the apocalypse doesn't mean giving up the good life.
Power your base with diesel, manual generators, or solar. Every watt is a resource you can't waste.
Manage hunger, stamina, and morale. Survival isn't just about staying alive; it's about staying sane.
Rain, the freezing cold, and blackouts... Every disaster pushes your prep to the limit.
Hold the line against endless hordes of zombies. Fortify, set traps, and defend your last refuge.
Explore abandoned supermarkets, schools, and the city ruins. Scavenge for rare resources, but stay sharp. Not every threat shambles and groans.
Rescue stranded neighbors, trade with survivors via drone, and build a new community.
Choose your past—a worker, a student, or a warehouse clerk. Every identity changes the game.
Every failure becomes experience. Reborn with your memories, uncover the disaster's truth.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1644 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
虽然游戏中许多事情繁琐重复,但是对于一个把末日重生文做成的游戏来说,后面还能保留技能再开周目轮回,还是很好玩的
欲罢不能
прикольная 7/10
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩的游戏
I was unsure of the game at first when played , kinda sucks you in playing more when do the loop again lol. only thing i dislike i think should be improved is adding better combat system adding gear and weapons if decide to go out. its cool you can change the lay out , figured that out day 48. aside from that cool game , when do loops going back maybe add in that you can buy different housing and other items be pretty chill take out bigger loans and stuff like you have it set adding more options for different housing and locations... looking forward to see the updates too come with the game. awesome job on it so far,,,deff alot different from most games... worth the money !! 8.5/10 ... good time killer
爽文搬入游戏。
如果能联机就好了,ban时间加速或者只能房主调整之类的。剩下的就是把开发路线图上面那些都搞了,尤其是创意工坊,这种游戏有创意功能可玩性会极大的增加
更新的很勤快,玩的很有意思,
劇情很簡單沒有過多的雞血廢話 算是一款很出色的末日生存遊戲代表 在眾多的遊戲賽道帶來了新的一片天 優點講完了 缺點也不少 1.體感優化 中後期重復的內容太多 光是搜集補獲獵物 就可以跑跑跑浪費很多時間 建議設計一個自動收集器或是多一個工具人(自動幫忙收成 搜集補獲獵物 炒好的菜 安排生產物品 安裝 煉酒重新煉製) 不然後期體感很差 除了必要事情 都無法好好體驗其他能生產的物品 造出來也沒時間用 心態一律瑜伽加成後狂嗑藥塞 2.物資收取規納問題 雖然有無人機交易系統這種很創新很棒的想法 但還是有些問題 交易完之後還要 收取歸位有點脫褲子放屁 前期不動還跑來跑去的 後期用工具箱連通功能 在制作桌連通 塞進去 重復一兩次還好 但玩20個小時候 會覺得很鳥 然後帶來體感下降的感覺 你買兩個軍糧加大米至少要跑兩三次 超煩…… 3.建議 物資可以有更多用途 到後期時物資基本都爆表 完的是末日生存 不是無限收納…… 建議物資可以換取一些比較特別的能力 負重 跑速 更多的天賦 房子的格子 頂樓加蓋 娶小老婆 4.有用又很沒用的屍塊 又佔空間又重又不能丟地上 只能透過投送物品給米蟲消耗掉 建議把屍塊變成大中小的屍核(末日流小說裡的那種) 重量歸0 格子1 可疊加 可代替燃料大量提供發電或是 兌換特殊 屍核專用天賦 可強化屍群的來襲(強化後獎勵依強度增加) 加強玩家願意多面對屍群的動力 不然後期物資滿到不行也沒動力叫屍群打 打一打 電網爆了又要生產 拆封 安裝 有夠浪費時間的 給的東西也不是那麼的需要 又要收納整理 一直重覆這些動作 以上幾點建議 希望參考 祝遊戲大賣 工作室發大財
七八十分吧,反正流程过长,各种动作慢,有点不完的活,收菜翻地种菜收笼子做菜无人机送物资,尤其手机里一堆要饭人就难绷,你做菜要等送菜要等,然后他们储粮上限十一天,byd过两天就哭穷,这么一套下来完全没有正反馈,来末日当厨子了属于是,一周目想着饿死人不太好,二周目直接免打扰了,你爱死死,完全的寄生虫。可以等制作组的更新或者mod。目前二周目玩到十几天现在已经差不多六十小时,就可以看出这游戏有多拖沓了,反正价格还是值得。
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Active players
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Players by region
Where this game's players are, estimated from review languages.
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