
Chart a course in a breathtaking, but fractured world. Explore ancient ruins, master advanced technology, and craft your very own skyship to brave nature’s fury and colossal threats in Lost Skies. Team up with friends or go it alone in this awe-inspiring cooperative survival adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Embark on a high-flying journey through the remnants of ancient civilizations and uncover the mysteries behind their downfall. As you traverse skies teeming with wonder and danger, harness advanced technology to overcome challenges and push the boundaries of human ingenuity.


You’ll need to explore ancient ruins and utilize Atlas, the mysterious power that keeps the world afloat, to solve puzzles and discover the precious technology left behind by those who came before. However, danger lurks around every corner on both land and in the air. Fight against the ancient turrets and drones that hunt you across the floating islands, and engage in epic sky battles with colossal beings that have been roaming the skies since they brought about humanity's destruction.

In this vast, open world, your journey will be defined by the skyship you create. This isn’t just your vessel, it’s your home and your weapon. With Lost Skies’ deep ship crafting system, you can place parts freely to construct a flying fortress that’s as unique as your imagination. You’ll need to balance durability, agility, and firepower as you tailor your ship to face the challenges ahead. No two skyships are the same, so let your creativity take flight!


Why just fly when you can glide, grapple, and climb your way through the skies? Scale sharp cliff faces or traverse the floating islands of Lost Skies with a physics-based grappling hook, hang glider, and wingsuit that makes every leap and bound exhilarating. Explore seamlessly, moving freely between distant horizons and breathtaking landmarks. This world isn’t just beautiful, it’s yours to conquer, one daring move at a time.

Let your imagination run wild with Lost Skies’ intuitive Island Creator. Design and build custom islands, then share them with the community through the Steam Workshop. Download and explore other players’ creations to expand your adventure. The skies are limitless, and so is the creativity of its explorers.


Join the Discord to join the active Lost Skies community filled with creative visionaries and eager explorers who are helping to shape the future of the game!

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 81 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ok so i bought the game on release, it was super bugged and my ship kept disappearing when i logged back into the game. I did play like this for 2 sessions, creating a new ship each time, when i logged in on the 3rd session, ship still gone, i just stopped it and told myself: "It's just released, this will get fixed soon and will be fine when i get back" Now, i just gave it another chance. Played 2 sessions, everything is fine, logged on the 3rd session, ship is back on the state it was when i lauched it at the beginning of session #2, i did upgrade my ship, moved the helm and most parts. now, everything i moved just disapeared, i'm left with no helm, lost my forge, my sails, ship is immovable, the island i'm on has no metal or almost (some scraps spawn)... Sorry but i can't play like this, where i keep losing my progress, my materials, having to re-do everything every time i logged in. i tought this would have been fixed, it's been... A YEAR! ONE FULL YEAR AND THEY HAVEN'T FIXED THIS GAMEBREAKING BUG. wtf bossa... i guess you're happy with having grabbed another handful of cash to your players after Worlds Adrift... So yeah... don't buy this, it's another attempt by bossa to scam thier playerbase... sadly worked a 2nd time on me...
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian, Portuguese - Brazil, Spanish - Latin America, Japanese, Russian, Simplified Chinese
Hours played at review time, across 81 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game releases into a fake 1.0 release Devs killed the previous juggernaut of a game Worlds Adrift, now stealing money with nostalgia baiting. After the games fake 1.0 release (I call it fake because multiple aspects of the game like skills, ship parts etc are still missing) the game has had 3 updates, not even major ones. Nothing added, just mainly hotfixes. This development team really deserved the worst, I hope the go fkn bankrupt. Stop butchering the legacy of Worlds Adrift
I had genuinely high hopes for this game. As someone who spent a lot of time on Worlds Adrift, and saw the potential for it, I was excited to learn that the spiritual successor to that game was being created. Lost Skies seemed very promising. A singleplayer/4 player coop experience with a story telling us what happened to the world? Less MMO tedium? Zero seal clubbing from wannabe pirates? Getting to build our own airships again? I was elated beyond belief. Getting to play the demo only made my hopes rise further. It seemed pretty fleshed out for a demo and I thought the devs were only going to build upwards and refine what they had to give us more. Sadly not much has changed since the demo. I get that the world has ended so it's meant to feel empty but that's just it. It's empty. It's beautiful but empty. You are the last survivor standing on the edge of the abyss looking out to a world that is impossibly empty save for the scant animals left on the floating islands. They give you such rich backgrounds for your character's ancestry but it all feels the same. It's really sad. The game is beautiful and I want to love it. Yet it feels like I'm in a relationship where I want to give it my all but I'm just getting a cold unfeeling shoulder. Seeing how little love it's gotten by the devs also makes me think that Bossa just doesn't really care either. Which begs the question: Why did you guys make it in the first place? You failed with Worlds Adrift and now it feels like the same thing all over again. Just... Quieter. Personally, I think those who weren't apart of the Worlds Adrift saga will get more out of this game with some friends than myself or anyone else I know will. Which is a damn shame.
cut and ran, AGAIN! A POX ON YOUR HOUSES!
seems like they are just trying to take advantage of the nostalgia of Worlds Adrift, its similar gameplay mechanics but misses the point. The game "released" but doesnt really feel like it.
Not good, not bad, just... Mid. Worlds Adrift was revolutionary a decade ago, and I and many others mourned its loss. Its art style left an impression on gaming, to the point where it was mimicked by many others who came after. We started seeing a lot of games set in the ruins of an arcane society with the same vaguely African aesthetic. Aloft, Last Oasis and Wildmender, just to name a few. Hell, even TotK to some extent. And that's where the problem stems from. With all these imitators, Worlds Adrift no longer stands out. In order to pull off a successful comeback, it has to introduce something new. And that's why Lost Skies fails as a direct sequel. It doesn't bring anything new to the table other than fancier graphics and a smoother combat system. Other than that, it picks up a few mechanics that every other survival game started using, like the comfort level system from Valheim. But that's it. It may as well have been sold as "Worlds Adrift Remastered" with how little they changed. It feels a little unfair to compare Lost Skies to Aloft, which essentially plagiarized Worlds Adrift (Especially when it comes to graphics and art direction). But it took the concept of a nomadic survival game in a world of floating islands and added new mechanics, like corrupted islands and a greatly improved base building system. Lost Skies is the video game embodiment of "Too little, too late." It would have been amazing if it came out in 2022, and it would've been amazing if I hadn't played Aloft first.
was on my wishlist for quite some time. we gave it a try. the slingshot spiderman stuff is i gues cool (though verryy clunky). sadly i got launched far away from my normal spawn and ended up in a place with lvl 30 enemies no way to get back. the ship building got bugged from the start and well many other buggs in a very short time. yep not playable for me. https://www.youtube.com/watch?v=zN0VBn2E0S4 made quick video of the bugs encountered.
I truly wanted to love this game, as someone who grew up watching Worlds Adrift videos and dreaming of playing it, then to finally be given the chance to play a like game, I was elated. I tried laughing off the bugs and ignoring the minor nuance mechanical problems. I spent so much time meta gaming the materials for my ship, farming and learning which material was better for each comp. After a bug ruined my first run, I created a new world, sped run to what I believed to be the best mid game ship, then I hit a rock. A rock. A ROCK!!!!!!!! ON MY WINGGGGG!!!!!! The wing didn't just break off, "no" "nooooo" that wasnt enough. The GODDDDD ROCK TURNED HOURS OF GAMEPLAY INTO A BALL!!!!!!!! In games that use the scanner mechanic to promote exploration, this game hardly had anything to scan. All of your items come from loot boxes. Early game I scanned the work bench then unlocked the research table expecting to be able to build it, but no. Nothing you scan is useful in anyway besides earning points towards research. Most of the ore has no distinct visual, I had to revisit most of the islands after realizing the same common rock in fact had several different ores. I would run by each rock with my scanner and it said I was already familiar with the rock, and since I had so much iron, I just ran on by. Building inside the ship in a pain and a half. I laid out a plan for all the utility items and ensured they all had enough space to fit. Sadly the hitbox of most of the items are bigger then the object, making is hard to fit items in tightly. I may revisit in a few months but man, I was quite disappointed.
The atmosphere, art style, music, and concept are extremely appealing to me. The grappling hook is also really fun, and I can see myself spending hours just exploring the world with all the movement tools that the game gives you. The story is also really interesting, and the combat is fine. However, the game needs more polish around the edges. More specifically: - Even though both my GPU and CPU are over 40% better than all of the options in the recommended specs table, my game struggles to go beyond 60 fps. - There are some weird graphical issues around the floating islands that really break the immersion. - The shipbuilding feels extremely clunky and frustrating. This is especially frustrating because one of the main appeals of this game is building your own ship. How is it possible that you cannot move freely through the editor without having to do all kinds of maneuvers with your character? I am 100% willing to give the game another try once the studio fixes these issues. Hope to be back soon!
I come from worlds adrift, i got enough of it and some more. there is no join or die. or finding parts that someone dropped off their boat. there is a lot i miss about worlds adrift, and this helps me feel better about it. Thank you Bossa. I for one forgive you. just please dont give up on this one too
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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