
The long-awaited third game in the groundbreaking SUPERHOT franchise - MIND CONTROL DELETE gives you more insight into the world of SUPERHOT, more story, more signature gameplay. Keep dancing the slow-motion ballet of destruction for so much longer than ever before.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 8 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 12.8Kreviews | 84% | — | $5.7M |
| $24.99 | 3.7Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 897 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
games great, lore gets too ♥♥♥♥♥♥♥ wack though.
mm mmmm m mm m m m mmmmm m
this game is difficult (trust me) it gets to a point when it comes to difficulty and impossibility, the powerless trial you have to do after giving everything up is geuine torture and should be diminished upon siggidy societyyyy!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 7.3K | 92% | $19.99 | |
| $5.7M | 10.2K | 95% | $24.99 | |
| $5.7M | 11.6K | 94% | $19.99 | |
| $5.7M | 25.2K | 84% | $8.99 | |
| $5.7M | 9.7K | 90% | $19.99 | |
| $5.7M | 31.9K | 95% | $6.66 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 9.7K | 82% | $24.99 | |
| $0 | 0 | — | $19.99 | |
| $22.7M | 40.8K | 92% | $24.99 | |
| $2M | 3.7K | 89% | $24.99 | |
| $103.7K | 1.3K | 98% | $4.99 | |
| $15.4K | 35 | 77% | $14.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +3 more
| $24.99 |
| 787ratings |
| 87% |
| — |
| not modelled |
| $9.99−60% | 76ratings | 72% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 903 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gra o stokroć lepsza od swojej poprzedniczki, a ta była świetna. Wzorowy przykład idealnie wykonanej kontynuacji. Ta gra ma wszystko, co miała część pierwsza, co już pozwala na fenomenalną zabawę, a w dodatku dodaje od siebie wiele więcej. Jest cała masa naprawdę fajnych poziomów, znacząco poszerzono również arsenał oraz dodano perki, które są absolutnie genialne. Warto również wspomnieć o zaimplementowaniu elementu roguelike, który pozwala na dalszą zabawę nawet po przejściu gry. Element ten sprawia, że gra naprawdę się nie nudzi. Jedyny zarzut, jaki mogę skierować w stronę twórców to sztuczne wydłużanie gry. Ile było momentów, kiedy myślałem, że zaraz skończę grę, a tu okazywało się, że czekają mnie kolejne i kolejne poziomy. Irytujące. A najlepszym dowodem na to jest osiągnięcie back for MORE, które jeżeli chce się zdobyć, należy w tym celu po ukończeniu fabuły zostawić grę włączoną na 2,5 godziny.
pretty fun, definitely purchase if youre a SUPERHOT fan
♥♥♥♥ that stupid ass ending
БОЛЬШЕ БОЛЬШЕ БОЛЬШЕ
innovative, fun, addicitive
The sequel to The Most Innovative Shoot I've Played In Years!
MIND CONTROL DELETE is definitely a step up in a lot of aspect, such as having MORE weapons, MORE enemy types, and MORE levels. It abandons the originals puzzlelike levels for wider and more open levels with randomized spawning. While the game is still fun, it also removes the feeling of finally killing everyone as efficient as possible to get the perfect time and being able to watch it back. In contrast in MCD, you can be planning how to kill 2 guys, and the level can just end abruptly as soon as you're getting into the flow because you don't have to kill every enemy since they infinitely spawn. But despite that, it's still a great time if you like SUPERHOT and want MORE of it. Just keep your expectations in check and you'll have a great time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.