
Rebuild your kingdom and explore a vibrant fantasy world in this roguelite city builder. Defeat hordes of monsters with a unique team of defenders as you harvest, build, mine, cook, brew, and grow. But if your defenses should fail, be prepared to watch it all burn!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 23 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Returning from a hunting trip to find your lands in ruin, you must rebuild your home while fending off hordes of monsters that attack your gates every night. Should your city fall and the forces of darkness sweep across the land, you will awaken to begin a new run where you carry forward the rewards of prior attempts – more heroes at your disposal, previously unexplored lands already uncovered, and every opportunity to push further as you uncover the mystery that has you trapped in a never-ending cycle of life and death.

As night falls, hordes of monsters emerge from the darkness in an attempt to destroy everything you’ve built, charging towards your gates and growing more vicious as the night draws on. Powerful bosses will test your defenses ruthlessly, and the only thing standing in their way is the collection of stalwart warriors, powerful creatures, and magical beings you’ve recruited to defend your lands.
Each run you may choose a different powerful guardian to lead your defenses, each with their own strengths, weaknesses, and opportunities for unique strategies and growth through equipment and experience. Will your ice priestess freeze monsters in place for your crossbowmen and halfling to score easy shots from range, or will your knight charge into battle while a trebuchet flings rocks overhead?
Explore the world to meet over 50 unique units that you can recruit into your cause to find the best combinations – vampires guarding halfling slingers, dinosaurs charging ahead of genie spellcasters, or crossbowmen supporting brave men-at-arms? Seek them out in the world, using your hard-earned resources to hire them to your cause and upgrade their abilities, or wait for wandering warriors to appear, with each run offering different opportunities for recruitment.

Careful planning and strategic choice will define each run as you manage resources, troops, and the kingdom at large. With limited locations for buildings, and more options than you’ll have space for, prepare to make simple but difficult decisions with lasting impact.
Resource locations and availability are randomized with each run and you’ll need to make vital decisions on what to prioritize – quick access to raw materials is essential early on, but optimizing production chains is vital as time goes on.
Unlock more advanced methods of acquiring resources over time to free up your workforce, but make sure you prioritize what you need for your planned strategy – will you scale up your defenses by focusing on forestry and plank production to build trebuchets and catapults, or will you prioritize the acquisition of stone to build strong walls? Or perhaps you seek optimal gold production to more quickly afford upgrades for your most capable warriors?
As your heroes gather at the tavern to celebrate each night’s hard-fought victory, they grow stronger by eating the meals you have prepared. Build fishing huts, farms, mills, and more to feed your warriors and help them prepare for what lies beyond the walls!

Explore the world and uncover its secrets – from heroes and resources to quests, challenges, and more! The lands of Super Fantasy Kingdom are vibrant and alive, and you never know who or what you’ll find along the way. These elements mean that strategic choices for city building and combat will keep evolving and changing over time.
Earn enough glory in battle to gain access to more strategic options within your kingdom – the longer you survive the further you’ll be able to explore and the more opportunities available for the next run.
Your discoveries carry over to future cycles, unlocking entirely new starting options and strategic approaches that were previously several nights of battle away. These include powerful guardians, brave heroes, tricky relics, or even allies to help you out.
Super Fantasy Kingdom is designed for replayability with unpredictable opportunities and a variety of game-changing mechanics across worlds and kingdoms. Play endlessly with different strategies and approaches in a game that is easy to learn, but hard to master.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 6Kreviews | 87% | — | $4.4M |
| $9.99−50% | 64ratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Definitely an enjoyable rogue-lite, it takes some interesting features from tower defense placement and bullet heaven games to offer an addictive, 'one more run' momentum. Progression is definitely geared towards pushing the challenge of the game, so we'll see if the narrative is enough of a driving factor to keep playing. The leaderboard is a fun addition, though perhaps not as much of an incentive for every player type. All in all, a solid way to while away some time.
Добротный рогалик! Заходишь на пол часика и ХУЯК проиграл пол дня xD Думаю еще на часов 30-40 зайдет) Надеюсь Сюжетка за нежить не разачерует)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 8.5K | 86% | $19.99 | |
| $4.5M | 10.5K | 95% | $12.99 | |
| $4.4M | 4.4K | 81% | $29.99 | |
| $4.4M | 5.4K | 75% | $22.99 | |
| $4.5M | 17.2K | 97% | $9.99 | |
| $4.5M | 5.4K | 71% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.4K | 75% | $19.99 | |
| $12.2M | 21.3K | 92% | $19.99 | |
| — | 0 | — | — | |
| $2.4M | 4.2K | 85% | $19.99 | |
| $414.6K | 612 | 84% | $19.99 | |
| $246.1K | 728 | 81% | $14.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Italian, Spanish - Spain, Russian, Polish, Portuguese - Brazil, French, Czech, Hungarian, Japanese, Korean +6 more
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 907 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
awesome game :)
Just plain fun. Totally worth the price on sale
The base building, tactical options and continual progression make this game scratch an itch I didn't know I had. It feels like an extremely well made gatcha game that forgot to monetize. They are just giving this away?? I asked, questioningly, as I used the easily earned in-game crystals to unlock my progression. I don't need to watch an ad, or spend money to progress--how can this be? Thanks devs!! I can't wait to see what else you add to this game. With 70+ hours already invested I got my money's worth even while it is still in early access.
It's a well made resource management game. The last update made some good balancing changes; I no longer need an unreasonable amount of fish to recruit the griffon.
Super Fun Kingdom
Chill Game Perfect for Second Monitor
Nagyon szeretem a játékot bár szeretnék ajánlani valamit. Amikor vannak szabad mukások lehetne 2 jelölése 1 aki dolgozik 1 pedig aki szabad vagy csak a hordást segíti be emrt nem tudom mindíg, hogy egyszerüen van szabad munkásom vagy mégse.
This game is astounding
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.