
Get ready for a Waterworld-themed survival game with modular base building, sunken city scavenging, crafting, base defense, and invasions of NPC clans for resources and territory. Ready for the water apocalypse?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Sep 1 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sunkenland is an exciting post-apocalyptic survival and exploration game set in the near future when water covered most of the Earth. Explore sunken cities, scavenge resources and valuable technologies, build your base, trade, fight and survive.
Diving
Explore the sunken skyscrapers, nuclear powerplants and subway tunnel. Gather resources, seek out lost technologies, and collect rare pre-apocalypse items. Build diving devices to assist your underwater journey. And be wary of the unknown danger awaiting you in the depths of this planet.
Base Building
Build your base anywhere you want. Will it be a water stronghold, an abandoned ship base or an island penthouse? You need it to keep yourself refreshed, craft items, farm, store items, and stay protected. With the modular building system, you can create your ideal enclave and stylize it with decorations found throughout your journey.
Base Defense
Defend your base against clans of pirates and mutants. Build high walls, barbed wire, traps, surveillance system, and artillery to keep the enemies out of your territory!
Crafting
Build everything you need, tools, weapons, a jetski, and even a helicopter. You will need different workstations and blueprints in order to craft complex items.
Survival
Gather food, hunt sharks, grow plants, and manage supplies. Make your base sustainable as resources are scarce in Sunkenland.
Vehicles
Build and upgrade many types of vehicles including sailboat, jetski and gyrocopters. They will make your exploration much more convenient.
Fighting
Fight mutants and pirates. Raid enemy atolls and steal their resources. Use melee weapons, firearms and explosives. Fight on ocean and land. Operate mounted heavy weapons to destroy enemy boats.
Trading
Trade with friendly atolls for supplies, weapons, armor and rare items. There is no universal currency, only item for item.
Co-op
Cooperate with friends and survive this oceanic apocalypse as a group. Build bases, dive, explore and fight pirates together!
Updates
Engagement
Reviews
Themes across 1048 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not recommended, no updates in quite a while. Game is unfinished and appears to be abandoned.
Wirklich ein schönes Spiel... macht richtig Laune. Updates dauern zwar, aber es kommt nach und nach immer mehr dazu. p.s.: schaltet auf Publictest auf steam um ;) sonst spielt ihr die veraltete Version 0.6. Steam Erfolge gibt es nur, wenn man das Spiel auf "Publictest" Version umstellt.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Japanese, Korean, Russian, Turkish
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome game! The only thing I think might need rebalancing are the home base raids. I think they need to scale those back quite a bit. The harder levels come too soon for you to become geared enough to handle them I think. Otherwise, the exploration is awesome.
Sunkenland is Stranded Deep if Stranded Deep got angry and started throwing enemies at me just to see if I scream. I played a few hours and somehow built a base that looks like a tax fraud investigation. Every time I try to relax someone shows up trying to turn me into fish food. I’m crafting, swimming, panicking and forgetting how buttons work. It’s janky in the best way and I already know I’m losing hundreds of hours to this thing. Send help. Or don’t. I live here now.
I LOVE this game. over 200 hours and my only complaint is that it isnt finished. It has SO MUCH potential, but it is STILL at this stage worth it!! I will play this game forever even if it never finishes beyond this point!
水下鼠标上下乱飘
I wish I could've put more time into this because as most survival games go, it looks like it could have a ton of depth but man this game feels like a temu combination a bunch of other surival games crammed into one. Admittedly my experience hsa been single player so this could be a lot of fun with a group of friends but solo the game feels like it doesn't have much life. I'll update this if I play it coop eventually.
Выживалка имеет хорошую задумку, и, надеюсь, разрабы доведут идею до конца, так как в игре присутствует много багов. Множество еще можно реализовать. И очень хочется увидеть игру уже в полном релизе. Из того, что хотелось бы увидеть - это побольше подводных локаций и, конечно же, большое количество подводных тварей. С друзьями игра отлично залетит, и вы не пожалеете своих потраченных денег!
買った当初はバグが現在よりも更に多く出来ることが少なった為、放置していましたが久しぶりにプレイしてみた結果としては今はおすすめしないです。 ただデフォルトV0.6.01オフラインソロでプレイした結果、全島を占領し、ほぼ最高水準の装備を揃え、クラフト系としては生産系、乗り物系を全て作るほどには寝る時間を忘れてプレイし面白くはありました。 またゲーム全体のバランスは他の製品化前同系統ゲームに比べると完成度は高いと思います。 ではなぜ今はお勧めしないかというと何点か理由がありますのでまだ製品化前ということで製作者様に読んでもらい、今後のゲーム製作の参考としてもらえる事を祈り下記へ記載しておきます。 (あくまでも1度のソロプレイでの個人的な所感となる為、記載情報に誤り等が有る可能性が有りますのでご了承下さい。) ①LV3以降の探索、島占領報酬バランスがとれていない(LV2までは本当に楽しかった。。) 自分がプレイした限りではLV3,4の報酬内容がほぼ変わらず難易度と報酬量だけ増えているイメージなのにそのLVの島数が全体の半分近くある。更にその時点までに手に入る武器や装備以上のものが手に入るわけでは無いのでうま味としては運が良ければ手に入る当たり設計図、固定湧き設計図と小銭稼ぎのみとなりどんどん作業感が増して後半になるほどゲームへのテンションが下がっていく。 またLV.5でやっと最強防具が手に入るがもう島の数も残り少ない為、それほど使用感を感じられない。 武器の最強は人によるのでなんとも言えないが新しい種類としては1種類のみ手に入り、それ以外は全て初期からお金さえ有ればトレーダーでも買えるものが手に入る。更に品質は運頼み。なんなら極めて低確率でトレーダーから売りにだされる強武器(設計図は無し。現物のみ。)が恐らく3種類ほど有る。....なら他にもトレーダーに通う必要が有るし武器はそこで買えば良いかとなる。最近は船上バトル?等、他にも力を入れたい要素はあるかとは思うが探索や占領した際の報酬はこのゲームで一番大事な要素では?なぜこんなにバランスが雑なまま放置されているのか。。 ②ランダムでやってくる拠点襲撃イベント、拠点防衛関連設備の必要性が薄い (設定でON,OFF,襲撃頻度等の調整可能) ※今のイベント環境のまま今後設定で調整が出来なくなったら二度とこのゲームはやらないと思う。 まず①同様に唯一の報酬となる倒した敵のドロップ品が探索や占領で手に入る物のみの為、多少のメリットは有るが喜びは無い。メリットが有るだけ喜べというのか。。ならOFFで良し。 上記状態の為、そんなものに貴重な素材を割いて防衛設備を整える気になれない。 また真面目にイベントをこなそうとしても経過日数で強制的に襲撃難易度が上がって行く為、いくら襲撃頻度を調整しても自分の成長や拠点の発展を経過日数で強制され、自分のペースでゲームが出来なくなり苦痛が増す。 ③①と一部内容が被るが各ランダム要素のバランスがおかしい。 報酬やトレーダーの取り扱い品で出現確率が高いものと低いもの、極端に低いものとでラインナップの幅が狭くほぼ変わらないのでゲーム後半になるほどつまらなくなる。 また極端に出現率が低いものの確率が低すぎて恐らく自分は出会えていない。運が悪いだけかもしれないが海外の方からも似たようなコメントが散見されたので恐らく間違えでは無いと思われる。 レア感を出したいのはわかるが限度が有る。このゲームの1つの魅力でも有る強武器が何十回もトレーダーに行って見たことが無いとなるとさすがに諦める事になり、その後のテンションを下げる要因になる。 各報酬も同じ。 以上、長々とお勧め出来ない理由を記載しましたが探索、クラフト、島の占領(爽快、達成感)、拠点の繁栄システム等は素晴らしいものが多く、本当にゲームやり始めの面白さは昨今の同類ゲームでは群を抜いて面白かったので今後に期待しております。。。
Been over a year since any update came out and they keep talking about the naval combat but it doesnt take a year for most games to update so i call this one abandonware. Other than that, runs good and gameplay is good, but im tired of being lied to by devs to be honest.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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