
Summonsters is a roguelike auto-battler game where you buy summons and combine artifacts to survive against oncoming enemies. Utilize summons that fight on your behalf to defeat bosses and elites. To ensure survival, strategically combine artifacts to forge powerful legendary artifacts.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Korean
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
가볍게 해볼만합니다
저렴하게 시간떼우기 좋음. 단점은 업데이트가 없음. 버그 있는데 버그픽스 안됨. 가장 치명적인건 돼지저금통이라는 템이 일정 금액 이상은 안 돌려주고 사용시 그냥 사라짐.
The game is okay, especially for the price. Yes, it could use more levels and yes its hard as hell (I'm still playing in stage 0 most of the time so I can chill more) but the rest seems solid. A few things that are annoying: - There is no good way to increase income properly. There is an upgrade that triples the price for summons (for some nice tradeoffs) which can be stacked, but its really hard to keep up with money. So its quite easy to get yourself into a situation where you need 800+ to buy a summon, but have to fight monsters for minutes until you have enough. This can basically kill a run if you don't know about it, so it would be nice to have a better way to increase earnings. - The game seems to have some way of telling if an elite is "too strong" and it shows you a warning on screen. Many times those elites can still be killed with proper movement and luck, so if you have a few speed upgrades you often ignore the warning and go for it. - Also related to elites: They sometimes speed up quite fast to catch up to the player. It feels like the game punishes you for trying to challenge stronger foes and outmanuvering them. You kinda need to guide the enemy through your own troups to properly slow them down, but depending on where your summons stand this can get tricky to do repeatedly. I know, its kinda my fault for attacking enemies that are supposed to be too strong, but I think it would be nice to still be able to fight them if you're skilled enough. All in all, I still like the game and think that for 3 bucks its still worth the money.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a fun bullet-heaven where your character can't attack, & you need to use summons to defend yourself. The game rewards you for staying still, but you can avoid damage by moving as a kind of last resort. Quite challenging with nice persistent-progress. Positives: - No woke BS. Negatives: - No decent waifus. - Can't play as a sexy sorceress. - AI was used to generate some of the in-game art. - At time of writing there have been no updates since Apr 2024. Notes: I would love a version of this where you play as a hot sorceress & summoned cute monster girls. That would be peak. I'm sure I'm not the only person who wants this.
이거 공략하는 맛은 있는데 본캐가 너무 약해서 재미없음 로그라이크 능력치 올리는 맛이 없기 때문 능력치가 안오르는 수준이고, 소환몹 공격력만 올릴 수 있어서 본캐는 항상 허접임 체력이나 이속, 방어력 등등을 올리는 수단이 생기면 재미좀 볼듯?
Standing still is love, standing still is life.
무난하게 재밌넹 게임 자체는 그렇게 안 어렵고 아이탬 조합법, 전설 조합각만 잘 보면 쉽게 깨는수준 물론 시련 단계가 높아지니깐 전설 여러개를 동시에 봐서 깨고있긴한데 초반 10분대에 조합 되면 그냥 무난하게 깬거임 특히 각 최종 조합에 업그레이드가 있는데 이게 참... 각자 해봐서 알아보시구욘 ^-'-b 정말 재밌게 했습니다 ^-'-b 물론 사람에 따라 보는맛이 없어서 재미없다는 사람이 있었음 특히 친구들한테 화공을 키고 보여주니 이게 그저 지켜보는 입장에서는 뭔가 가시적으로 시각적으로 확 보여주는 맛이 부족하기에 지금 뭐가 좋은거지 얼마나 좋아진건지 를 못 느껴서 재미가 없다는 사람이 꽤 있었기에 어느정도 감안하시길 ======================================= 대략 10시간 플레이할쯤 7단계 첫 진입해서 애들 업글좀 시키다가 7단계 최적화하면 깨겠지했는데 6->7 까지 14시간 걸렸네 ㅅㅂ; 오늘 뭔가 거진 깬거같아서 3시간 박아서 깼음... 뱀서류라 그런가 할거없을때 하니깐... 확실히 재미는 있는데 이게 유닛이 쓸모있는게 있고 쓸모 없는게 있는걸 개쳐맞으면서 배우니깐 확실히 알겠네 하 근데 재밌다 하...암튼 내가 이겼다 내가 깻다 쑈발....
밸런스가 너무 안맞아; 뱀서류인데 이렇게 컴플리트형이면 낮춰야지 할 때마다 너무 빨리 터지는게 이득이길 바라면서 해야됨
재밌어용♨
Enjoy the challenge xP
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Players by region
Where this game's players are, estimated from review languages.
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