
Sudden Strike is back! The beloved Real Time Strategy series returns, this time with bigger battlefields, more units, better graphics, new scenarios and legendary commanders – making Sudden Strike 4 more tactical and realistic than ever before!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 1 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sudden Strike 4 sends you off on three extensive campaigns set amongst the battlefields of World War II.
Commanding the Allied, German or Soviet troops, you will lead over 100 different units into battle; like the German bomber Heinkel He111, the Russian T-34 tank, the British Hawker Typhoon fighter plane and the notorious German Panzerkampfwagen VI "Tiger".

In a first for the Sudden Strike series, you can now choose from one of nine individual commanders, such as George Patton or Bernard Montgomery, who will each allow for different approaches to combat and boast unique abilities.

Prove your strategic expertise in over 20 demanding singleplayer scenarios and the challenge-focused skirmish mode.

Exploit the weak spots of tanks, set up an ambush, occupy buildings with infantry, outmaneuver the enemy with clever positioning or unleash devastating air strikes – how you approach each mission is up to you!

Modding support with Steam Workshop integration.

Optional „Pause & Play“ for more tactical depth
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.4Kreviews | 78% | — | $3.9M |
| $19.99 | 3.1Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this is the best dang WW2 strategy game ive ever played. the graphics are gorgeous, sound is excellent, effects are excellent, voices, missions, units etc etc. i bought 2 of the dlc but ill prolly end up getting the rest too
游戏是个不错的游戏,但太平洋锁国区乐死
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Russian*, Spanish - Spain*, Simplified Chinese*, Polish, Traditional Chinese, Korean, Japanese*languages with full audio support
| $3.99−80% |
| 166ratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень хорошая такая классическая стратегия без всякого майнинга ресурсов. Даётся задача, под неё выделяется определённое ограниченное кол-во ресурсов, в том числе технических и людских, и вертись как хочешь: думай, крутись, вертись, но поставленную задачу выполни. Очень серьёзно заставляет задуматься в процессе игры развивая тактическое и стратегическое мышление. Ну и приятный бонус - немного исторического лора.
游戏本身还不错,即使有着史一样的寻路、抽象的视野机制、弱智评分系统以及脑残的自动还击,我都觉得还能顶得住,大不了多sl几次。 我推战役的顺序是苏-德-萌,DLC暂时还没打。苏军战役我玩着很爽,尤其库尔斯克防守和反击,德佬最后几关也是把山穷水尽的感觉做出来了,有难度的同时沉浸感非常强,即使偶尔坐牢我也玩的很开心。 然后,盟军战役许特根森林这关给我来了个大的,它本身远没有德佬后面几关难,但是的得分的难度远高于其他关卡,哪怕抢了象车硬刷跳弹,靠烟+地雷强行搞了好几个工兵+背刺,我依然没有拿到3星。 或许重开一边,顺着每个地堡和塔楼都清,再浪费好几个小时sl去刷工兵背刺+象车跳弹,我大概能完成3星,但我没这个兴致了。 最开始,我尽可能压低战损过关,靠缴获的炮和迫击炮兵,无伤亡拆地堡,侧翼穿插从背后突破防线,行云流水迅速拿下大坝后发现自己只有一颗星,瞬间我就绷不住了,合着你们司令部就喜欢看着一堆士兵趴林子里看象车跳弹是吧? 建议骨折入,沉浸感做的不错,也没啥魔幻历史环节,只求过关的话就想尽办法降低战损,多SL就行。 全低难度过一边战役的话是还是非常享受的,追求3星和做挑战纯属折磨自己,有这时间不如去干点别的,当然喜欢坐牢的兄弟当我没说。
still a great game in 2025, rediscovered it recently. The way the stars are awarded could be more transparent.
Multiplayer is probably the most botched thing that could have ever been done to such a glorious IP. Where is the meticulous frontline setting? The guessing of where the enemy officers, snipers or general is? The long attrition war to guess if you have an opening for assaulting a zeppelin? The team play to create coordinated assaults? Nah… this is nonsense I frankly never saw such a poor implementation of multiplayer. Just select tanks, and units. Assault on a zeppelin. Wait for next wave. It is so bad nobody played MP up to the point they disabled MP. THEY DISABLED MP while what made this IP so glorious was its exceptional MP… This is beyond incredible. And worse lol, they are going to do exactly the same with SS5… Can you believe it? This is just a joke…
Не понимаю почему ей ставят плохие отзывы, вполне себе хорошая игра. Во-первых, это точно нужно отметить, она нормально работает, нет вылетов, лагов, быстро грузит. Кампании интересные, можно проходить их по-разному, снайперами и минометами вычищать или волной пехоты, есть варианты. Картинка не плохая. Многие жалуются на дальность арты, по мне она приемлимая, стреляет дальше чем видит и пехотой вполне можно "светить", баланс в мп так себе, но и это нормально, хотя бы танки немцев и итальянцев отличаются не только шкуркой. Хотелось бы режим "оборона", когда тебя атакует массы врага, а ты обороняешься, в коопе было бы вообще каеф. Хотелось бы в кампании чтобы все что насобирал на карте переходило дальше, ветерансвто там, трофеи и все такое. Она где-то оказуалена, но вполне себе твердая 4 из 5. П.С. Разраб вроде ее больше не поддерживает, но я не уверен. В мультик почти никто не играет, но как одиночная игра вообще нормас.
一个失去灵魂的系列 当年突袭1,2的时候可以指挥一个师级规模的战斗群。可以在霍尔姆指挥上数千人的部队布置好每一个街区,每一个转角的防线。可以在切尔卡瑟大手一挥可以指挥一整个贝克重装团,用几十台虎式在炮营的支援下强行撕开苏军的防线。如果你想,也可以在施劳弗高地体验一把苏军数十台喀秋莎毁天灭地般的火力覆盖。 遗憾的是突袭4丢掉了突袭系列大战场宏观叙事的优点,指挥规模一下子从师级降到了连级。同样在阿登森林,突袭2我能指挥一整个派普战斗群,到了突袭4就只tm给我发了俩虎B。我倒不是说转型做连级规模战斗不好,但是突袭4在小规模战斗方面的细节被他的后辈们诸如英雄连,战人和门薄纱。可以看出突袭4确实模仿了它的后辈们,但是最终也只是一个四不像。
Sudden Strike 4 to nie jest gra dla ludzi z ADHD i palcem przyklejonym do spustu. Tu się nie biega jak Rambo. Tu się myśli. Na początku dostałem po łbie. Człowiek przyzwyczajony do RTS-ów, gdzie robisz fabrykę, klikasz czołgi i jedziesz walcem przez mapę. A tu? Nie ma produkcji jednostek. Każdy żołnierz, każdy czołg to zasób. Jak go stracisz przez głupotę – to już po nim. I nagle okazuje się, że krzak, pagórek i dobrze ustawione działo przeciwpancerne są więcej warte niż dziesięć Shermanów pędzących na pałę. Gra nagradza cierpliwość. Zwiad, flankowanie, artyleria. Czasem jedna dobrze ustawiona zasadzka robi większą robotę niż pół armii. I to jest właśnie piękne – czujesz się bardziej jak dowódca, a mniej jak klikacz. Grafika jest solidna, mapy są duże, a bitwy potrafią wyglądać jak małe pole piekła: dym, wraki, piechota chowająca się po rowach. Klimat II wojny siedzi tu mocno. Ale nie będę słodził – AI potrafi czasem zrobić coś tak głupiego, że człowiek patrzy w monitor jakby zobaczył czołg jadący tyłem przez most. Bywają też momenty, gdzie misja nagle robi się brutalnie trudna. Mimo tego – jeśli lubisz taktykę, planowanie i powolne, metodyczne rozgrywanie bitwy, to ta gra daje satysfakcję. To bardziej partia szachów z czołgami niż typowy RTS. Krótko mówiąc: jeśli chcesz chaosu – szukaj gdzie indziej. jeśli chcesz poczuć się jak dowódca na polu bitwy – Sudden Strike 4 robi robotę. Ocena ode mnie: solidne 8/10.
This game has the potential of being a fun game, and it is on Single-player for a few days. Then you feel the need to play Multiplayer, but 'Kalypso' game studio or whatever their name is refuses to acknowledge the broken Multiplayer lobby problem that plagues a great game. Apparently there are massive game connection issues, and the way Kalypso responded to this was telling players to get a reference from 'GOG' to jump through hoops on their internet settings to fix the issue. In reality, they are too lazy to go into the game and fix their mechanics so I feel too lazy to jump through their giant list of steps to try fixing a server issue they are responsible for maintaining. So I decided to return this game, not worth it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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