
Become a demonic priestess of lust and use her unique skills to take revenge on your enemies. Regain your kingdom making hell tremble under your hooves! Leave no one alive if they won't bend the knee.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 14 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
















Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.3Kreviews | 76% | — | $2.8M |
| $24.99 | 1.3Kratings | 55% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 888 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You'd expect a game called 'Succubus' about a Queen of Hell who lost her position to involve more... story, intrigue and sex. Instead you're plowing through wave after wave of enemies that behave and fight very similarly on levels that differ from each other only on minor points, while spending the 'souls' you get to buy upgrades on weapons which don't seem to make much difference. The graphics are good even if the levels are repetitive. The combat is somewhat boring, there's little tactics involved except on the bosses, where a single mechanic is used, at least for the first three I fought. The most fun the combat gets is when you're kicking enemies into environmental hazards, which is about as complex as it gets. You can't block, only dodge, which feels very strange for a melee-centric game. The enemies either swarm to melee you, or try to keep their distance for a ranged attack, and that's the extent of their abilities. The whole exercise feels kinda dumb. The fact that your succubic queen has a 'selfie mode' that's more thought out and intricate than any other mechanic tells you all you need to know about this shallow game.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, Russian, French, Italian, German, Spanish - Spain, Korean, Simplified Chinese, Turkish, Traditional Chinese, Hungarian*languages with full audio support
| $3.75−85% |
| 250ratings |
| 68% |
| #157 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Came for the TAtas , left cause the gameplay clunky poor game that uses sex to sell, i fell for it.
Игра местами очень красивая, а атмосфера преисподни действительно интересная. Я проходил Succubus с DLC Unrated, чтобы увидеть весь доступный контент, и технически к игре у меня нет серьёзных претензий. Однако сюжет показался мне противоречивым и слабым. Судя по вступлению, цель протагонистки - вернуть свой законный трон. Это подразумевает образ сломленной, озлобленной, мстительной королевы. Но игра довольно быстро отказывается от этого направления. Самая большая проблема Succubus - не наличие сексуального контента, а обесценивание травмы персонажа. Игра будто намекает на аналогию с DOOM - только от лица демона похоти и мести... но на деле протагонистка слишком легко и без внутреннего конфликта принимает повторное насилие как форму удовольствия и "награды". Особенно странно это выглядит после её повторного пленения, где она практически мгновенно переходит из роли жертвы в роль подарка. Психология героини не ощущается цельной. Её убеждённость в том, что высшая сила одобряет удовольствие как таковое, выглядит скорее авторским оправданием происходящего, чем частью продуманной философии мира. В итоге, несмотря на сильную атмосферу, я решил дропнуть игру - именно из-за несостыковки между заявленным образом падшей королевы и тем, как её характер реализован на практике.
Bible Based game for the whole Family.
69/10... very hard playing with one hand!
Violent and horny, I did not expect to come to hell, but well, here we are, I have come
总觉得这游戏主要是血腥不够色,我是奔着玩魅魔和地狱各种恶魔怪物性交来的,实际上全是血腥我玩久了非常不适有反胃感觉。我只能说要是奔着色色来的可以算了
Pros (provided that you have unrated DLC / patch): - Tiddies (best in class). - NSFW activities. - Other obscenities. - If you're like me and like ticking boxes / unlocking stuff, there's many. Cons (basically everything else): - Bugs and crashes. Hub menu has so many bugs to this day that I don't even know what to say. Was there any QA effort at all? Also hub menu UX is pretty miserable. - Side quests suck. - Weapons and armors have no meaningful progression. - There almost no tactics or strategy baked into different weapons. You can use whatever. Some weapons suck more than others. DLC weapons and armors are basically pay-to-win. - Spells suck. For some reason they're tied to armors. Also you can (randomly) reroll them for currency. Doesn't make any sense to me. - Sound design is bad. There's a lot of disconnect between what you see and what you hear. - Voice acting is mediocre. Subtitles often don't match voice overs. - Combat animations are wonky. A lot of finisher animations don't make much sense (how do you split mobs in half with a hammer?). - Some of the combat tasks are horrible and feel like there was no playtesting at all (looking at you eggs). - Bossfights are meh. I was on the edge before a crash at the end of the bossfight (wasted 20 minutes of playtime), but now this review is negative. I like that it is a clear improvement over Agony (that I just rage quitted it due to bugs, crashes and overall horrible game feel), so hopefully future MadMind's games in this direction will be better. I wish they would hire some people that are proficient in game design, level design, sound design, UX, QA and non-NSFW animations, there's a lot to be desired in these directions. There's not a lot of games that mix quality NSFW with action gameplay mechanics, so I really wish them to succeed. P.S. if you like this kind of first-person hack-n-slash gameplay, definitely check out Elderborn (no tiddies, but gameplay is very good in almost all aspects).
Este juego no da ni para una paja triste, estoy escribiendo esto con la mano derecha con eso lo digo todo. Un saludo
这款游戏货不对板,大量马赛克影响游玩体验,且demo中的一些小彩蛋也被和谐了。想玩的玩家玩个demo就好,不要买正式版
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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