
Awaken from an abandoned stasis pod and discover a doomed mining camp on Titan in an uncompromising turn-based survival RPG. Survive the evolving horrors that lurk below and craft equipment, research new gear, fight against overwhelming odds, or even discover your true fate.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

After a massive meteor strikes the icy surface of Titan, nothing is left but a vast deposit of rare minerals. The TECC mining company rushes to establish a colony on Titan and successfully tap the riches, until the colony goes dark. It takes years to mount a salvage expedition to the far flung moon of Saturn, so make it count. Restart the flow of resources and figure out what happened to the first wave of colonists.
Stand between the sole survivors of Camp Huygens and total obliteration by Saturn's darkest mysteries. Every turn counts in the desperate struggle for survival, as Titan will not wait around - and neither should you.

Titan is an unrelenting dynamic, persistent world. Every action and step advances time and brings Camp Huygens closer to collapse, unless someone intervenes.
Help surviving colonists with their tasks, assign key jobs, harvest materials, and organize crafting stations to keep the doom at bay.
Manage food and water intake, keep tabs on oxygen and energy levels, and treat any sustained injuries, all while penetrating the abandoned mining tunnels beneath the surface.
Track the passage of time efficiently or it might turn out that the greatest threat to Camp Huygens isn't Titan or its monsters... but you!

Unearth the mysteries of Saturn's most famous moon and go deep beneath its surface to face off against its many horrors.
Fight the monstrosities using intuitive, brisk turn-based combat. Do you make the fight close and personal, risking death as you go toe to toe? Or plink from afar, hoping that ammo won't run out at the wrong time?
Harness the power of nanomachines to unleash devastating abilities against foes, but also sacrifice the ability to physically pummel monsters into submission?
Gain experience and power alongside the celestial creatures underground. Evolve and adapt tactics, or perish in the darkness of Titan's mines!

Craft an endless array of items thanks to a small handful of allies like weapons and elbow grease.
Salvage what you can, break it down into materials, and produce tools like melee weapons, firearms, protective gear, explosives, and countless survival upgrades.
Enhance yourself with medical supplies and continue research to develop even better versions.
Survive long enough to unearth the terrible truth of what happened to the first wave of colonists or find a way to get off the doomed moon, no one said you get both...
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 743reviews | 76% | — | $315.1K |
| — | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is very good, there is a ton of systems, but the difficulty settings are good so you can nearly forget thing like the base management for your first playthrought. The story is cool, even if this base is the pinacle of capitalism haha.
Это было здорово! 38 часов ушло на прохождение
I've played the first game, and wasn't very satisfied with some elements and the overall feel leaning more into that grind'n'production sentiment. There was little focus on exploration or combat — both were very basic. I feel like this second installment has improved considerably on all the previous shortcomings. Nice combat perks, careful exporation tends to provide you with powerful equipment, and there are even some light exploration-riddles. It's still a very similar grind materials - research - produce stuff game, but somehow, here it all works much more enticingly so. Initially, I've encountered a bug that got the game stuck at the end of the tutorial. I solved it with some basic IT troubleshooting (namely graphics setting in exe's compatibility) and also some help from the forums. Other than that, I've not seen other bugs. I recommend this. It's really as good a sequel as they should be.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Simplified Chinese, Russian, Hungarian
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Simplesmente incrível!! Para os jogadores de primeira viagem recomendo fortemente fazer o tutorial, dentro dele já explica passo a passo cada coisinha que você vai precisar para sua jornada. História incrível mesmo sendo brasileiro se você se se esforça um pouco vai pegar rápido a tanto a mecânica quanto a historia. Sugestão jogo primeiro no mais fácil depois na ultima dificuldade é completamente outro jogo. Dica reciclar é algo muito importante nesse jogo, é com ele que você vai refinar os materiais tanto dos monstro que você mata para pegar as sangue, osso e material genético, quanto dos cogumelos para ter nano celulose para conseguir fabricar itens no jogo. De mais coisas é otimize seu tempo cada ação é importante e BOA SORTE!!!
总流程时常不足6小时,楼层的过渡强度变化差别太大,平衡太差了,关键还不继续更新了,同这个不如去紫色石头去。
Score: n/a I spend 8 minutes in an infinite loading screen on my first attempt to open the game. Second attempt had strong lag, but I got to the home screen within 2 minutes. Loading a new game took too long, with some lag. Whoever designed the dialogue system to require you to press a key or left click with mouse in order to progress to the next screen with what should be new lines of dialogue, only to get a new dialogue screen where you have to press the designated key or mouse click to for the only option, "Continue," should be fired and get out of the video game industry entirely. The writing is between decent and mind-numbingly awful, but without spelling or grammatical errors. Music/audio/SFX are good. Visuals / art style / art direction are good. Although the game is functional, I can't think of many games that offered me an experience more unpleasant than Red Faction 2, but this just made the list.
非常难蚌,现实里早起早睡,游戏里没睡觉猝死了。
It's ok.
Solid turn base survival rpg. What i liked: -Gorgeous pixel art, with nice enemy variety, "evolutions" and animations -story is cool with a small twist, but nothing groundbreaking -combat system with statuses, ranged and melee equally usefull - skill progression, based on the use of skills and or weapons. -atmosphere -a few good puzzles (mostly optional) What i did not like: -pacing of the game (mid game, you just constantly juggle money, resources, and enemy progression in a grindy way instead of making meaningfull choices or compromises. -the only real benefit of building up facilities is the gear progression (feels tacked on) -other than combat and exploration it's mostly fetch quests (a few exceptions) -base defence is meh (but you can turn it off) -resource managment need serious QoL (mid game you just click different tabs (which cointain other different tabs) with tens of resouces with no way of filtering or pinning what you need. -every monster that spits acid AoE All in all, i liked it very much.
Dungeon with a town full of quests on top, turn-based... but it's on Titan. Not heavy fare, but enjoyable.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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