
Subsistence is a sandbox, first person, solo or co-op, PvE open-world survival game. Struggle through changing seasons to build a base, develop technology and gear-up in the hostile environment. Defend yourself from wildlife, the elements and AI hunters (who also build bases in the world).
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 1 → 2.14/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 869 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A nice grind game without too much pressure. You can augment the difficulty in a variety of ways to make it suitable to your play style. I find it nice that you can also adjust it as you progress in the game. Turning off hunter attacks, or making them only attack you in revenge if you attack their base. For what it is, it's quite polished. There's some bugs here and there, but nothing that is game breaking that I've found so far. The building options are kind of limited, but there's still plenty to work towards. I would imagine that more things will be added later, but either way, it's a great game to play with your kids, or by yourself. (you can turn off gory stuff) Use the terrain to your advantage when taking on hunters or wild game.
вылитает при запуске что делать
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.4M | 9K | 93% | $29.99 | |
| $6.4M | 39.3K | 81% | $8.99 | |
| $6.4M | 26.1K | 94% | $9.99 | |
| $6.5M | 67.9K | 87% | $4.99 | |
| $6.5M | 25.5K | 79% | $13.99 | |
| $6.5M | 12.3K | 76% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $275.3M | 466.3K | 94% | $29.99 | |
| $21M | 31K | 76% | $24.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| — | 0 | — | — | |
| $169.8M | 378.7K | 93% | $19.99 | |
| $108.2M | 122.9K | 92% | $28.99 |
Reviews, worldwide (the counter carries no country): 194.14/day in the week to Jul 18 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Norwegian, Portuguese - Portugal, Portuguese - Brazil, Dutch, Russian +14 more
Hours played at review time, across 871 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Совершенно пустой мир. Совершенно пустая игра. Даже деревья нельзя срубить. Разработчикам просто позор, что они выдают этот кусок кала за продукт, который можно продавать.
This is one of the most fun survival games i have played. It is very very grindy however it just scratches an itch that most new games don't. It is a one man developer so that's pretty awesome as well. I just wish you could change game settings like some sort of creative mode, but hopefully will be added in future.
Einzelne Jäger schafft man zwar zur Not auch 2 aber wenn es mehr sind hat man kaum eine Chance da der Schaden zu hoch ist.Munition ist schwer zu beschaffen und man verliert beim sterben einfach zu viel von seinem Zeug. Das Kampfsystem bei den Jägern sollte mal zwingend überarbeitet werden.
今後どうなるか知らないけど現時点では行動に対してのリスク(努力)とリターンのバランスが悪すぎてこのゲーム単体に相当な時間をかけれる人向けのゲーム
I wanted to share my thoughts on the game I've been playing recently. It’s clear that the developer has poured a lot of love into this project, and I genuinely enjoyed the game for about the first 20 hours. However, I must admit that this is a HARDCORE survival game, and it’s designed to be played at a very SLOW pace. You can’t expect to accomplish tasks quickly, and unfortunately, my attention span isn't long enough to delve deeply into the gameplay. The initial experience is very addicting and fun, but as you progress and begin to unlock more features, the pace tends to die down. It becomes evident just how much farming is necessary to achieve anything substantial, which can be a bit tedious. On another note, the NPCs add a fun element to the gameplay; but I have to say they’ve become VERY overpowered with the recent update, which can alter the game dynamics significantly. Overall, while the initial stages of the game are engaging, it does get a bit exhausting as you move forward. If you're up for a challenge and enjoy a slow-burning experience, it might be worth diving into!
eIN SCHÖNES SPIEL ABER EINFACH VIEL ZU SCHWER.Viel zu schwer an essen zu kommen.
Игра точно осталось где-то в сердечке. Ниндзя волки бесшумно кусающие за жопу, медведи отрывающие башку, если на них косо смотреть, лоси куканющие во все щели в сезон гона, и конечно лысые, безумные обезьяны с автоматами, всё это точно не даст вам заскучать ближайшие 50 часов от начала игры. + 1)Невероятно красивое окружение, хочется облизать каждую вторую текстурку, даже на моём ведре 2)Времена года сделаны великолепно 3)Крайне затягивающая игра, особенно если играть с другом - 1)Мир игры, на удивление, ощющается пустоватым, не смотря на количественное обилие местной фауны. Будь моя воля, я бы увеличил частоту спавна всяких кустиков ягод, овощей и ульев. 2)С экономической точки зрения система крафта функционирует неправильно (речь только про систему энергии и массы), большинство крафтов слишком дорогие по этим показателям, их НУЖНО делать дешевле. 3)В одиночку игра наскучит быстрее, нежели при игре с другом
Hola, esta reseña va en específico para el desarrollador y espero que le llegue a él por eso pido que se vote esta reseña. Queria comentar sobre el "bug" que había antes de que los aimales se quedaban bugueados en un árbol y podias matarlos más facilmente. Me gustaria que ese bug estuviera otra vez porque siento que matar a un animal se vuelve bastante complicado sobretodo un alce y así se hacia más ameno con ese bug. También para poder obtener grasa para hacer el biocombustible. Simplemente pido que ojalá vuelva ese bug porque así se hace más divertido el juego. Por favor que lo vea el desarrollador. El juego lo recomiendo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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