
Descend into the depths of an alien underwater world filled with wonder and peril. Craft equipment, pilot submarines and out-smart wildlife to explore lush coral reefs, volcanoes, cave systems, and more - all while trying to survive.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




















Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 380.4Kreviews | 97% | — | $122.9M |
| $29.99 | 89Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3414 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Este juego es maravilloso, su historia, sus criaturas, todo, el mejor juego que he jugado.
I love this game!! It's super fun to play, and the story is great
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best CN #52, worst CA #98 · 12 markets collected
Reviews, worldwide (the counter carries no country): 39.86/day in the week to Sep 1 → 88.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Simplified Chinese, Turkish, Finnish, Italian, Czech, Hungarian, Spanish - Spain +15 more
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very good game had a lot of fun but stoped right before the end (but that is just a me thing i just got bored) PROS Good story but a bit slow paste Good graphics easy to run Really good exploration. Nice base building CONS For me personally I would like it to hold your hand a bit more No real way of fighting the monsters just stunning and running away Conclustion Really good game if you like exploration with story then its for you but it does go on sale a lot so just wait.
好玩爱玩
Subnautica est sûrement l’un des meilleurs jeux que vous puissiez vivre. Vous arrivez sur une planète avec un mal de crâne phénoménal sans trop savoir ce qui vous attend si ce n’est le nom du jeu, très bien choisi au passage. C’est vrai, en vous réveillant vous n’apercevez que de l’eau… à perte de vue comme un marin traversant l’Atlantique. Votre seul moyen de survie ? Prendre votre courage à deux main… plonger… et espérer le meilleur. C’est une véritable expérience pour savoir quel est votre résistance à la peur. Si elle est digne d’un addicte aux films d’horreurs ou de celle d’un nouveau-né. Personnellement je me situe plus sur ce second profil. En même temps à 6000 lieux sous la mer, il fait nuit noire en plein jour. Le moindre son ou coup sur la coque de votre vaisseau peu provenir d’un peeper certes mais aussi d’une créature plus grosse peut-être même plus grosse que votre sous-marin de 40 pieds. Dans un monde saturé par les jeux de survie terrestres, Subnautica arrive avec une mécanique qui ouvre un champ des possibles phénoménal. Recouvrir la quasi-totalité de la map avec de l’eau. Pourquoi découvrir un monde dont on ne connait déjà que trop les principes rien qu’en ouvrant la porte d’entrée lorsqu’on peut se submerger dans un milieu dont l’humain moyen n’est que simple admirateur. Un milieu pacifico-hostile encore inconnue et découvrable sur notre petite boule bleue. L’océan est pour beaucoup, dont moi, terrifiant. Cette peur de l’inconnue sous nos pieds, Subnautica sait très bien nous la faire vivre et c’est là son plus grand point fort. Vous êtes terrifié. Terrifié qu’une créature arrive derrière vous et vous plonge 6 pieds sous terre. Malgré cela le jeu est magique et rempli de vie chaleureuse. L’histoire et plus globalement le monde de ce jeu est magnifique et reste encore aujourd’hui appréciable et absolument fascinante. Je me retrouve encore aujourd’hui à lire les entrées de journaux que mon PDA a à offrir sur chacune des créatures et environnements dont est composé ce chef d’œuvre de jeu de survie. Je l’ai découvert au travers de vidéos lors de sa phase d’early acces comme nombreux d’entre nous. Et n’ayant pas d’ordinateurs à cette époque, c’était au travers de celle-ci que j’ai pu voir évoluer ce qui allait devenir l’un de mes jeux favoris. Lors de sa sortie en janvier 2018, j’ai pu enfin plonger dans cet océan infini, et découvrir par la même occasion un univers fantastique. Et, au regard de mon nombre d’heure de jeu, je n’ai fait qu’y revenir depuis. Honnêtement que dire si ce n’est que ses récompenses sont entièrement méritées.
very good
极为优质的生存游戏。
I love going to the deepest part of the map just to get two ore for the rocket
very good, one problem no pengling
[h1]Uma jornada de sobrevivência que se tornou memorável pela narrativa[/h1] [h2]História[/h2] O ponto mais forte do jogo, sem dúvida. A trama é construída aos poucos, através de gravações, PDAs e registros espalhados pelo mapa, e isso cria um senso real de descoberta. Não é raramente um jogo de sobrevivência consegue entregar uma narrativa tão bem amarrada — aqui ela é o motivo principal para continuar jogando. [h2]Ambientação[/h2] Cada bioma tem identidade própria, com fauna e flora que parecem interagir entre si de forma orgânica. A sensação de estar explorando um ecossistema vivo, e não apenas um cenário decorativo, é um dos grandes acertos do jogo. [h2]Atmosfera de medo[/h2] O jogo é muito competente em explorar o medo do desconhecido e a vastidão do oceano. Só o design sonoro e visual de áreas profundas já causa desconforto. Por outro lado, senti falta de mais hostilidade ativa — predadores e ameaças diretas poderiam aparecer com mais frequência para reforçar essa tensão na prática, e não só na atmosfera. [h2]Cápsulas do tempo[/h2] Mecânica muito bem pensada. Na minha campanha, encontrei várias cápsulas [spoiler]deixadas por outros jogadores[/spoiler], cada uma em um idioma diferente e sem conexão aparente entre si, o que gerou bastante confusão no início. [spoiler]Só ao chegar no Neptune que entendi o propósito de tudo, e o momento fez todo o sentido retroativamente. Deixei minha própria cápsula na esperança de que outro jogador tivesse a mesma experiência.[/spoiler] [h2]Conclusão[/h2] Um jogo de sobrevivência com uma das melhores narrativas do gênero, ambientação muito bem construída, mas que poderia se beneficiar de mais ameaças ativas para equilibrar a tensão psicológica com perigo real.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $123.5M | 263K | 96% | $39.99 | |
| $125.8M | 308.6K | 98% | $24.99 | |
| $127.7M | 210.9K | 96% | $29.99 | |
| $117.8M | 226.4K | 75% | $29.99 | |
| $129M | 1.1M | 98% | $9.99 | |
| $116.8M | 140K | 96% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.9M | 108.4K | 90% | $29.99 | |
| $236M | 320.5K | 88% | $29.99 | |
| $10.4M | 18.4K | 81% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 13.1K | 54% | — |