
Descend into the depths of an alien underwater world filled with wonder and peril. Craft equipment, pilot submarines and out-smart wildlife to explore lush coral reefs, volcanoes, cave systems, and more - all while trying to survive.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




















Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 380.4Kreviews | 97% | — | $122.9M |
| $29.99 | 89Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3414 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gdzie ♥♥♥♥♥ Rozdymki 🐡
真的做的很好,戴耳机游玩氛围感十足,整体上的有剧情推动,我是有参考部分攻略去找我那些没找到的蓝图配方的,如果是完全自己探索可能会有一点牢,不过无伤大雅,不妨碍沉浸式游玩
gutttt gambaa
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best CN #52, worst CA #98 · 12 markets collected
Reviews, worldwide (the counter carries no country): 39.86/day in the week to Sep 1 → 88.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Simplified Chinese, Turkish, Finnish, Italian, Czech, Hungarian, Spanish - Spain +15 more
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game doesn't take a long time to play through, but it's so immersive. There really is no feeling like looking down from the surface into the deep ocean and not being able to see the bottom, and then seeing something huge and serpentine snaking through the gloom, or descending through a narrow cave system so deep and dark you can barely see the walls around you before it opens up into a completely alien biome. If I could make two changes to this game, one would be adding some kind of mid- or late-game construct that makes food and water more manageable/renewable. You can grow plants for food and water but only in a habitat or a cyclops, and it takes a lot of space. You can also build a machine that desalinates the sea water, but it takes a lot of power and it works very slowly. The other change would be adding a map. Even if it's just a flat image that you can put markers on, it would be so helpful to be able to navigate without having to build a bunch of beacons and carry them everywhere. Overall though, it's a great game. Good story, great world design, building things and exploring new places is lots of fun, and in more than 40 hours of play time I didn't encounter any significant bugs.
这款游戏是我从小学就开始想玩的,小学时只能看其他的博主玩,长大后亲自游玩才发现这款游戏没有什么精美的画质,甚至会穿模,但是他无疑令少年时的我渴望,令现在的我快乐。当我真正开始玩这款游戏,我发现只要我们不摁下保存游戏的按钮,我们就始终有再来一次的可能,可是现实中的我们再也回不到过去了,面对过去的失败我们没法再来一次了,但是我们始终应该有再来一次的勇气,永远不要怯懦。好好享受游戏里的每一次冒险更要好好享受生活的乐趣。 祝你好运,素未谋面的朋友
su
обожаю когда из темноты в дюнах на меня летит Жнец!!!!
Do yourself a service, dont get belowzero once you realize how beautiful this game is
Great
极为优质的生存游戏。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $123.5M | 263K | 96% | $39.99 | |
| $125.8M | 308.6K | 98% | $24.99 | |
| $127.7M | 210.9K | 96% | $29.99 | |
| $117.8M | 226.4K | 75% | $29.99 | |
| $129M | 1.1M | 98% | $9.99 | |
| $116.8M | 140K | 96% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.9M | 108.4K | 90% | $29.99 | |
| $236M | 320.5K | 88% | $29.99 | |
| $10.4M | 18.4K | 81% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 13.1K | 54% | — |