
The master of stealth is back! Explore the dizzying heights of the Iserian Continent and cunningly eliminate your enemies. Thanks to your Quartz powers, you are freer than ever. Be creative: Never has it felt so good to be greedy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 17 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 780reviews | 67% | — | $815.5K |
| $69.99 | 637ratings | 71% | — | not modelled | |
Engagement
Reviews
Themes across 117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I wouldn't recommend this game if you're fan of the previous ones like me. SPOILERS AHEAD, YOU ARE WARNED !!! I've waited more than a decade just to know what happen after the awfully bad end of shards of darkness and i still don't know entirely because i can't finish this game, too disappointing. The most important thing first, Styx. Where is he ? Because there is no way the main character is actually Styx. In the previous games, he was mean, selfish, greedy like our politicians and above all, funny. He often had a funny/mean comment about the situation or about your target, something that would make me grin. I've never had this feeling in this game, he is almost silent, has nothing to say and when he does, it's just not funny ! He feels like he gained 40 years ! Clearly the writters didn't know what they were doing and didn't play the previous games. Which brings me to my next point, why do we play ? in the previous ones, it was just about his personal contempt or personal vengeance. He doesn't work for free and espacially not for the greater good, or to help others, which is the case here. Would he care about helping djarack with his lost pure amber for his people and stuff ? NO and it doesn't even bring a big upgrade to the gameplay either. The orc retrieve her stolen runes ? NEITHER, especially that again, it doesn't bring much to the gameplay. Same thing with treasures. In the first game, there was rare collectibles, one per mission. Here it's helledryn asking you to steal them for her. NO NO NO, Styx steals for him or get paid to do so ! Helledryn still didn't pay her debt from shards of darkness ! Styx shouldn't even help her ! Long story short, Styx's personality has not been grasped by the devs and writters at all. He went from selfish thieve to gentle thug. And there is so much more to say about this but you got point i think. The gameplay isn't crazy either. It's the same as before but with mechanics that have disappeared, like ropes for example or certain powers you could gain in shards of darkness just to be replaced by lame new ones. They don't help infiltration most of the time. Like the time slow for example, why do i care about slowing time to pass between gards ? I can be invisble since first game ! The egg/teleportation has been nerfed and honestly, i get it, it was broken, but the clones ? Why can't i move them anymore, why can't i scout ? why do they stay still ? It's not even justified in game lol. And the new gadgets like the grapplin hook or paraglider ? Forgetable at best because they're very situational and honestly not that great. They're just a way to limit the player progression in the "open" maps (who are still lineare anyway) The sound design of the grapplin is also terrible, i had to the feeling i was using a plastic toy. I'm not asking for the same grapplin as batman but come on. Even the way you move completely straight in the air with it, no matter the angle, feels off. The phasing is also forgetable since you get it quite late in the game where the maps have been visited almost entirely if not the case. But the worst about gameplay is probably the fights. Yes, you read well ! Because in this game, you can't finish without fighting ! HE IS A THIEF ! THE MASTER OF SHADOWS GAD DAMMIT ! Why do i need to fight an orc 1vs1 ?! It's not one occurence either ! The gimmic of Styx is to be sneaky and little, fitting everywhere but when you get caught, you're in trouble ! Not anymore. Feels like the latest AC games, and it says something. About the absence of coop...They said that would turn off the challenge of the game, but man, can games just be fun sometimes nowadays ? You just didn't want to work on it and that's all, admit it at least ! You think my stupid brain won't make the game 10X times harder because i'm playing with my friend, goofing around and trolling him ? Huge miss... I could go on for more but it's getting too long. I could talk about the fact that some animations are worse than the previous games, that akenash is completely out of proportion making it feel weird, the fact that the structures are the same assets shared between maps (lazyness at it's peak). I wasn't asking for a dishonored 2 in level design either but at least they could have tried. Oh and did you know that the only way for you to get new cosmetics was via microtransactions ? Even for the one of the previous games !!!! Pack your Ubislop and make a complete game ! I don't know if there will be a styx 4, but i won't buy for less than 10 € that's for sure. I'm just gonna go back to the first and second opus.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $815.1K | 2.9K | 87% | $7.99 | |
| $815.9K | 687 | 77% | $23.99 | |
| $815K | 739 | 75% | $39.99 | |
| $814.9K | 2.3K | 80% | $19.99 | |
| $814.9K | 1.4K | 71% | $19.99 | |
| $816.3K | 1.3K | 88% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.6M | 11.7K | 83% | $19.99 | |
| $3M | 7K | 83% | $19.99 | |
| $30.9M | 97.3K | 93% | $19.99 | |
| $309.3M | 355.9K | 95% | $59.99 | |
| $102M | 117.1K | 89% | $49.99 | |
| $3.7M | 12.3K | 76% | $14.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean, Japanese*languages with full audio support
| $49.99 |
| 179ratings |
| 66% |
| — |
| not modelled |
| $27.99−30% | 21ratings | 52% | — | not modelled |
| $39.99 | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 117 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Én már nem ajánlok új játékot mert egyet sem lehet végigvinni:((((((( ez a játék nehéz de meglehet találni a tovább utat de irtózatos türelem kell
ja
年初预购了,忘了玩到现在才开始玩,结果吃了坨大的: 狗屎引导,我都不知道要往哪走,你墙上的裂隙不给点高亮?跟兽人对话完那个任务也没有任何指引,我全地图慢慢找? 狗屎任务,一直找晶石通马桶 狗屎怪,那些防控制重型怪有没有人告诉我怎么杀,我只能拔小刀砍么 总的来说就是一坨,玩了十小时受不了了,还不如直接把二代换个地图放上来
Это просто ♥♥♥♥♥♥, без этих настроек игра выглядит как дерьмо я ждал эту игру больше 2х лет лучше бы ничего не выходило чем это это просто мусор по визуалу ПОЧЕНИТЕ ИГРУ СДЕЛАЙТЕ ПАЧИ ЧТО БЫ МОЖНО БЫЛО ИГРАТЬ НЕ В МЫЛЕ А НОРМАЛЬНО УБЛЮДКИ ! [SystemSettings] r.Tonemapper.Sharpen=1.0 r.MotionBlurQuality=0 r.MotionBlur.Max=0 r.DefaultFeature.MotionBlur=False r.SceneColorFringeQuality=0 r.SceneColorFormat=4 r.FilmGrain=0
Cet opus est très en deçà des précédents. Complètement redondant: cinématique, farming, cinématique, farming... Je n'avais pas l'impression de jouer avec une histoire mais uniquement des interludes. Je trouve les compétences bien moins intéressantes que dans le 2 (sauf invisibilité identique). Multiplier les pouvoirs oui c'est logique mais il faut que ça serve à quelque chose. Par contre un level design et une ambiance toujours au point. Les niveaux sont vastes et complexes c'est un plaisir d'aller fouiller les emblèmes.
结论:仅推荐系列作品的老玩家入手,跟喜欢潜行游戏的尝试。其余不是很推荐。 除了动作比前作流畅了,画面相对精细了。其余都很敷衍的一作。 剧情,近乎没有,纯粹的流水账。 地图光影,重点指出,墙上的可攀爬的物品高亮这作不知道为啥砍没了,导致很多时候找不到路。 其次,任务引导也是近乎没有,前两作其实也没多少,但增加的收集品,以及变大的地图把这个问题扩大了。 存档,很奇怪的就是这作自动存档跟手动存档完全没分开,也没有继承的二周目这种玩法。进入最后任务之后,导致想用成形号重新玩玩大地图都不行。
Tercer juego de Styx; una aventura de sigilo e infiltracion. La historia no es la gran cosa, tenemos nuevas habilidades y mapas mucho mas amplios que en los anteriores juegos. Lamentablemente tiene varios bugs y carga tarde las texturas en las cinematicas. Buen juego 👍🎮
Solitamente scrivo una recensione a gioco finito, ma faccio un'eccezione per cercare di far pesare il piatto della bilancia dalla parte dei voti positivi. perchè a mio parere merita di essere giocato . Rispetto ai capitoli precedenti che tanto mi erano piaciuti, quest' ultimo li supera per gameplay. grafica. e ambientazioni,
Après deux opus vraiment très sympathiques, Styx est de retour pour encore plus de sympathisme ! Il ya des nouveautés qui font plaisir, on peut attaquer des missions dans l'ordre qu'on veut et il y a des nouvelles compétences qu'on l'air franchement chouettos. Le jeu peut paraitre bancale par moment, l'ia est déglinguée par moment, la caméra nous fait revivre les meilleures moments de la PS1 MAIS ça reste un super bon jeux. Si vous avez aimé les opus précédents, foncez ! C'est un Styx comme il faut, comme on les aime. Dès qu'on meurt on passe sur un écran de mort et pas une cinématique où Styx s'adresse au joueur et se fiche de lui comme dans le jeu précédent( ce qui à la longue est très pénible MDR comme disent les americains). On en a clairement pour son argent, et en plus si on est fan de la licence et bin on est content. C'est vraiment un super jeu, quelques bugs par ci par là mais rien de bien méchant.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.