
Besiege Great Khans, Imperial warlords and Shōgun commanders in Stronghold: Warlords, the latest 'castle sim' from Firefly Studios. Command AI warlords across the battlefield as you build a castle economy and new gunpowder-fuelled siege engines!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 24 → 0.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 5.3Kreviews | 65% | — | $6.3M |
| $39.99 | 77ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
O único problema que encontrei no jogo é que ele aparenta ser muito mal otimizado, mesmo com uma configuração para gráficos no Ultra, e uma resolução em 4k, em alguns momentos o jogo simplesmente fecha.
3D游戏不做抗锯齿,那就别做3D游戏。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3M | 9.2K | 93% | $19.99 | |
| $6.3M | 18.9K | 91% | $9.99 | |
| $6.3M | 8.5K | 81% | $19.99 | |
| $6.3M | 6.8K | 87% | $44.99 | |
| $6.3M | 5.1K | 75% | $29.99 | |
| $6.3M | 7.4K | 90% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 4.9K | 89% | $14.99 | |
| $0 | 0 | — | $24.99 | |
| $1.2M | 2.3K | 88% | $14.99 | |
| $7.8M | 21.1K | 97% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Russian*, Simplified Chinese*, Turkish, Portuguese - Brazil +3 more
Hours played at review time, across 826 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Синхронизация
poydet
Malesef beklentimi karşılayamadı amk çıktığı seneye göre çok eksik hem grafiksel hem oynanış konusunda
1vs1 с другом норм
★★☆☆☆ Ich hab die alten Teile früher echt gerne gespielt – gerade das erste Stronghold hat mir damals richtig Spaß gemacht. Aber bei Warlords war ich von Anfang an skeptisch. Tests lese ich sowieso nicht, aber die Bewertungen auf Steam waren ja eher mittelmäßig. Dann hab ich’s für 3,49 € im Sale gesehen und gedacht: „Komm, für den Preis kann man's ja mal ausprobieren.“ Tja – ich hätte mir von dem Geld besser ein Mettbrötchen geholt. Die Steuerung ist eine absolute Katastrophe. Dass man im Jahr 2025 (okay, Release war 2021, aber trotzdem) immer noch einzelne Einheiten anklicken muss – völlig daneben. Ich hab hier keine fünf Bogenschützen, sondern dreißig. Und trotzdem wählt man mit einem Klick immer noch einzelne Einheiten aus. Komfort? Fehlanzeige. Die Kampagne? Nach vier Missionen hatte ich schon keinen Bock mehr. Ständig greifen irgendwelche Einheiten vom Kartenrand an, völlig ohne Sinn oder Zusammenhang. Kein richtiger Gegner, kein Fortschritt, einfach Wellen aus dem Nichts. Das macht weder Spaß noch fühlt es sich wie eine echte Belagerung an. Und dann dieses „Warlord-System“ – was soll das darstellen? Man erobert einen Turm, klickt auf „schick mir Reis“ und zack: Ressourcen erscheinen in deiner Burg. Woher? Keine Ahnung. Produktion? Gibt’s nicht. Es wir auch nichts geliefert. Man bekommt nur eine Meldung, dass Rohstoffe angekommen sind. Einfach magischer Rohstoffregen. Warum kann man keine Region erobern, Gebäude hinstellen und dort selbst produzieren? Wär ja fast sinnvoll gewesen. Auch die Benutzeroberfläche ist hängen geblieben – fühlt sich an wie ein Menü von 2005. Ich lege nicht so den Wert auf Top-Grafik, aber die Benutzeroberfläche ist völlig altbacken. Fazit: Stronghold Warlords wirkt wie ein Spiel, das in der Vergangenheit festhängt. Zwei Sterne – einer für Nostalgie und einer weil’s immerhin stabil läuft. Aber Spaß? Fehlanzeige.
[h1] DISCLAIMER: This is a first impressions review, and NOT a full review [/h1] Stronghold: Warlords is a game developed and published by Firefly Studios and is part of the Stronghold series The game offers some pleasant graphics and really vibrant colours, although some ugly glitches here and there, it is pleasant all the same The game does suffer with some repetitiveness at certain areas of the game but a fun game nontheless Stronghold: Warlords overall, however, is a fun game to play in short bursts and a good strategy game to play! [h1] RECOMMENDED :) [/h1] [b] REVIEW SOURCES: [/b] [list] [*] None
FUN/CANT WAIT FOR THE NEW ONE
Gutes Spiel.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.