
Developed in cooperation between Square Enix and Team NINJA (Koei Tecmo Games), STRANGER OF PARADISE FINAL FANTASY ORIGIN is a hard-core action RPG that takes the FINAL FANTASY series in a new direction. Experience the boldest and most merciless battles in FINAL FANTASY history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Il es bien mais Nioh es bien mieux
P E A K
The Definitive Sigma Male Experience
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.89/day in the week to Aug 4 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 897 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
FF bosses were onto something, spamming Ultima IS fun
Solid game.
Loving the combat so far!!
后面很多的成就都是百分之三十的人达成的,可以理解为会有百分之三十的人对这游戏爱不释手。尽管它不是完美的,但这就是它的魅力。
ngl the game is like a late ps3 dungeon running japanese game. kinda poo, but kinda peak - it is enjoyable.
Ich mochte Spiele wie Secret of Mana, FF7, FF8, Terranigma, ChronoTrigger, etc. Ich mag auch Coop sehr gerne. Hab das Spiel zusammen mit einem Freund ausprobiert, leider hat uns die Menüführung und der Spam an TutorialTipps und Erlernen immer neuer Fähigkeiten (noch bevor man die gerade zu lernenden überhaupt drauf hat) derart genervt. Spielpause gibts nicht, und manche Tipps ploppen sogar mitten im Kampf auf. Spiel beginnt mit einem BossFight (was komischerweise VOR dem ersten Tutorial passiert), als PC Spieler mit Maus+Tasta soll man dann am Ende "SP" drücken, und nirgendwo wird erklärt dass das die Leertaste ist. Während dem CoopKampf wurden wir dann nicht nur mit Tooltips sondern auch einem Haufen Items zugespamt. Rüstungsteile. Im Aktuellen Stand sieht der ClientPlayer aber eine Veränderung des Outfits nur wenn er reconnected, wenn ich das richtig gelesen hab. Long Story Short: nervig. Nicht zeitgemäßes Handling. Spam. Steht alles dem echten Kennenlernen und Spaß im Weg. Mehr kann ich in den 2hours nicht sagen die das Maximum für nen Refund sind.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $935.2M | 1.2M | 93% | $59.99 | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $29.6M | 33.7K | 78% | $19.99 | |
| $3M | 3.9K | 67% | $39.99 | |
| $1.5M | 2.4K | 77% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 935 | 73% | $29.99 | |
| $1M | 3.6K | 97% | $14.99 | |
| $1M | 1.6K | 90% | $14.99 | |
| $1M | 1.5K | 90% | $19.99 | |
| $1M | 803 | 72% | $39.99 | |
| $1M | 3.2K | 97% | $19.99 |