
Developed in cooperation between Square Enix and Team NINJA (Koei Tecmo Games), STRANGER OF PARADISE FINAL FANTASY ORIGIN is a hard-core action RPG that takes the FINAL FANTASY series in a new direction. Experience the boldest and most merciless battles in FINAL FANTASY history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
El sistema de combate esta muy bien, la historia es muuuy falopa. Hay otros juegos de accion mejores? si. Este cumple la funcion? si. Demasiado complejo el tema de items, bendiciones y toda la sarasa pero una vez que lo entendes va bien. Muy mal la UI del menu, LITERALMENTE te dije "POder de sarasa" y nunca te explica lo que hace.
true ending locked behind dlc
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.89/day in the week to Aug 4 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 894 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Is it good enough to play? Yes Is it fun? Sort off. I mean there are definatly quality of life things that could be done or should be with the equipment, weapons, and accessory lists. The cut scenes are fair to good, some are even cool. Is it worth a AAA price? Well.. Other FF games are stronger than this one. It being one of the newest certainly is cool, but I'd have to say buy it on sale as a back up game or main to play for a while. Doesn't quite feel like a classic in the making but it might age well in time.
I never liked FF for the most part, cause of turn-based/single player BS, but FFTA had a special chair in my heart...Jack punched it from the chair and sat down.
Dopamina pura, muito divertido e diversificado, história boa, mecânica muito boas e uma infinidade de estilos de combate, combos, magias, golpes, poderes, e tudo customizavel a sua escolha, inclusive visual em qualquer conjunto de equipamentos
ミスって次元の迷宮初期化してドンペリーニイベントだけで10時間かかったけど神ゲー
This game is Trash
[h1]This is Ni-oh 2.5 with a final fantasy skin and that's GREAT.[/h1] This game surprised me in the best way possible. The combat is amazing, fast, and really satisfying once you get the hang of it. There’s a ton of customization with over twenty different jobs, each with unique abilities and combo options. On top of that, there are more than ten weapon types, all with their own moves and skills. Building your character and party feels super rewarding, and the co-op system works great. The soundtrack is another highlight, mixing remixes of classic Final Fantasy themes with new tracks that sound awesome. Enemy designs are fantastic too, keeping that nostalgic look but with a modern twist. Gameplay-wise, this game really shines. Now for the “meh” stuff. The graphics aren’t that good, and the textures look pretty simple at times. The story is entertaining but nothing amazing, and the dialogue can get really cheesy. The characters don’t have much depth, but Jack makes up for it with how unintentionally hilarious he is. The licensed music choices are so out of place they end up being funny, and that weird mix actually gives the game a bit of charm. The bad part for me is the DLCs. They add some nice extra jobs and bosses, which is cool, but two out of the three are basically endgame grind fests. If you like that, fine, but I didn’t. The third DLC is story-focused, but you have to engage with the grinding to even have a shot with it, that's a no from me. So I’d say think twice before getting the Season Pass. Overall, Stranger of Paradise is rough around the edges, but the gameplay is so good it makes it worth playing. If you’re into deep combat systems, super fun coop for 3 players, tons of builds, and some unintentional comedy, you’ll have a great time.
Какая же отвратительная игра.. самая хреновая финалка в которой играл, отдать разработку игры этим бездарям из Team Ninja не самая лучшая идея, отвратительные персонажи, хреновая графика, хреновые лицевые анимации, им как будто было пофиг на эту игру, сделали все на отьебись, просто безвкусный кал, фанатам финалки не рекомендую, лучше посмотрите сюжет на ютубе чем играть в эту душную хует%, нет тут ничего интересного и мало врагов от силы наверное где-то 5 видов, и на каждой локации все те же монстры, никакой разнообразии, в чем могу похвалить это то что локации меняются, и не одно и тоже, в общем это все что есть норм в этой игре, 3/10 безвкусный кал.
最终幻想系列前传平行宇宙背景的简版仁王动作爽游,以反派视角叙述的故事线,相比FF16操作性更强,一周目体验非常好,兼顾难度与爽感、机制与数值设计合理、职业武器技能非常多可以尽情切换尝鲜,但进DLC后画风突变,通过数值崩坏迫使游戏从高速act突变为机制对轰的神仙打架,还好有官方特殊模式过渡还算平滑,搭配超低配轮椅技能循环,全成就还是比较容易达成的,不过也逐渐降低了本该放大的动作爽感,转而成了类暗黑刷子游戏,好在职业技能搭配丰富,可以玩出很多build花活。画质方面搭配reshade和小黄鸭也可以很好的提升感官体验。虽有诸多不足,但在FF系列中还是特点鲜明的一部作品,值得体验,尤其是喜爱仁王、热衷暗黑刷宝build构筑的玩家。唯一不能接受的,我的帅气cid前辈和可爱的mid妹妹怎么变成丑丑的卤蛋小光头了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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