
Embark on an exotic journey into danger in this rip-roaring 1930s third person adventure for 1-4 players! Encounter pulse-pounding action, treacherous traps and tales of derring-do!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 2 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 11.3Kreviews | 84% | — | $13.2M |
| $4.99−90% | 2.4Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 867 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
什么破游戏按键经常断触,按半天没反应,鼠标也不跟手
Dear lord what a piece of ♥♥♥♥
:)) thnks blazé
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $49.99 |
| 1.1Kratings |
| 80% |
| — |
| not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 873 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Aim sensitivity is two times slower than the normal "look around" camera sensitivity. There is no way to configure them separately or at least make them equal. Its ruining the whole gun fight for me - I HATE IT
I'm not sure to give a Yes or No to this game. it has good sides, like the campaign that I was able to play it with friends, or the puzzles inside the maps . but the narrative could be better, I honestly didn't get involve with the story. and I it was kinda short. it ends so fast. [b] DOES NOT WORTH AT FULL PRICE! [/b] but in a sale, it could be fun to play with friends, alone it gets boring.
Fun and silly shooter. Play with friends
Quite a fun game with friends. If you turn up the difficulty and the number of enemies on screen you'll probably have a blast. The game is really pretty. The maps are decently varied and a pleasure to look at. The only downside is that they are only distinct to a degree with a lot of assets being re-used. Never encountered any bugs and optimization is solid. The game itself consists of: shooting arenas, puzzles and hidden doors. That's about it so gameplay wise it does get repetitive. It didn't feel like a burden though because it kept introducing new enemies. As far as the story is concerned, you can discover it through cutscenes and logs. The real hidden gem is the narrator that constantly accompanies you. He's usually funny enough. Would recommend buying the game when significantly discounted as i don't think it has enough to justify the asking price.
Bassd scho
Overall Score: 7.4/10 Story: 5/10 This is the type of game where you can play it and have fun without having to understand or pay attention to the story, it's meh. Gameplay: 7/10 Classic sniper elite controls and feel, many games which are similar, mostly smooth and satisfying. Graphics: 7/10 Decent, no issues but also nothing was super detailed or blew me away. Solo VS Online: 9/10 No complaints playing this game alone or with friends, both are fun. Achievements: 9/10 Not too challenging, and not too time consuming. Guides for the collectibles are online and easy to follow.
What a piece of an ass, NEVER BUY THIS BS ASS OF A GAME, ONLY NATHAN DRAKE DESERVES YOUR MONEY, SONY NUMBER 1
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8M | 69.7K | 96% | $9.99 | |
| $12.8M | 25.3K | 71% | $29.99 | |
| $11.1M | 12.1K | 86% | $49.99 | |
| $6.8M | 71.5K | 77% | $4.99 | |
| $6.5M | 67.9K | 87% | $4.99 | |
| $5.4M | 21.8K | 76% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.2M | 18.1K | 66% | $29.99 | |
| $13.1M | 80K | 71% | $10.49 | |
| $13.1M | 6.1K | 91% | $49.99 | |
| $13.1M | 22.1K | 94% | $19.99 | |
| $13.1M | 49.2K | 98% | $10.99 | |
| $13.1M | 31.8K | 95% | $17.49 |