
Stoneshard is a hardcore turn-based RPG about the harsh life of a medieval mercenary: travel with your own caravan, descend into procedurally generated dungeons, learn new skills, survive hunger and injuries - and remember, every mistake can mean death and loss of progress.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Jul 30 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.
There’s no hand-holding, and the game will punish you for your mistakes: you’ll have to carefully prepare for each expedition, plan your actions in advance, and weigh your resources against possible risks. Saving can only be done in certain spots, so each wrong move can potentially lead to a swift death and lost progress.

Open World
War always leaves its mark: villages lie in ruins, dungeons are infested with monsters, and old roads are abandoned. Travel through Aldor and learn more about its past.
Caravan
Gather your own caravan to travel the world. Acquire upgrades for it and recruit followers - their knowledge and skills will likely benefit you along the way. Feeling weary? Return to your camp to hear new stories or just rest by the fire.
Economy
The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods, and travel the land to earn your fortune.

Character Development
Experiment with 200+ abilities and 400+ equipment pieces without any class or level restrictions. Create your very own playstyle!
Enemy Variety
Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach.
Tactical Battles
Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings, and fully utilize your character’s strengths.

Health System
Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions.
Psyche
Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia.
Permadeath
Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.
New Content
Additional settlements, enemy factions, and even more activities, equipment, and abilities.
Main Story
To solve the mystery of Stoneshards, you’ll have to undertake a long journey full of dangers, hardships, and adventures. What choices will you make in this bleak world?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 35.7Kreviews | 75% | — | $19.4M |
| $18.75−25% | 263ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1248 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo simples e incrível ao mesmo tempo. Dá para passar horas entrando e saindo de masmorras. 10/10
挺好玩的,第一个档中间连着打了200多小时并没太乏味,不过挺容易打着打着心态崩掉的,至于大家都很诟病的更新和平衡我倒是不太在意,如果仅仅把这当场一个单人长期慢慢打,偶尔更新一下的那种网游的话还是不错的,当然也仅限于此了吧?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Simplified Chinese, Polish, Italian, Spanish - Latin America, Turkish, Portuguese - Brazil, Japanese, French, Korean +2 more
| $24.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is a great project. I've played several times with many builds. There are a few ajustments for quality of life that I would recommend. Some 'loot all' command perhaps. Also when you click on a corpse or a chest usually the character move into the square. Could stop at the adjacent square. As about mechanics it's a marvel. I've enjoyed the few new quests that have been added in the past months (I think), but it's too much of a sandbox after level 24 of something. More lore, more quests would be great. And the lack of the main quest after 5 or 6 years it's just unencouraging... It feels and plays like a great game. Very difficult, very technical, but what about the main quest? I may be missing something.. but i've never played to the very end after more than 300 hours because I realized that it's about getting stronger and looting and killing two bosses only. It lacks content. And content is something that you guys need someone to help you with. Some ideas for expanding the lore that's already on the game. Elves means nothing on Brinn for example.. we cannot join the vangard etc. There is no political intrigue, no city quests. It feels in the end like a dungeon generator. But it has so much potential.
отличная игра, жду релиз!
전투만 턴제였으면 좋을듯. 비전투시에 멀미난다.
Ждем...
Jogo incrível, fico ansioso por cada nova atualização e torço para que a equipe consiga entregar o jogo completo e pronto o quanto antes, parabéns aos desenvolvedores e idealizadores pelo projeto, enquanto jogador fico com aquele gostinho de que queria ter tido a ideia de ter feito algo assim, cada etapa do jogo, o desenvolvimento dos personagens e também a customização, tudo muito original e bem feito, excelente!
SB玩意,100%必中加断手流血铁人档比战场兄弟恶心多了
Игра превзошла все мои ожидания. Как и ожидания многих думаю. Проведя в игре почти 50 часов за один забег могу сказать. Что уровень погружения игрока в игровой процесс находится на достойном уровне. Игре несомненно не хватает сюжета и иммерсивности. Но как заявили разработчики это еще в планах. Так что с нетерпением продолжение сюжетной истории. Однозначно могу порекомендовать к прохождению эту игру. С нетерпением жду релиза игры.
Интересная игра в плане хардкора и механик, кто что не говорил , о механику сейвов но они очень сильно вовлекают в игру заставляя тебя как мамин сыкун бояться каждую схватки с врагом при этом если ты все таки выживаешь ты получаешь долю эйфории от победы. Конечно я не прошел еще игру до новых лок и квестов и за мои 36 часов я ели зачищаю Т3 локи но предвкушение перед тем что будет не исчезает. Для любителей стратегий и хардкора, самое то
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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