
Stoneshard is a hardcore turn-based RPG about the harsh life of a medieval mercenary: travel with your own caravan, descend into procedurally generated dungeons, learn new skills, survive hunger and injuries - and remember, every mistake can mean death and loss of progress.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Jul 30 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.
There’s no hand-holding, and the game will punish you for your mistakes: you’ll have to carefully prepare for each expedition, plan your actions in advance, and weigh your resources against possible risks. Saving can only be done in certain spots, so each wrong move can potentially lead to a swift death and lost progress.

Open World
War always leaves its mark: villages lie in ruins, dungeons are infested with monsters, and old roads are abandoned. Travel through Aldor and learn more about its past.
Caravan
Gather your own caravan to travel the world. Acquire upgrades for it and recruit followers - their knowledge and skills will likely benefit you along the way. Feeling weary? Return to your camp to hear new stories or just rest by the fire.
Economy
The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods, and travel the land to earn your fortune.

Character Development
Experiment with 200+ abilities and 400+ equipment pieces without any class or level restrictions. Create your very own playstyle!
Enemy Variety
Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach.
Tactical Battles
Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings, and fully utilize your character’s strengths.

Health System
Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions.
Psyche
Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia.
Permadeath
Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.
New Content
Additional settlements, enemy factions, and even more activities, equipment, and abilities.
Main Story
To solve the mystery of Stoneshards, you’ll have to undertake a long journey full of dangers, hardships, and adventures. What choices will you make in this bleak world?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 35.7Kreviews | 75% | — | $19.4M |
| $18.75−25% | 263ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1248 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
應該要在教堂增設可以洗掉技能點數的功能 我肢體活動沒看清楚不知道需要左右點才可以解鎖下面的技能 我初期點了左邊的前衝跟掃腿 打到中期想解鎖更高階卻發現要點出右邊的強力踢擊才可以 我也知道官方的風格偏硬核 就希望玩家這一生中可以有2次洗掉技能點的機會
這遊戲是好遊戲但被開發團隊自己毀了平衡機制改的一蹋糊塗整整6年連正式版都沒用出來做得跟育碧還有暴雪一樣團隊搞絕地戰兵一樣噁心讓人難過現代遊戲真的回不去當年1980-1990年代黃金歲月了!!別買!!!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Simplified Chinese, Polish, Italian, Spanish - Latin America, Turkish, Portuguese - Brazil, Japanese, French, Korean +2 more
| $24.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
👍Great Game... But I Can't Recommend It Yet I'm genuinely having fun with Stoneshard. The art style is beautiful, the atmosphere is immersive, and the gameplay mechanics are incredibly fun. The design behind the combat, survival, and progression systems is genuinely clever. You can tell a lot of thought went into making the game unique. Unfortunately, I can't recommend it in its current state. The biggest issue isn't the gameplay. it's the development pace. Stoneshard has been in Early Access for over 6 years, and updates have been painfully slow. While the updates that do arrive are generally high quality, they're so infrequent that it's hard to feel confident the game will ever reach a full release. If you already love what the game offers today and are happy treating it as an unfinished but enjoyable experience, then it's absolutely worth picking up. If you're expecting a completed game or regular content updates, I'd recommend waiting for the next major update or even the full release. Personally, I'm not confident that will happen anytime soon. I really hope the developers prove me wrong, because the foundation of this game is excellent.
재밋음
Игра кайф. Для фанатов пошаговых, тактических РПГ. Жду релиза и надеюсь разработчики продолжать улучшать игру! Рекомендую
Fajna gierka, ale absurdalnie trudna, praktycznie niegrywalna.
Jogo simples e incrível ao mesmo tempo. Dá para passar horas entrando e saindo de masmorras. 10/10
挺好玩的,第一个档中间连着打了200多小时并没太乏味,不过挺容易打着打着心态崩掉的,至于大家都很诟病的更新和平衡我倒是不太在意,如果仅仅把这当场一个单人长期慢慢打,偶尔更新一下的那种网游的话还是不错的,当然也仅限于此了吧?
Stejná pičovina jako BattleBrothers de facto s jedinou výhodou a to, že nemusíte platit žold a máte i šanci vydělat nějaké peníze, jinak stejný nesmysl. Jakýkoliv postup je okamžitě vynulovaný tím, že se vám vaše okolí přizpůsobuje, získáte trochu lepší vybavení, najednou jsou všichni bandité žoldáci v brnění a podobně. Úkoly vás neustále posílají do těch samých dungeonů, takže pořád dokola čistíte ty samé ruiny, ty samé katakomby, akorát se silnějšími nepřáteli. Opravdu nechápu co má hráč dělat, lov nefunguje, protože zvířata utíkají jakmile vstoupíte na mapu, nějaká mechanika plížení neexistuje, takže nemáte šanci se k nim jakkoliv dostat. Vaše postava nedokáže porazit ani roj včel a podobné sračky, prostě BattleBrothers ale v režimu jednoho žoldáka.
Es el mejor juego qué he jugado en muchos años. Un juego para quien quiere un desafio de verdad, pensar en estrategias constantemente, una supervivencia dura y una variedad increible de enemigos que te obligan a adaptarte, para un early access al qué aún le queda es una locura. Total y absolutamente recomendado.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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