
Stoneshard is a hardcore turn-based RPG about the harsh life of a medieval mercenary: travel with your own caravan, descend into procedurally generated dungeons, learn new skills, survive hunger and injuries - and remember, every mistake can mean death and loss of progress.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Jul 30 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.
There’s no hand-holding, and the game will punish you for your mistakes: you’ll have to carefully prepare for each expedition, plan your actions in advance, and weigh your resources against possible risks. Saving can only be done in certain spots, so each wrong move can potentially lead to a swift death and lost progress.

Open World
War always leaves its mark: villages lie in ruins, dungeons are infested with monsters, and old roads are abandoned. Travel through Aldor and learn more about its past.
Caravan
Gather your own caravan to travel the world. Acquire upgrades for it and recruit followers - their knowledge and skills will likely benefit you along the way. Feeling weary? Return to your camp to hear new stories or just rest by the fire.
Economy
The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods, and travel the land to earn your fortune.

Character Development
Experiment with 200+ abilities and 400+ equipment pieces without any class or level restrictions. Create your very own playstyle!
Enemy Variety
Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach.
Tactical Battles
Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings, and fully utilize your character’s strengths.

Health System
Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions.
Psyche
Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia.
Permadeath
Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.
New Content
Additional settlements, enemy factions, and even more activities, equipment, and abilities.
Main Story
To solve the mystery of Stoneshards, you’ll have to undertake a long journey full of dangers, hardships, and adventures. What choices will you make in this bleak world?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 34.1Kreviews | 75% | — | $19.4M |
| $18.75−25% | 263ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1248 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Well, I have enjoyed the game for now, I think it's time to let this one rot on the library unless a big update comes. Don't buy this game until it is finished maybe in 5 years I guess the updates will be very slow like 5-6 months before you get anything and most probably a DLC which may cost $10 dollars if you like cosmetics won't recommend buying this its been what 6 years since it's release and has been early access for most of that time and the updates...…. I don't see any updates on this game; they just talk about it, and it never happens. It's a great game, unique fun. I like it, but you might just die before the game is finished, and the main story has been in early access for 6 years, you'd think the story has progressed, nah bruh it's like 8 main story quests that you do and just stops there. Fix your caravan, that's it, that's the main storyline. It's done in like 3 hours of gameplay, you've completed the main quest.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.4M | 13.6K | 91% | $39.99 | |
| $19.4M | 36.1K | 98% | $19.99 | |
| $19.4M | 38.7K | 97% | $14.99 | |
| $19.5M | 191.7K | 97% | $6.24 | |
| $19.3M | 13.3K | 77% | $49.99 | |
| $19.6M | 137.4K | 93% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $416.3K | 993 | 94% | $14.99 | |
| $154.5K | 411 | 76% | $14.99 | |
| — | 0 | — | — | |
| $12.1M | 12.7K | 95% | $29.99 | |
| $4.4M | 6K | 87% | $19.99 | |
| $2.1M | 2.7K | 91% | $18.19 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Simplified Chinese, Polish, Italian, Spanish - Latin America, Turkish, Portuguese - Brazil, Japanese, French, Korean +2 more
| $24.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lazy animations, shallow gameplay, combat consisting of mostly running away, and incredibly boring travel between POI's. Stone Shard does deliver on it's promise to be difficult, but I think they should also promise frustration from time lost. It doesn't autosave when entering a new zone or dungeon, so go ahead and use your single use bed roll that takes up almost a third of your inventory space before every possible encounter.
游戏是好游戏,就是更新太慢了,愿我长寿
the game is relatively fun until you die becuase of one of the systems, which is fine, but now you have to re do the whole dungeon. the saving system sucks. a game is a silly game not a chore or a job. theres no prize other than your own entertainment no reason to make the game frustrating.
«Мораль сей басни такова: толпой загасят даже льва». Нижайший поклон за автолевелинг, вынуждающий однотипно трайхардить толпу врагов без надежды на возможность когда-то почувствовать себя сильнее и разрубать несчастных бандюков на одном черепке. Прокачался? Автолевелинг всё сделает: будь у тебя хоть АК-74 — не беда, мародёры в местном данжене уже приготовили для тебя танк «Абрамс»! Добро пожаловать в наше подземелье! Приятного разрыва прямой кишки! Лечебная мазь — топ, учитывая, сколько раз её мазал, — это уже косплей гачи. UPD: а видимо, другой внятной медицины и нет :) Концепцию «один против всех» до конца не разобрал. Естественно, наёмник, решивший полезть в соло на пачку бандитов, а то и вообще на неведомую кудлатую живность, рискует огрести, похоронить себя, впасть в депрессию после увиденного и т. д., но какого-то поощрения после всего пережитого не заметил: полученный опыт всё равно обнуляется благодаря автолевелингу :), денюшки убывают на пополнение снаряжения очень быстро, а далее вынуждают жёстко экономить и снова трайхардить но это поправимая проблема (можно и потрайхардить :) ). С учётом потраченного снаряжения уйти в минус по контракту легко, а вот уйти в плюс порой очень сложно. Допустим, всё должно решаться за счёт тактики и снаряги, но всегда есть большое НО... о великий рандом :) Наиграл не столь много, чтобы что-то конструктивно решать. Изначально игра зашла, но вскоре столкнулся с проблемами, бьющими по восприятию игры в добром ключе. Ключевая, как я и упоминал, — автолевелинг: всё можно простить, но не его, ибо он спускает старания персонажа выжить и стать сильнее в никуда.
全程没开倍速玩了一遍,游戏速度实在太慢了,主要的更新也慢的要死,这么久还没一个完整的主线,游戏是好玩的还有发展潜力,但是现在还能不能继续等到开发完整都是个问题
Ce jeu c'est comme s'occuper d'un Tamagotchi mais en moins fun. Pour faire simple, le réalisme dans ce jeu ne sert qu'à te ralentir, votre personnage meurt littéralement de faim s'il ne mange pas un jour, a soif, sommeil, a mal, fait des cauchemars, est anxieux, a un inventaire minuscule et reçoit des blessures à la moindre escarmouche ! Et tout ça pourrait être ok... Si on ne passais pas 90% du jeu à déplacer son personnage de case en case avec la même musique en arrière ! Et là où des jeux comme Fear and Hunger ou Darkest Dungeon eux aussi sont dur mais sont agréable, ce jeu est désagréablement VIDE ! Tout ça pour explorer un monde où 70% des PNJ ne veulent pas te parler et 60% des loots ne se revendent pas, et le reste se revendent très peu cher, sachant qu'il faut payer pour tout y compris pour sauvegarder. Acheter des objets est affreusement cher et ils se dégradent en plus au cours du temps. Ce jeu cherche à être un jeu calme et contemplatif, un jeu très punitif, un jeu d'aventure et un jeu de survie réaliste mais le fait d'une manière où ces genre se bloquent mutuellement. PS : j'aime bien les graphismes
毛子的生存类游戏都挺有深度,能玩很久,这游戏上手有一点门槛,可以先看别人的视频学习一下再开始,上手之后,那就是好玩,爱玩~ PS:更新太慢,DLC都是支持包,哪怕出个新的主线DLC之类的我都认了,一直捞钱不出干货是不是不太好。
Not worth the time. I'm not a hardcore gamer, so I found this impossible to progress beyond the tutorial. If it wasn't for the fact that I tried for hours beyond the "max of 2", I would request a refund.
dont get it yet
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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