
Fight, Zefiro! Arm yourself with the power of chess and explore Medhelan, a land haunted by the Plague of Angels, in a dark action-adventure with soulslike elements. Will you be able to return to Heaven?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Assume the role of Zefiro, a pawn capable of transforming into other chess pieces, as he embarks on a perilous Dantesque journey in a world ravaged by the Plague of Angels.
Venture into gloomy and forgotten lands and prepare to face armies of angels: statues and objects inspired by Italian art and folklore!
Discover and unlock all of the armour transformations and their unique abilities in a dark action-adventure soulslike, where the shield can truly change the outcome of every encounter.
Uncover the secret of the chess pieces and guide Zefiro through Medhelan on an epic quest to return to Heaven.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 276 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Realmente no esperaba menos con solo ver la presentacion que nos da de base la tienda de este hermoso juego una exploracion bastante increible diseno creativo de en general de todos los personajes, monstruos, boss's, escenario y lo que te genera con cada escenario es increible de verdad es un gran 10 este juego su combate no es destacable pero igual sigue siendo una jugabilidad hermosa como digo si tubiera que recomendarlo es un perfecto SI
Bawiłem się świetnie podczas ogrywania, ale czy to oznacza, że jest dobra? Niekoniecznie. Pod względem artystycznym jest naprawdę ciekawa. Wszystko wydaje się monumentalne i ogromne, a my jesteśmy tylko małym pionkiem. Gra prezentuje się naprawdę ładnie. Nie podobały mi się jedynie niektóre połączenia między lokacjami, momentami miałem wrażenie, że nie do końca mają sens. Sama mechanika pionków jest ciekawa. Trochę przypomina skorupy z Mortal Shell, ale tutaj zdecydowanie lepiej pasuje do gry. Niestety mam duże zastrzeżenia do walki i bossów. Na początku nie jest źle, ale z czasem bossowie stają się coraz bardziej chaotyczni i mniej czytelni. Momentami na ekranie dzieje się tak dużo, że podczas walki kompletnie nic nie widać. Kolejnym minusem jest brak staminy. Przez to walka często sprowadza się do stania w miejscu, spamowania ataków i ewentualnego parowania. Praktycznie nie ma potrzeby wykonywania żadnych ruchów. Najgorszy jest jednak ostatni boss. Potrafi odsunąć się na odległość całej mapy i atakować atakami na blisko jakbyśmy stali obok przez co bije się sam ze sobą. Zdarzało się również, że spamował atakami obszarowymi, które nakładały się na siebie. W takich sytuacjach nie było praktycznie żadnej możliwości wykonania uniku ani parowania. Jeśli chodzi o bossów, później pojawia się również ich segregacja i zaczynają się powtarzać. Podsumowując, gra ma dobry początek, ale im dalej, tym jest gorzej, coraz mniej ładu i składu. Chciałbym ją komuś polecić, choćby ze względu na samą wizje artystyczną, ale pod względem rozgrywki jest średnio. Przez to z czasem traci się frajdę z grania.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian**languages with full audio support
Hours played at review time, across 278 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gitgud
Da giocatore sfegatato di Souls-like non posso che sbalordirmi davanti a questo gioco. Ho preso da poco tempo un pc abbastanza performante e per provarlo ho scaricato la demo di questo gioco ed è riuscito a catturarmi fin da subito, portandomi a prendere il gioco completo+ colonna sonora. Partendo da un’ambientazione che lascia a bocca aperta in ogni nuova zona e dalla varietà di nemici che ci sono. È incredibile quanto il combat system sia soddisfacente (almeno per me) con la possibilità di concatenare le abilità delle classi ed il parry che una volta imparato rende molto difficile morire, dato il continuo refill dell’ampolla di cura. I collezionabili poi sono molto divertenti da trovare e prendere, soprattutto le carte. Tutti riferimenti all’Italia poi sono veramente belli e divertenti da scovare. Unica forse pecca è la difficoltà che una volta “imparato” il parry cala vertiginosamente, infatti un buon 70% dei boss li ho fatti first-try, compresi quelli finali. Inizierò l’NG+ per vedere di quanto aumenta la difficoltà, ma per il resto ritengo questo gioco assolutamente incredibile e non vedo l’ora di vedere i progetti futuri.
How is the music better than 85% of other games out there. Why is the art direction so incredible almost immediately. How is the combat so simple at the start, but so much more complex by the end. The prologue presents a bad first impression for what the game is, I think. It reinforces the jank appearance the game takes and sets expectations for something not worth your time. You have to have a high amount of faith to believe this is a game of the year contender. But you should... because it is. The chess motif is obvious, and you would expect it to be the most ever-present part of the aesthetic. But no, instead we get biblically accurate angels and the tale of those fallen from grace. A stroke of genius it seems, as it allows for a consistent visual theme whilst also allowing for psycho eyeball angels to litter the skybox all willy-nilly. As soon as you exit the prologue, look up. They must have realized at some point that they hit on a stroke of genius with the combat. It starts admittedly too simple for it's own good, but it doesn't take too long to get going. You're basically Style Switching by the end, using an attack from one form to weave in a special ability by another. Enemies variety compliments this, as do the bosses by being numerous and varied. If I had one complaint It's that it can be a bit hack n' slash-ey. The last thing I expected was to become engaged by the story/characters. It's no Nier Automata of course, but I was engaged and did care by the end. There are moments you can connect with and enough implications in the background to feel a little something. You're a little chess man by the way. Very important stuff. Lastly, the music. Why am I headbanging to this chess game. The boss and world themes in no way needed to be this strong. It honestly doesn't make sense, but it elevates every other aspect to a heightened degree. There are many of them as well, all with vinyls you can collect to listen to at your leisure. I always look forward to hearing one in particular. Completely unreasonable to be this good. Feels a bit silly even to say. But here we are. Could it be game of the year? Yea it could.
Beautiful, amazing game PLEASE play
goty
Gioco davvero ben fatto, complimenti agli sviluppatori, vanno assolutamente finanziati perché se con un budget immagino limitato sono riusciti a fare questo, non oso immaginare cosa sarebbero in grado di fare con uno più corposo. Assolutamente consigliato.
why is the stone machia
贪刀很爽的魂游,偶尔会有BOSS战视野遮挡的情况,能虚化就更好了,总体讲非常棒,体验不错。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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