
Pioneer a living world full of warmth, heroism, and mystery. Help a small group of settlers build a home for themselves in a forgotten land. Establish a food supply, build shelter, defend your people, monitor their moods, and find a way to grow and expand, facing challenges at every step.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
虽说是补票回来玩的,但是想吐槽的点很多 1.工作逻辑垃圾的要死,虽说可以在人物菜单里手动取消来优化但是根本掩盖不了工作逻辑体验垃圾的事实 2.人见人爱的优化问题,都在诟病的问题,只要你不想让你的电脑炸就别拉高 3.制作团队解散了,只能靠创意工坊活着
Nice little game with the options of either it being hard or a cakewalk. I like that. You can build different designs of buildings and such, or just use the pre-made blueprints. There aren't a huge variety of resources, but there is a wide variety of things you can make. The little storyline missions that crop up from time to time are a nice touch too. 8/10 from me.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lovely, quaint game. Enjoyed this with friends. Feels like a good game to play with an SO. No longer developed though.
Concept of the game is great and the voxel building environment really ticks the boxes, sad that the game is only really being kept alive with the ACE mod (you really need this if you want to play it). Its a guilty pleasure I've come back to many times over the years.
Nie moge wejść do gry ponieważ gdy daje graj to sie wyłącza
Good Game
Çökmeler olmasa 10 numara oyun.
a true gift to all sandbox lovers
神ゲーなのにもうアプデもされず住民が増えると重くてプレイできないしバグも多い。もったいないなと思う。
I don't know if anyone still plays this, and it been a few years since I've played. However, I haven't forgot it and I'm now just getting to writing a review. The MOD community has 100% kept this game going. No clue if the developers have touched it in years. I do love a builder and this is in my top 5. The issue with the base game is the lack of content. Not much to do when you are established and can make or buy anything. The MODs extend that timeline out a bit further (thankfully). The game is missing solid trade and economics. It wins on building. Warfare is so-so (its a defensive angle. Not really a tower defense, but it feels like that a times). It's good enough for me to come back and give it a good rating purely off of fond memories.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.7M | 17.4K | 81% | $14.99 | |
| $7.8M | 19.6K | 90% | $19.99 | |
| $7.8M | 32.1K | 93% | $14.99 | |
| $7.7M | 10.5K | 95% | $19.99 | |
| $7.8M | 18.9K | 91% | $11.99 | |
| $7.8M | 9.2K | 71% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.5M | 15.1K | 89% | $18.99 | |
| $4.8M | 8.3K | 92% | $24.95 | |
| $2.1M | 2.2K | 80% | $24.99 | |
| $4.8M | 6K | 66% | $24.99 | |
| $2.9M | 9.3K | 67% | $9.99 | |
| $1.2M | 4.2K | 75% | $7.99 |