
StarRupture is a first-person open world base-building game with advanced combat and tons of exploration. Play alone or in a group on this sublime and ever-changing planet, extract and manage resources, create your complex industrial system and fight off hordes of alien monsters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 25 → 9.86/day in the week after.
About











Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1192 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
crash, game freeze. whenever you interact with doors, deconstructing, building over and over again consistantly every 5 minutes. no fix yet, forums have a lot of privy people boasting about their god tier pc builds that can handle it. thats cool, running 64g ram 2080ti i9... i can run every other game and not have crashing issues, its not my hardware or software. meanwhile i can run satisfactory for 250hrs with zero crashes. needs some work, fix the crashing issues and ill return. until then its a thumbs down.
I love everything about this game, except the repetetiveness of the automation.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 28.5K | 95% | $19.99 | |
| $10.3M | 26.1K | 98% | $19.99 | |
| $10.3M | 23.8K | 92% | $12.99 | |
| $10.3M | 14.5K | 80% | $29.99 | |
| $10.3M | 17.3K | 98% | $24.99 | |
| $10.4M | 17.7K | 84% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $326.3M | 279.7K | 97% | $39.99 | |
| $247.2M | 489.2K | 95% | $29.99 | |
| $9.8M | 12.2K | 80% | $19.99 | |
| $4.2M | 7.7K | 84% | $19.99 | |
| $2.3M | 2.3K | 63% | $29.99 | |
| $1.9M | 2.7K | 85% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Thai, Traditional Chinese, Japanese, German*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏挺好玩的,就是更新太慢了
运输方式太单一了.都殖民其他 星球了就不能搞一个手表终端?还有就是以研发的配料表也可以搞手表终端啊
Starrupture est vraiment un chouette jeu. La découverte est prenante, la construction intéressante et peu vite devenir un casse-tête. Les combats peuvent devenir épique. En fait, j'apprécie beaucoup ce jeu. SAUF QUE, lorsque l'on a bien avancé dans l'histoire et le développement. Qu'il commence a y avoir beaucoup de construction, le jeu lag et pas qu'un peu. Pourtant les spec recommandé sont inférieur à ma config. Donc si les dev font un petit tour ici, vous découvrirez que je ne suis pas le seul à être dans ce cas. Merci d'apporter un correctif. Si vous désirez essayer le jeu, vous voilà informé, à bon entendeur...
this game would be so good if it didnt crash every 15 minutes. i have crashed 5 times in a little over an hour. tried lowering setttings, not a hardware issue.
Building is fun
Jogo muito Promissor, espero que tenha bastante conteúdo para fabricas e exploração nas próximas atualizações
hvbiredbsviuer
Admittedly, I have not made it to the current version's endgame; however, I am quite liking the building and combat mechanics of Star Rupture so far. As it is still early release, I am hoping that they add more methods of reducing production "spaghetti" concerning the early/mid-game that clogs large swathes of usable area. I am also hoping for the added capability of long range weaponry—like a sniper rifle—and/or the ability to stealth while using weapons like a crossbow. As far as possible future game mechanics, my friends and I are hoping they will add features like farming and bioengineering for flora and fauna.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.