
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Jul 30 → 15.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 175.4Kreviews | 57% | — | $160.2M |
| $49.99 | 84Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is one of my comfort games. Looks and feels amazing to play, all of the engine and gameplay improvements make me excited for TESVI. Writing is a weakspot, can feel very sanitized, but still very fun and Free Lanes brings back a lot of that classic Bethesda feel that was missing from the need to jump around a lot. If you're a BGS fan you will find something for you here.
作为一个b社老粉丝,原本还以为能接受得了这游戏的缺点,实际体验下来还是高估这游戏了。 不能开飞船自由飞这些我都能理解,但是这个主线真的已经不能用无聊来形容,去星球a找神器,交任务,去星球b找神器,交任务,就这样不停的循环,关键这过程中完全体验不到探索的乐趣,剧情仿佛流水账,像是写了个剧情大纲就直接用,我都不想把这玩意称之为剧情。 另外像战斗无聊ui设计烂这些都可以忍,剧情无聊真的忍不了,或许阵营任务能强点(?不过已经没兴趣玩下去了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $49.99 |
| 11.4Kratings |
| 73% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You're really not missing anything. It was interesting to do the faction quests but that was about it. The planets are all the same, no variety. Just steer clear of this game. Go play literally anything else.
Gemine bin (Hızlı Seyahat). Gezegene in (Hızlı Seyahat). Hiçbir şeyin olmadığı dümdüz bir arazide 10 dakika boyunca ileri doğru yürü (Shift tuşuna basmaktan serçe parmağım koptu). Bir madeni tara, bir tane uzay paraziti öldür. Şehre dön, bir NPC ile konuşmaya başla. NPC sana gözlerini hiç kırpmadan, ruhsuz ve direkt kameraya bakarak kafasını 90 derece çevirip baksın. Korkudan oyunu kapat.
I really wish there was some kind of mixed or meh rating as opposed to a thumbs up or thumbs down. Bethesda did an okay attempt at their own sci-fi space exploration adventure of sorts but not without faults. I put many hours into the game and it's because I did enjoy for what it brought in but I'm also disappointed at what it lacks or even some strange decisions behind it's development. What described Starfield the best way possible is a game with an identity crisis. It doesn't know what it wants to be. It comes off wanting to be fantastical but then tries to be scientifically accurate. One moment it feels like you are going on a Star trek adventure but then it turns into Star wars or aliens. What really does it for me is that there are no Intelligent aliens at all. It's a weird thing to point out and is more of a personal things than anything else. The game present generic alien fauna and flora as typical of anything relating to space exploration. I could write an essay of the many issues regarding story and lore in Starfield. So, I guess turn your brain off in this sci-fi bethesda game since it's trying to be realistic with fantastical elements. Nothing felt amazing or ground breaking, and nothing felt broken in this game. I see what they were going for but I could also see where they had to patch things up I don't hate the game. I very much enjoyed my time with it. I'm also weirdly irritated with it. This is definitely a game that's a 6 out of 10 for me. Even with the DLC I feel like this game is lacking. I personally think they could've been fine with just several star systems as opposed to having many to travel to. The space ship customization is cool and I find it to be the best part of the game. It's practically your home that you travel with after all. As far as how I feel about the so called "Story," Constellation was varied but nothing special, Crimson Fleet is pretty fun, UC Vanguard I wish was longer, Ryujin is fine (I'm not big into stealth), and Freestar Collective is fine. Shattered space throws in a unique planet with new sights and (mostly reskinned) weapons that's just okay, but you're on the ground the entire time. Terran Armada is fun and adds more involvement in space which I think is more worth getting into personally.
bad gaym bethesda should be ashamaed worst game ever 0/10 to all bethesda suk ♥♥♥
Il gioco è noioso. Ho provato 3 volte a giocarci, ho finito un intero loop ed iniziato un secondo, ma il gioco è semplicemente noioso. E' pieno di meccaniche super interessanti, dalla costruzione della nave, all'albero delle abilità, fino agli "urli", ma è noioso. La struttura del gioco è noiosa. E' un rpg spaziale, e non è presente minimamente esplorazione. Il gameplay loop è continuamente un: - Ascolta NPC che ti da la missione - Apri menù, viaggio rapido - Spara a qualcosa - Apri menù, viaggio rapido - Riscuoti ricompensa da npc Sempre così, l'esplorazione è pressoché inutile, a differenza di skyrim dove eri in una singola mappa e andando in giro ti piovevano missioni e scoprivi segreti, qua ci sono tante aeree con un punto di interesse principale e deglii elementi extra che si ripetono e servono solo per trovare oggetti e forse qualche attività secondaria. L'esplorazione dello spazio è inutile e disincentivata, dato che per andare nello spazio devi passare da un menù, e per atterrare idem, anche se hanno introdotto delle migliorie. Nello spazio poi non c'è assolutamente niente. Infine, proprio perché il viaggio spaziale è inutilmente tedioso, il viaggio rapido lo si può fare anche nelle località che non si è ancora scoperte. Di conseguenza non c'è nessun incentivo a esplorare, ma solo fare un viaggio rapido tramite un menù. E' la definizione esatta di gioco da fattorini, dove devi andare da punto A a punto B e poi tornare a punto A, solo che qua il viaggio è 90% fatto tramite il menù del viaggio rapido. Lo scopo di un gioco dovrebbe essere divertire, e questo fallisce miseramente
Самое страшное чудовище в космосе — это то, в которое ты превратил себя сам.
I’ve played this game for over 250 hours, and despite an occasionally mediocre overall plot, it excels in terms of gameplay and immersion; I also recommend it for the many downloadable mods that expand the gameplay. Graphically, the game has been heavily optimized since launch and looks great today, delivering excellent performance and frame rates. -Graphics score: 9 out of 10 -Story score: 5 out of 10 -Gameplay score: 8 out of 10 Final score: 7 out of 10
Exploration in this game is a lot of fun as is the combat. I love the space travel and space fights as well. You get a gun and a missile to destroy enemy ship shields first and then the ship. The game's weak point is the story, but I don't mind that as there's a lot of fun things you can do like exchanging materials you find on planets to upgrade your equipment or create useful stations (cooking/research/etc) for your ship. Plenty of action, upgrading your character as you level up is easy. You can use laser / energy weapons or basic mechanical guns such as rifles or pistols. You have digipacks to open locked doors or safes and the mechanics for unlocking is easy to learn. I highly recommend this game for anyone that loves Elder Scrolls RPG style games.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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