
You are the leader of an elite squad of Republic Commandos, your mission is to infiltrate, dominate, and ultimately, annihilate the enemy. Your squad will follow your orders and your lead, working together as a team - instinctively, intelligently, instantly. You are their leader. They are your weapon.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 12 → 2.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 17.2Kreviews | 96% | — | $4.5M |
| $5.99−60% | 3.8Kratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 886 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
una joya oculta. facilmente top 3 juegos de star wars que se hayan hecho jamás. historia super interesante, jugabilidad que envejecio muy muy bien para un juego del 2005 y la musica.... sin palabras. Ojalá disney tuviera las pelotas para hacer algo parecido con star wars de nuevo...
I really love this game. It feels like a missing piece from the Clone Wars animated show. The gameplay is a bit dated but still really fun. I love how tense this game gets. If you like the clone wars era of star wars and don't mind old shooters then I highly recommend this.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*languages with full audio support
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game rules. It's core gameplay is practically a Bungie Halo game (60-round AR, different grenade types, energy shields, medpacks and all) with a Star Wars and squad tactics twist on the formula. You have essentially two constant weapons, but if you think about it, the DC-17M counts as a three-in-one in all its modular glory. There's not a moment you're left without it, adding to the immersive feeling of a special-ops trooper who is *already* carrying the best equipment possible. Of course, you can use other weapons wielded by enemies which are all unique in their own way, giving a nice change of pace. No two weapons in this game are the same, each has its own usage. You really have to learn to work with your full arsenal in order to maximise efficiency, and that includes your team, whose AI mechanics are still a technical marvel in 2026, let alone when this game first released TWENTY-ONE YEARS AGO in 2005. There's absolutely nothing that compares to the sheer rush you feel everytime you assign one of my squadmates at a unique post and just see and hear everything going to hell as rounds fly off in every direction and enemies collapse, explode or die screaming. As for the story, it's cut up into different lengthy operations, reflecting the "special operations" vibe that the game so skillfully executes. These aren't missions that just any soldier can go through with. *You* are the best and ONLY option, and it's made abundantly clear through the narrative. The plot itself is not that terribly complicated. It doesn't try to reinvent the wheel in any way, but that's never really a problem since the main characters and their dialogue are so well written that you want to continue simply to hear more of it. Speaking of the main characters, Delta Squad are rightfully iconic. Boss, Scorch, Fixer and Sev truly are a band of brothers and not once does that feeling subside throughout your entire playthrough, both in gameplay as they rush to cover, assist and resuscitate each other and through the narrative through their banter and shared pride at a job well done. The dark, bleak aesthetic of the game helps its serious tone: this truly is a war through and through and the brutality of your actions are reflected through clever visual mechanics such as: the HUD of your Katarn-class armor (which is absolute eye candy, it's striking and utterly my favorite armor design in literally any piece of media), displaying all necessary information in a unique, clean and extremely appealing way, the gushy sound effect of your wristblade stabbing into an enemy, the mere visual feedback of shooting an opponent and blood, or oil in the case of the droids, spraying out all over... in the uncommon case it gets on you, 38 has a handy cleaning system mounted on his visor which will quickly get rid of any obstructions. Simple stuff like that just adds so much to the immersion, and this is where the soundtrack comes in to tie everything together: it's mostly made up of militaristic war chants in the made-up language of the Mandalorians, Mando'a, filled with horns, drums and loud, deep choirs which sing of your triumphs and prideful service... They outdid themselves with the music, to the point where I'd say it's the best part of a game already filled with solid gameplay, art direction and characters. In case it wasn't obvious, I'm a full-time glazer of this game. I literally cannot think of a single problem I have with it (except for the drones, ♥♥♥♥ the drones) and it's a damn shame that one: it never got a sequel despite the glowing critical and fan reception, and two: that its only legacy is through shallow cameo apperances in modern shows that do nothing but bastardise its original charm by making the Commandos look like jobbers. TL,DR: An exhillirating, immersive tactical shooter with fun characters and an addicting soundtrack that's undoubtedly worth it at full price and is a complete steal on any sort of sale. P.S. I miss when the Clone Wars had consistency and continuity and wasn't just incessant retcons by a guy who couldn't give less of a ♥♥♥♥ about anything not written by him (lead creative director of Lucasfilm, by the way, really inspires confidence for your subordinates Dave). Just read the tie-in novels this game has, there's more substance there than any show the series has put out in the last twenty years.
one of the best viddeo games of all time. it criminal that we dont have a sequel or ssomething that contiinues delta squads story
powerful statement
Good God, i cant explain how much i love this game, the story of this game is pure cinema, and honestly this is the kind of star wars ive been missing in my life as of lately we need more games like this, this game makes you feel so badass leading your squad of elite commandos, The mission on the abandonded ship will forever haunt my dreams
Very good old fps game. One of the most unique Star Wars fps game. I think there should be a remaster or remake version for this game in near future.. One last thing is Super Battle Droid is scary.
Wir brauchen todesdringend eine Remake. Geilster Ego shooter Ever
Давным давно в далеком далеком прошлом 7 летний пацан запустил шедевр, дошел до первого разделения с отрядом и попал на корабль дроидов, он мягко говоря насрал в штаны и не смог пройти дальше, но уже 17 летний пацан вернулся и показал что он может, а ныне 24 летний мужик вкусил этот дар снова единственное что я скажу-моя братва нагнет любого, ЗА РЕСПУБЛИКУ Игра легенда, братва братанская До сих пор играется лучше и интересней многих новинок
An interesting tactical shooter! There are no jedi to play as in Star Wars Republic Commando, but specialised clone forces, sort of British SAS of the Galactic Republic. The campaign is exciting; is both more serious than usual but with some well timed comedy, derived from the four main characters. When played in cooperative, each player controls a clone, while in singleplayer, ordering and organising the crew becomes part of the game. The three chapters have a solid level design and the game is just the right difficulty. If you are a fan of Star Wars and FPSs, play it!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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