
Star Renegades is a dimension spanning rogue-lite strategy RPG. Outsmart uniquely generated adversaries, forge bonds between heroes and end the cycle!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 23 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2.7Kreviews | 82% | — | $2.4M |
| $6.12−75% | 426ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Coming back after a few years to leave this review, thinking back on how good this game is, and how it was a disservice for me not to review it. Im a big turn-base, roguelite enjoyer and this game was one of the ALL TIME greats. Incredible design, very unique and the combat is so engaging. I had my preferred team, but at a certain point ALL the heroes felt meaningful. Depending on the team comp, the difficulty, each character has something they excel at, which is good because the game finds fun and interesting ways to push you to use everyone. Im not familiar with whoever made this game, but whoever it is, Bravo. I will play anything else you make.
Poor scripts and charmeless characters made me quit pretty soon.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Korean, Polish, Portuguese - Brazil, Japanese
| $4.25−83% |
| 89ratings |
| 76% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 73 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Truly Awesome Game
a terrific pixel graphics game of turn based battles and skill and weapon upgrades. the best part of the game: the beautiful retro graphics done with modern lighting and effects the replayability value the music the uniqueness of the game devs clearly put a lot of effort and thought into this game, and I've enjoyed it massively. 750 plus hours of play time! Well worth the price!
Time loops, heroes fall Each death teaches the next run Renegades rise again
Hidden GEM, turn based tactical greatgasm
몇판은 재미있게했는데 다시 도전하려고 하니까 질려서 못하겠더라. 남는것은 별로 없는데 적들은 짜증나는 패턴으로 전투를 질질 끌려고하고, 그러다보면 시간은 오래걸리고 여러가지로 플레이어를 자꾸 지치게 만드는 게임. 원정이 실패로 끝나더라도 뭐라도 좀 남겨주던지 여러무로 아쉬움
Not a bad idea but the characteres are soulless. I am not a fan of roguelike. If you like roguelike, and turnbase, this might be for you as the combat is pretty good.
I had a surprisingly fun time with this game! I watched the trailer and a few reviews and noticed how gorgeous the graphics were but wasn't 100% sure if the mechanics would click for me. I like JRPG style type games in theory but sometimes they just don't click. I was so happy I gave this one a chance! As I said the graphics are gorgeous, the worldbuilding and dialogue has some surprisingly funny moments, and the combat is great! The boss battles get you on the edge of your seat. The break mechanic is very cool and something I haven't seen in any other game leading to a unique new strategy in this JRPG style. The different attacks and characters are really varied and let you do different play styles without feeling like you're just spamming the same button or that different characters don't mesh well together. Also really thought the camping/relationship scenes were unique and fun, I've seen similar ones in Renowned Explorers and Darkest Dungeon but this one had a twist for sure. The difficulty setting on this game feels perfect. I've been playing a lot of games recently that either feel too easy or too hard and this one feels just right. I had a lot of close boss fights that felt just super satisfying like it came down to the wire and I just squeaked through. Haven't played a game that felt this satisfying and fun in a while! The only issue with this game is some minor UI nitpicks. Sometimes it can be hard to see what's going on or what's happening in complex battles, and swapping out gear and viewing characters current stats and skills can be rough if you're wanting to buy new gear and see what character it would be best on. Another thing I didn't like was that the overworld map can be a bit weird with pathfinding and other unclear stuff, like thinking I could use the heal station the night before the final boss...Nope, it just teleported me straight to the fight.... Anyway this is a real gem. I don't write reviews often but just wanted to put my two cents out there given how surprisingly fun this was.
Ursprünglich habe ich Star Renegades für mein Steam Deck gekauft – und es hat mich komplett überrascht. Der fantastische Pixel-Art-Style und vor allem das Kampfsystem haben mich sofort überzeugt. Die Kämpfe fühlen sich taktisch, dynamisch und unglaublich befriedigend an. Die Story startet stark, flacht zwischenzeitlich zwar etwas ab, entwickelt sich aber selbst nach über 50 Stunden nochmal weiter und schafft es dadurch, langfristig interessant zu bleiben. Besonders gefallen hat mir auch, dass das Spiel sich selbst nicht zu ernst nimmt und immer wieder charmanten Humor einbaut. Wer auf taktische Roguelites mit Stil, guten Kämpfen und motivierendem Fortschritt steht, sollte sich Star Renegades definitiv anschauen.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.5M | 19K | 94% | $2.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
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| $6.1M | 8.2K | 83% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 6.1K | 63% | $21.24 | |
| $2.4M | 5.3K | 82% | $19.99 | |
| $2.4M | 5.6K | 88% | $19.99 | |
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| $2.4M | 6.2K | 93% | $19.99 |