
Embark on a journey to greatness. Get ready for adrenaline-fueled battles and a chance to claim your place in the galaxy. Grab the controls of your ship, gear up for the fight, and unleash your ambition to conquer and build a new empire in the vastness of space.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.2Kreviews | 76% | — | $4.1M |
| $19.99 | 46ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
SpaceBourne 2 is a fascinating entry in the space simulation genre that punches well above its weight class. While it stumbles in execution at times, the ambition and dedication behind this project shine through in ways that make it worth considering for space sim enthusiasts, especially those looking for something different without breaking the bank. [h2]The Good: Innovation on a Budget[/h2] What immediately stands out about SpaceBourne 2 is how it tackles familiar space sim mechanics and often manages to improve upon them. The developers have clearly studied the genre and aren't content with simply copying what came before. You'll find fresh takes on trading, combat, and exploration that sometimes surpass what bigger-budget titles offer. It's easy to see why some have dubbed this [b]"Star Citizen for the poor"[/b] – it captures that grand vision of a living space universe but in a more accessible, budget-friendly package that doesn't require years of waiting or a high-end PC. The dedication of the development team deserves recognition. Over the years, they've continued to refine and expand the game, demonstrating genuine commitment to their vision. This ongoing support gives the game a sense of growth and improvement that's genuinely encouraging to see from a smaller studio. [h2]The Bad: Polish and Presentation[/h2] Unfortunately, SpaceBourne 2's reach sometimes exceeds its grasp. The game remains rough around the edges, with glitches and bugs cropping up regularly enough to break immersion. Nothing game-breaking in my experience, but enough to remind you that this isn't a AAA production. The voice acting is perhaps the most jarring issue. The heavy reliance on AI-generated voices wouldn't necessarily be a dealbreaker on its own, but the inconsistency is distracting. A character might sound one way in a sentence, then completely different in the next, pulling you out of the narrative experience the game is trying to create. Modding support is essentially nonexistent, which is a shame. A game with this much ambition but limited polish would be a perfect candidate for a vibrant modding community. Quality-of-life improvements, bug fixes, and additional content from dedicated fans could elevate SpaceBourne 2 significantly, but that avenue remains largely closed. [h2]The Verdict[/h2] SpaceBourne 2 is a game that asks for patience and forgiveness in exchange for innovation and value. If you can look past the technical rough spots and awkward voice work, you'll find a space sim that genuinely tries to do things differently – and often succeeds. It's perfect for someone curious about the genre who doesn't want to invest hundreds of dollars, or for veterans looking for a fresh perspective on familiar mechanics. Just know what you're getting into: an ambitious indie project with big ideas and some stumbles along the way. [b]Rating: 7/10[/b] – Recommended for space sim fans willing to embrace its quirks for its unique take on the genre.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 13.3K | 98% | $9.99 | |
| $4.1M | 18.4K | 87% | $9.99 | |
| $4.1M | 14.2K | 92% | $19.99 | |
| $4.1M | 33.1K | 80% | $5.99 | |
| $4.1M | 13.8K | 95% | $14.99 | |
| $4.1M | 15.9K | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $119.2K | 2.5K | 69% | $1.99 | |
| $3.2M | 6.5K | 78% | $19.99 | |
| $90K | 125 | 50% | $19.99 | |
| $3K | 5 | 40% | $18.99 | |
| $2.3M | 1.9K | 73% | $29.99 | |
| $2.3M | 2.3K | 63% | $29.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
没有中文必须差评!
норм игруля
Very nice mix of space sim and RPG. You get all the space combat / trading / mining, etc, that you'd expect from an Elite type game, and a decent RPG system with character customization, ground combat, player leveling and skills, and interactive storylines. There are a lot of systems, but for the most part the game does a great job with its tutorials. You get dropped into the action very quickly and it's fast and intuitive. For the inevitable comparison to Starfield, there is less emphasis on RPG elements but the space sim aspects are vastly superior - it's a real flight sim where you can fly your ship in atmosphere, between planets, etc. For example, on my first planetary mission, rather than go directly to the target coordinates, I went down to a nearby village first, landed my ship, walked around the village, boarded my ship, and flew overland to the quest location. It's a one-man development team so there is definitely some jank. There are some issues with voice acting, and while space environments and high-tech areas are beautifully detailed, locations on planets look pretty primitive. But the game gets way more right than it does wrong, and the overall experience is excellent. There are bugs here and there, although I personally haven't experienced any crashes or game-breaking bugs. The developer is active on Discord and paying attention to feedback, they have already issued 4 patches as of this writing. Overall, the game is well worth its price, and there really aren't a lot of games out there that successfully pull off this combination of genres. I highly recommend it.
Игра прикольная но играть не возможно. Всё сырое, вылеты частые. Я отыграл вступление и всё, игра крашится.
this game should have survival mode and sandbox mode more people a player if they did have that i prefer sandbox over story mode because i find out more fun the developer should think about having survival in sandbox mode survival and to top it off they should add soudan defence or somethings on planets like vehicles or tanks stuff like that orbit or guns maybe that's a kind stuff they should definitely add to this game.
Peak space gameplay.
Garbage.
asset flip.
Game is AWESOME. Give it a try. Expect some jank, but its all worth it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.