
Embark on a journey to greatness. Get ready for adrenaline-fueled battles and a chance to claim your place in the galaxy. Grab the controls of your ship, gear up for the fight, and unleash your ambition to conquer and build a new empire in the vastness of space.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.2Kreviews | 76% | — | $4.1M |
| $19.99 | 46ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Если кто прочитает мой отзыв-в игре есть ру язык.Пробывал скачать руссификатор на просторах инета-а там просто кал(вирусы).Надеюсь фанатов этой игры больше станет.Одним словом стар ситизен для бедных) Не для избалованых даунов).Продолжу играть мне она сразу понравилась)
Bought it on sale and asked for a refund. Game felt way too rough from the start, like an early version of what the videos show. Died twice to bugs within 20 minutes.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Idk what it is but it was very difficult for me to get into it. I can't really recommend it, but I wouldn't say it's bad. I think what is there is okay, but it feels kinda clunky and the scale of things and the detail in areas looks very jarring. Good animations and movement, and decent shooting. It's very dense. I think if you can stomach that for the first 5 hours it's probably pretty good, but I have no idea what is going on or how to do anything. It's simulator in some ways and arcade in others.
The game is fun and run well but too much bug in the game like audio randomly resetting, random graphic pop up like grass bugging out for that price isn't worth it wait for sale
Хорошая игра. Помедитировать, как когда-то очень давно, в другой эпохе. Некоторые моменты словно из 2003-2006. Напомнила, разумеется, Фрилансер, пачку других игр. Иконки оружия, кстати, узнаёте? (Трилогия МЕ, Фаллоут 4, что-то ещё) Бог с ними, с ошибками. Это всё будет исправляться. А только представьте, если всё это оформить хотя бы в стиле NMS, была бы бомба! Мне кажется, к работе подключится ещё много энтузиастов, помогут.
Огромное уважение Burak Dabak за игру. Не буду ругать за баги, поскольку их чинят постоянно. Однажды мы увидим полностью стабильную игру, но пока я бы назвал это ранним доступом, а не релизом. Изначально купил игру, чтобы поддержать автора, но потом с удовольствием провёл в ней долгое время. Есть только 3 момента, которые не дают мне покоя: 1. На собственной станции очень маленький редактор для строительства 2. Игра про космос, но среди малых истребителей только Nexasis самый сбалансированный корабль явно превосходящий все остальные. Даже корабль своей фракции значительно хуже. 3. Любой флагманский корабль-летающий кирпич с кучей слабых турелей и защитой как у истребителя. Не работают способности корабля и в целом не проработана механика боя. Как любитель кораблей среднего размера, я летаю на Xanthean, но в боях помогает выживать только твоя эскадра и рельсовая пушка Molyax. Буду ждать улучшений и верить в команду разработчиков!
SpaceBourn 2 is in my opinion one of the best space games I've played. I've completed the main story once ( at the moment of writing this review has at least three endings if not more..). The story is quite interesting, so much so that in waiting to start next playthrough after next big update I've gone to try the first game to see how it all started... As for the S2 it's still missing some big features like proper diplomacy and bit more life in the galaxy but all that has already been announced in the upcoming update. Dev's are working hard to fix and deliver the best game possible, it keeps getting better since the 1.0 launched, something similar to what happened to NMS plus unlike other space games like X4 or ED after two hours you'll know if it's your cup of tea or not.
Pretty impressive for a single player take on star citizen done by a single person/small team. I do not understand some of the recent bad reviews though. Seems like low IQ nonsense. Here's some of my notes so far: HUD is fine (though I never got a popup or anything to tell me specifically what everything was, which would be helpful for some of the slightly less intuitive pieces) I've experienced the warp crashes, but what everyone apparently fails to mention is that the game saves before you start every single warp, you don't lose progress. All combat is pretty fun, though the ground AI seems a bit braindead. Beginning of the story is a bit rushed and the dialogue is def AI (which I don't mind but for some folks this is a deal breaker so I'll mention it), but if you play any modern game for the story I question your sanity. For such a mechanically complex game it runs surprisingly well and besides the warp crashes I've experienced no technical issues. If you believe like I do that we are never getting star citizen and that squadron 42 is forever 2 years away... for a single player stab at that type of gameplay this has been the best one yet. For what this is, I believe it will certainly give you $20 worth of fun and escape, even better if you get it on sale.
I can't give it a thumbs up as of now because it's just incomplete it's full of bugs, UI is not great and honestly it has just made the game unplayable in my opinion, I've run across so many bugs that cause me to reload a save to just try and finish a mission that take you over 30-40 min to complete. It's a great idea and I understand that it's a solo dev (I think) it has it's good qualities but the UI and BUGS mixed with the lack of notifications that you completed a quest take away from all of it, this game is not close to a full release and honestly I really hope the dev keeps working on the game, I know they just added knew stuff but they now need to focus on the small things. If they keep up with this game and fix the issues I will change my post to a positive review. But as is I can't recommend.
Well, this masterpiece recieved more love from its developer than most games on steam combined. This is a dream. Somebody's dream to create the perfect space game, with infinite star systems. Yea it has some jank, its made by a single genius. An extremely talented mastermind. This dream is a success. This puts you in a pilot seat / cockpit and lets you loose into a galaxy where you can do what you want. Explore every planet, loot every weapon and gear, own every ship. Bombard a star system from the comfort of your capital ship, and claim it for yourself. Practically become the Emperor/Empress. Or just be an adventurer, a freelancer, a trader, or even follow the main story quests like you'd do in a llinear space shooter / mass effect combo, minus the linear part. As i said, this is not a game but a masterpiece, and this masterpiece gives you a whole standalone sci-fi universe to lose yourself in. Imagine this as a Mass Effect meets Star Wars meets X4-Foundations meets Empyrion meets No Mans Sky. This is like Starfield and Cyberpunk 2077 combined, if Starfield was actually not a loading screen simulator and in Cyberpunk V decided "fck Night City and Arasaka, Im switching planets" YES, it has cockpit view, 3rd and 1st person views too. You really cant have a game more infinite in scale and in possibilities than this, and instead of eating 150gb from your ssd, this one is only a whoopping 13gb. This is some high level space wizzardry right here. This masterpiece, as all masterpieces, can always be improved, but what you get right now is worth the money, its worth even double really. 11/10, would support this dev again.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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