
Play as the Sovereign of a magical tower in this story-rich, Round Table management RPG. Recruit eccentric Knights, assign quests and balance egos whilst carving out your kingdom's destiny. If destiny doesn’t go your way, keep turning back time, uncover secrets and rewrite fate again and again.
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

- Your Reign, Your Rules - Every choice you make defines your legacy and the fate of your Kingdom...
- Recruit eccentric Knights - Manage a court of unpredictable heroes with big egos and even bigger problems.
- Manage Your Round Table - Send Knights on quests where success or disaster hinges on your judgment.
- Bend Time and Tempt Fate - Rewind decisions, uncover secrets, and pursue forbidden romances.
- Expand Your Tower - Build new annexes, acquire upgrades, and outwit rival rulers.

Ah, finally - a suitable Sovereign for the job. Yes, you, right there, come sit on this comfy throne. Ah you like the feel of that, don’t you? Congratulations, you’re hired! My name is Arlin and I’m your advisor. Welcome to your first day, and please, allow me to provide thee with a day in the life of a Sovereign and you can then decide how will you rule, my liege...
- In the morning you must tend to your subjects and listen to the problems that plague the Kingdom. From gardening to exorcisms - there’s never a boring day on the throne.
- Each decision you make will shape your kingdom and relationships with individuals, collectives and other rulers. Every interaction will play a part in defining your legacy.
- Balance your affinity with the Merchants, Mystics, Scholars, Nobles and People, as well as the Treasury, or spend it all and backstab everyone. Either way works, my grace.
- Recruit eccentric Knights with strong personalities and questionable morals to serve at your Round Table. Unfortunately for you, these are the jesters you’re relying on to keep your Kingdom running smoothly.
- With great egos, comes great drama! These Knights aren’t going to be a walk in the Tower’s Garden, sire. There’s always advice to be taken, grievances to be shared and romance to be explored.
- You must keep your Knights satisfied otherwise they may just leave your court for good. Maybe that’s sometimes for the best though...
- Manage your Knights from the Round Table. Here you can view all the requests from your subjects that you obliged to earlier in the day. Assign the most equipped Knight for the job to reduce chances of failure.
- Your Knights possess stats: Strength, Agility, Charisma, Magic and Wit. Each Quest requires a different skill set. Need a Charismatic approach? Maybe we shouldn’t send Ursula, your grace.
- After they return from their Quests, you’ll be debriefed with the results of their venture. Did their efforts result in Critical Failure or Critical Success? Or did they experience a completely Unexpected Outcome?
- In the Crypts of the Tower dwells a Demon who can turn back time. So, if it all goes wrong, you can go back with all the knowledge you’ve learned, make alternate decisions and change fate.
- Of course, you have me, your main advisor at your service, but there are others. For example, The Intendant has a nosy habit of collecting secrets about your Knights. She’ll provide the juicy gossip as you require it it!
- If you like romancing stone statues, then you’ve come to the right place. No, really, go speak to the Lady of the Tower and find out.
- Prove your worthiness against opposers by joining hands with neighbouring counties and forging great alliances.
- Expand your Tower by adding new Annexes which in turn will allow for more positions to open amongst your court.
- From Carina’s Forge to the Witch’s Alchemy Room, each of these new Annexes gives you the ability to craft new items to assist your Knights on their Quests.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
재미는 있음 1회차만 했고 내 마음 가는데로 죽일거죽이고 비열하게 플레이했는데 아무문제없이 엔딩까지 가는거보고 흠 너무 평범 한테 라고 생각했음 2회차는 착하게 플레이 해볼듯 다 좋은데 후반부가 너무 지루함...그것만 어떻게 해주면 좋겠음
Excellent jeu. Bravo à l'équipe.
good game
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is really cool! While there are heavy elements of visual novels, this game also relies on you being good at managing your knights, assigning them to appropriate quests in order to achieve your long term goals (like surviving). The game also features a time rewind feature which can make it feel like you're solving a puzzle at times.
本身游戏是可以的,但是你们这个弱智存档机制二周目打完了以后没有继续然后强行摸索直接把存档给我清了是何意味
The short of it: this is a true indie gem, but a little rough around the edges. If you're unsure whether you'll like the writing, give the demo a spin. It's a really good glimpse at what you're getting with this game. I had a great time, the characters are charming and the overall story was entertaining. However: I agree with other reviews, that the gameplay itself is somewhat shallow, especially since - once you've "optimised" it - it doesn't throw anything new at you. You balance quest requirements, available knights fitting those requirements and the deadlines associated with some of them. that's it. So the interesting thing becomes teasing out the unique interactions and story plots attached to them. Since the story is essentially about exploring all the choice trees the writing has to offer, being curious and invested in your knights and the plot developments is key to enjoying this game. I'd favourably compare it to "Slay the Princess" in this regard. I found the last chapter to be a bit of a slog (too many open quests you cannot possibly all do, too many cycles of just grinding out the approval needed for the final obstacle) and there's definitely room for improvement when it comes to QOL (When are my knights on quest coming back? Who frickin knows?) All in all this game oozes love and care by the devs, I had a great time and it'll be interesting to see where they go next.
This one genuinlly one of the best games i have evver played, please please please, play this for your own sake
西幻版苏游,结局略草率,正反馈不足,不过角色塑造还不错,角色很扫很色请尤其是劳改过后格温丹,要素齐全的一部作品,有壮女有细长女鬼有罐头有金闪闪有黄少天。美术给到顶级,玩到后面有点上班坐牢。
Coup de coeur personnel, c'est la découverte d'un studio bourré de talent. Les illustrations sont magnifique et je me suis surpris à rigoler très fort devant la personnalité de certains personnages. Bref ce jeu me fait beaucoup de bien et je ne peux que recommander ne serait-ce que pour sa rejouabilité qui a une approche très intéressante. Un de mes coups de cœur de l'année
Love this game!
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